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drivers
Commit message (
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Author
Age
Files
Lines
*
ilo: merge ilo_gpe.h to ilo_state*.h
Chia-I Wu
2014-09-20
13
-544
/
+513
*
ilo: rename ilo_gpe_gen*.[ch]
Chia-I Wu
2014-09-20
5
-9
/
+9
*
ilo: make ilo_fence opaque
Chia-I Wu
2014-09-20
2
-5
/
+7
*
vc4: Fix perspective interpolation.
Eric Anholt
2014-09-19
1
-1
/
+1
*
vc4: Use the same method as for FRAG_Z to handle fragcoord W.
Eric Anholt
2014-09-19
5
-13
/
+15
*
ilo: rename ILO_DEBUG=3d
Chia-I Wu
2014-09-19
5
-6
/
+6
*
ilo: rename ilo_cp_flush()
Chia-I Wu
2014-09-19
11
-52
/
+52
*
ilo: remove ilo_cp_empty()
Chia-I Wu
2014-09-19
3
-22
/
+12
*
ilo: simplify ilo_cp_set_owner()
Chia-I Wu
2014-09-19
5
-129
/
+121
*
vc4: Add support for stencil operations.
Eric Anholt
2014-09-18
8
-2
/
+118
*
vc4: Actually implement VC4_DEBUG=cl.
Eric Anholt
2014-09-18
4
-0
/
+141
*
vc4: Allow copy propagation of uniforms.
Eric Anholt
2014-09-17
1
-1
/
+15
*
vc4: Make sure thread end doesn't have a uniform read.
Eric Anholt
2014-09-17
1
-0
/
+8
*
vc4: Allow dead code elimination of instructions that read uniforms.
Eric Anholt
2014-09-17
1
-2
/
+1
*
vc4: Add support for reordering the uniform stream after optimization.
Eric Anholt
2014-09-17
4
-0
/
+87
*
vc4: Initialize the various qreg arrays when allocating them.
Eric Anholt
2014-09-17
1
-0
/
+4
*
vc4: Fix stray disable of the CSE pass.
Eric Anholt
2014-09-17
1
-1
/
+0
*
vc4: Claim ARB_fbo.
Eric Anholt
2014-09-16
1
-1
/
+3
*
vc4: Fix memory leaks in register allocation.
Eric Anholt
2014-09-16
1
-0
/
+3
*
vc4: Move register allocation to a separate file.
Eric Anholt
2014-09-16
4
-100
/
+165
*
vc4: Add support for computed depth writes.
Eric Anholt
2014-09-16
3
-2
/
+26
*
vc4: Restructure depth input/output in fragment shaders.
Eric Anholt
2014-09-16
4
-12
/
+17
*
freedreno: add a standalone ir3_compiler binary for building TGSI
Ilia Mirkin
2014-09-16
2
-0
/
+191
*
freedreno: add default .dir-locals.el for emacs settings
Ilia Mirkin
2014-09-16
1
-0
/
+8
*
llvmpipe: fix rast debugging output
Dave Airlie
2014-09-16
1
-0
/
+11
*
llvmpipe: Fix PIPE_FORMAT_Z32_FLOAT_S8X24_UINT handling for big-endian.
Richard Sandiford
2014-09-16
1
-1
/
+2
*
vc4: Bump maximum ARB program temporaries to match Intel/AMD.
Eric Anholt
2014-09-15
1
-1
/
+1
*
vc4: Bump maximum uniforms count to match other drivers.
Eric Anholt
2014-09-15
1
-1
/
+1
*
vc4: Dynamically allocate the TGSI-to-qreg arrays.
Eric Anholt
2014-09-15
2
-12
/
+44
*
vc4: Fix memory leaks of struct qinst.
Eric Anholt
2014-09-15
4
-3
/
+17
*
vc4: Fix memory leaks of some vc4_compile contents.
Eric Anholt
2014-09-15
2
-10
/
+11
*
vc4: Reuse the util header instead of defining our own ARRAY_SIZE.
Eric Anholt
2014-09-15
1
-2
/
+1
*
ilo: clean up 3D/media functions
Chia-I Wu
2014-09-15
3
-205
/
+188
*
ilo: fix gen6_3DSTATE_MULTISAMPLE()
Chia-I Wu
2014-09-15
1
-1
/
+1
*
freedreno/a3xx: 3d/array textures
Rob Clark
2014-09-13
4
-7
/
+102
*
freedreno: update generated headers
Rob Clark
2014-09-13
4
-4
/
+22
*
ilo: trust vertex element count more
Chia-I Wu
2014-09-14
1
-3
/
+2
*
ilo: simplify src operand gathering in disassembler
Chia-I Wu
2014-09-14
1
-15
/
+5
*
ilo: derive 3-src instructions from the opcode table
Chia-I Wu
2014-09-14
1
-9
/
+2
*
ilo: clean up 3DPRIMITIVE functions
Chia-I Wu
2014-09-13
5
-25
/
+24
*
ilo: clean up 3D/media common functions
Chia-I Wu
2014-09-13
3
-120
/
+42
*
ilo: move 3D functions to ilo_builder_3d*.h
Chia-I Wu
2014-09-13
9
-2538
/
+2614
*
ilo: move media functions to ilo_builder_media.h
Chia-I Wu
2014-09-13
4
-173
/
+211
*
ilo: move GPE common functions to ilo_builder_render.h
Chia-I Wu
2014-09-13
7
-267
/
+303
*
freedreno: "fix" problems with excessive flushes
Rob Clark
2014-09-12
5
-27
/
+14
*
r600g,radeonsi: add debug option which forces DMA for copy_region and blit
Marek Olšák
2014-09-12
11
-21
/
+52
*
freedreno/ir3: implement UMUL correctly
Ilia Mirkin
2014-09-12
1
-1
/
+48
*
freedreno/ir3: fix UCMP handling
Ilia Mirkin
2014-09-12
1
-37
/
+39
*
freedreno/ir3: add TXL support
Ilia Mirkin
2014-09-12
1
-1
/
+3
*
freedreno/ir3: add missing put_dst
Rob Clark
2014-09-12
1
-0
/
+1
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