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path: root/src/gallium/drivers
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* llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca2010-10-131-111/+82
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-133-64/+93
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-121-3/+3
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-131-2/+10
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
* Revert "llvmpipe: try to keep plane c values small"Keith Whitwell2010-10-122-24/+17
* r600g: add missing file to sconscriptKeith Whitwell2010-10-121-0/+1
* gallium: move sse intrinsics debug helpers to u_sse.hKeith Whitwell2010-10-122-116/+0
* llvmpipe: Fix MSVC build.José Fonseca2010-10-121-18/+18
* llvmpipe: fix typo in last commitKeith Whitwell2010-10-121-2/+2
* llvmpipe: try to keep plane c values smallKeith Whitwell2010-10-122-17/+24
* llvmpipe: add debug helpers for epi32 etcKeith Whitwell2010-10-121-0/+115
* llvmpipe: try to do more of rast_tri_3_16 with intrinsicsKeith Whitwell2010-10-122-9/+271
* llvmpipe: Do not dispose the execution engine.José Fonseca2010-10-121-3/+0
* nouveau: Get larger push buffers.Francisco Jerez2010-10-121-1/+1
* r600g: fix typo in vertex sampling on r600Dave Airlie2010-10-121-1/+1
* llvmpipe: Use lp_tgsi_info.José Fonseca2010-10-114-30/+31
* llvmpipe: Remove outdated comment about stencil testing.José Fonseca2010-10-111-9/+2
* r600g: don't run with scissors.Dave Airlie2010-10-112-0/+92
* r600g: add TXL opcode support.Dave Airlie2010-10-111-2/+2
* r600g: enable vertex samplers.Dave Airlie2010-10-114-9/+21
* r600g: evergreen has no request size bit in texture word4Dave Airlie2010-10-112-4/+0
* r600g: fix input/output Z export mixup for evergreen.Dave Airlie2010-10-111-1/+1
* gallivm: Cleanup the rest of the flow module.José Fonseca2010-10-091-10/+2
* gallivm: Remove support for Phi generation.José Fonseca2010-10-091-4/+0
* gallivm: Don't generate Phis for execution mask.José Fonseca2010-10-092-9/+7
* llvmpipe: Fix MSVC build. Enable the new SSE2 code on non SSE3 systems.José Fonseca2010-10-091-42/+44
* llvmpipe: simplified SSE2 swz/unswz routinesKeith Whitwell2010-10-092-146/+107
* llvmpipe: clean up shader pre/postamble, try to catch more early-zKeith Whitwell2010-10-093-103/+193