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* vc4: Fix up tile alignment checks for blitting using just an RCL.Eric Anholt2015-12-041-6/+22
* vc4: Add support for loading sample mask.Eric Anholt2015-12-046-1/+19
* freedreno/ir3: convert scheduler back to recursive algoRob Clark2015-12-042-127/+204
* freedreno/ir3: don't reuse a0.x across blocksRob Clark2015-12-041-7/+14
* freedreno/ir3: rename ir3_block::bdRob Clark2015-12-043-11/+11
* nv50/ir: replace zeros in movs as wellIlia Mirkin2015-12-031-2/+1
* nv50/ir: fold fma/mad when all 3 args are immediatesIlia Mirkin2015-12-031-0/+30
* nv50/ir: avoid looking at uninitialized srcMods entriesIlia Mirkin2015-12-032-2/+2
* nv50/ir: fix DCE to not generate 96-bit loadsIlia Mirkin2015-12-031-1/+31
* softpipe: use provoking vertex for layerRoland Scheidegger2015-12-041-2/+2
* llvmpipe: use provoking vertex for layer/viewportRoland Scheidegger2015-12-042-17/+32
* vc4: Add the RCL to CL debug dumping when in simulator mode.Eric Anholt2015-12-031-0/+6
* radeonsi: fix Fiji for LLVM <= 3.7Marek Olšák2015-12-031-1/+2
* radeonsi: fix occlusion queries on FijiMarek Olšák2015-12-031-2/+2
* radeonsi: dump init_config IBsMarek Olšák2015-12-031-4/+15
* radeonsi: print framebuffer info into ddebug logsMarek Olšák2015-12-033-2/+27
* gallium/radeon: print more info about HTILEMarek Olšák2015-12-032-2/+17
* gallium/radeon: print more info about CMASKMarek Olšák2015-12-032-3/+16
* gallium/radeon: rename fmask::pitch -> pitch_in_pixelsMarek Olšák2015-12-033-6/+6
* gallium/radeon: print more information about texturesMarek Olšák2015-12-031-5/+43
* gallium/radeon: move printing texture info into a separate functionMarek Olšák2015-12-031-41/+51
* gallium/radeon: remove unused r600_texture::pitch_overrideMarek Olšák2015-12-032-2/+0
* gallium/radeon: remove DBG_TEXMIPMarek Olšák2015-12-033-4/+2
* nv50/ir: fix moves to/from flagsIlia Mirkin2015-12-022-2/+7
* nv50/ir: don't forget to mark flagsDef on cvt in txb loweringIlia Mirkin2015-12-021-1/+1
* nv50/ir: fix instruction permutation logicIlia Mirkin2015-12-021-1/+1
* nv50/ir: the mad source might not have a defining instructionIlia Mirkin2015-12-021-1/+1
* nv50/ir: make sure entire graph is reachableIlia Mirkin2015-12-021-0/+1
* nv50/ir: deal with loops with no breaksIlia Mirkin2015-12-021-0/+6
* nvc0/ir: fold postfactor into immediateIlia Mirkin2015-12-021-0/+6
* nv50/ir: allow immediate 0 to be loaded anywhereIlia Mirkin2015-12-021-0/+6
* nv50/ir/gk110: add memory barriers support for GK110Samuel Pitoiset2015-12-021-0/+12
* nv50/ir: do not call textureMask() for surface opsSamuel Pitoiset2015-12-021-1/+2
* r600: set mega fetch count to 16 for gs copy shaderDave Airlie2015-12-021-0/+1
* r600: increment ring index after emit vertex not before.Dave Airlie2015-12-021-18/+24
* r600: add alu + cf nop to copy shader on r600Dave Airlie2015-12-021-0/+10
* r600: SMX returns CONTEXT_DONE early workaroundDave Airlie2015-12-022-1/+13
* r600: do SQ flush ES ring rolling workaroundDave Airlie2015-12-023-1/+8
* nv50,nvc0: allow to create resources other than buffersSamuel Pitoiset2015-12-015-4/+9
* r600: workaround empty geom shader.Dave Airlie2015-12-011-0/+5
* r600: rv670 use at least 16es/gs threadsDave Airlie2015-12-011-4/+5
* r600: geometry shader gsvs itemsize workaroundDave Airlie2015-12-011-0/+20
* r600/shader: split address get out to a function.Dave Airlie2015-12-011-1/+6
* r600: move per-type settings into a switch statementDave Airlie2015-11-301-5/+13
* r600: split out common alu_writes pattern.Dave Airlie2015-11-301-7/+12
* r600/llvm: fix r600/llvm buildDave Airlie2015-11-301-1/+1
* r600: fixes for register definitions.Dave Airlie2015-11-301-3/+3
* r600: add missing register to initial stateDave Airlie2015-11-303-7/+15
* r600: define registers required for tessellationDave Airlie2015-11-302-27/+113
* r600: consolidate clip state updatesDave Airlie2015-11-302-17/+16