Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | r300-gallium: Correct vertex format setup, cleanup regs and debugging. | Corbin Simpson | 2009-03-07 | 4 | -17/+13 |
| | | | | trivial/point no longer hardlocks. | ||||
* | r300-gallium: Clean up RS. | Corbin Simpson | 2009-03-07 | 2 | -14/+56 |
| | | | | Wow, there were buggies by the boatload in there. | ||||
* | r300-gallium: Move a few registers. | Corbin Simpson | 2009-03-07 | 2 | -15/+17 |
| | | | | These shouldn't be written if not on TCL HW. | ||||
* | r300-gallium: Typo in assert. | Corbin Simpson | 2009-03-07 | 1 | -1/+1 |
| | |||||
* | r300-gallium: Emit vertex size. | Corbin Simpson | 2009-03-07 | 1 | -1/+3 |
| | | | | Not actually going to make a difference right now, but might as well. | ||||
* | r300-gallium: A bit more vertex format fixup. | Corbin Simpson | 2009-03-07 | 5 | -54/+57 |
| | |||||
* | nv50: simplify tesla object selection | Ben Skeggs | 2009-03-07 | 1 | -18/+8 |
| | | | | | GeForce 8/9 are a bit more consistent than nv40 so far, so this was overkill before. | ||||
* | nouveau: make stateobjs start off with refcount of 1 | Ben Skeggs | 2009-03-07 | 26 | -2/+45 |
| | |||||
* | Fix nv50_screen_create() | Victor Stinner | 2009-03-07 | 1 | -17/+18 |
| | | | | | Setup screen->pipe before using it (screen->constbuf = screen->pipe.buffer_create(...)) | ||||
* | r300-gallium: Fix masking on vertex formats. | Corbin Simpson | 2009-03-06 | 1 | -2/+2 |
| | | | | Gah, what a simple yet terrible mistake. | ||||
* | r300-gallium: Remove unknown regs. | Corbin Simpson | 2009-03-06 | 1 | -11/+0 |
| | | | | Leftovers from fglrx traces, probably. | ||||
* | r300-gallium: Actually do framebuffer setup. | Corbin Simpson | 2009-03-06 | 1 | -1/+6 |
| | | | | Can't believe this wasn't wired up. | ||||
* | r300-gallium: Make sure registers are inside BEGIN/END CS. | Corbin Simpson | 2009-03-06 | 1 | -1/+2 |
| | |||||
* | r300-gallium: Separate out fog block. | Corbin Simpson | 2009-03-06 | 2 | -9/+9 |
| | | | | We'll never actually use fog block. (I hope.) | ||||
* | r300-gallium: GA enhancements. | Corbin Simpson | 2009-03-06 | 2 | -3/+14 |
| | | | | Basically an errata fixup register. | ||||
* | r300-gallium: Flat/smooth shading state. | Corbin Simpson | 2009-03-06 | 6 | -17/+32 |
| | |||||
* | r300-gallium: Pick up a few more bits of rs_state. | Corbin Simpson | 2009-03-06 | 5 | -14/+23 |
| | | | | Including two registers that already should have been covered...huh... | ||||
* | r300-gallium: Move RS block setup to CSO. | Corbin Simpson | 2009-03-05 | 3 | -30/+26 |
| | |||||
* | r300-gallium: Move scissor state. | Corbin Simpson | 2009-03-05 | 1 | -5/+5 |
| | | | | Keep it grouped with all the other parameterized state. | ||||
* | r300-gallium: Fix up vertex count. | Corbin Simpson | 2009-03-05 | 1 | -6/+13 |
| | |||||
* | r300-gallium: Use only one CS section for vertex_format. | Corbin Simpson | 2009-03-05 | 1 | -3/+1 |
| | |||||
* | Revert "softpipe: added null ptr check for align_free() call in vbuf code" | Brian Paul | 2009-03-05 | 1 | -2/+1 |
| | | | | | | This reverts commit 6db24f449de9cc81e1f7bb2dde55a9819463d5e5. With a null ptr check in align_free() this is no longer needed. | ||||
* | softpipe: added null ptr check for align_free() call in vbuf code | Brian Paul | 2009-03-05 | 1 | -1/+2 |
| | | | | Fixes GALLIUM_NOCELL path. See bug 20475. | ||||
* | r300-gallium: C++ compat fix. | Corbin Simpson | 2009-03-05 | 1 | -4/+4 |
| | | | | Oops. :3 | ||||
* | i965: add software fallback for conformant 3D textures and GL_CLAMP | Robert Ellison | 2009-03-04 | 1 | -1/+1 |
| | | | | | | | | | | | | | | | | | The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier commit forced a software fallback if strict conformance was required (i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and 2D textures were used, but it was somewhat flawed - it could trigger the software fallback even if 2D textures weren't enabled, as long as one texture unit was enabled. This fixes that, and adds software fallback for GL_CLAMP behavior with 1D and 3D textures. It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE environment variable, which forces software fallbacks to be taken *all* the time. This is helpful with debugging. The value is: export INTEL_STRICT_CONFORMANCE=2 | ||||
* | r300-gallium: Add unaccelerated surface_copy. | Corbin Simpson | 2009-03-04 | 1 | -0/+62 |
| | |||||
* | nouveau: oops, forgot to keep the NV10_SIFM object | Patrice Mandin | 2009-03-04 | 1 | -0/+4 |
| | |||||
* | nouveau: Use proper SIFM object on NV30 | Patrice Mandin | 2009-03-04 | 1 | -6/+10 |
| | |||||
* | cell: update cell driver after gallium reference count changes | Brian Paul | 2009-03-04 | 2 | -6/+3 |
| | |||||
* | gallium: Remove some superfluous instances of #include "p_inlines.h". | Michel Dänzer | 2009-03-04 | 10 | -11/+0 |
| | |||||
* | gallium: Unify reference counting. | Michel Dänzer | 2009-03-04 | 39 | -565/+295 |
| | | | | | | | | | | | | | | The core reference counting code is centralized in p_refcnt.h. This has some consequences related to struct pipe_buffer: * The screen member of struct pipe_buffer must be initialized, or pipe_buffer_reference() will crash trying to destroy a buffer with reference count 0. u_simple_screen takes care of this, but I may have missed some of the drivers not using it. * Except for rare exceptions deep in winsys code, buffers must always be allocated via pipe_buffer_create() or via screen->*buffer_create() rather than via winsys->*buffer_create(). | ||||
* | r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2. | Corbin Simpson | 2009-03-03 | 3 | -0/+30 |
| | | | | Almost there. glxinfo still works, and AFAICT so does trivial/clear. | ||||
* | r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1. | Corbin Simpson | 2009-03-03 | 5 | -14/+13 |
| | | | | s/migration/migrane/ , actually. Anyway, this has working glxinfo... | ||||
* | nouveau: Grab correct surface from temp texture for transfers. | Younes Manton | 2009-03-02 | 5 | -5/+5 |
| | |||||
* | r300-gallium: Clean up casts and indents. | Corbin Simpson | 2009-03-01 | 2 | -12/+14 |
| | |||||
* | r300-gallium: Split off invariant state. | Corbin Simpson | 2009-03-01 | 4 | -14/+91 |
| | | | | It's kind of like a CSO todo list. :3 | ||||
* | r300-gallium: Add RADEON_NO_TCL debugging option. | Corbin Simpson | 2009-02-28 | 1 | -1/+1 |
| | | | | Just like R300_NO_TCL, when set, forces HW TCL off. | ||||
* | r300-gallium: Fix register count. | Corbin Simpson | 2009-02-28 | 1 | -1/+1 |
| | |||||
* | r300-gallium: Fix hardlocks on trivial/clear. | Corbin Simpson | 2009-02-28 | 2 | -1/+23 |
| | | | | I'm so happy I could cry. | ||||
* | r300-gallium: Use rs_state emit for r300_surface, move a few things around. | Corbin Simpson | 2009-02-28 | 2 | -19/+28 |
| | | | | Also a possible fix for non-TCL chipsets and trivial/clear. | ||||
* | r300-gallium: Move maths from r300_state to r300_state_inlines. | Corbin Simpson | 2009-02-28 | 2 | -4/+6 |
| | |||||
* | r300-gallium: Cleanup color formats. | Corbin Simpson | 2009-02-28 | 2 | -15/+19 |
| | |||||
* | r300-gallium: Be more Gallium-ish in some of the math. | Corbin Simpson | 2009-02-28 | 1 | -25/+7 |
| | |||||
* | r300-gallium: Move all state translators to r300_state_inlines. | Corbin Simpson | 2009-02-28 | 2 | -288/+304 |
| | | | | Tryin' to do some cleanup. | ||||
* | r300-gallium: A handful of fixups. | Corbin Simpson | 2009-02-28 | 2 | -7/+24 |
| | |||||
* | r300-gallium: Fix C99 error. | Corbin Simpson | 2009-02-28 | 1 | -1/+2 |
| | |||||
* | r300-gallium: Fix RS. | Corbin Simpson | 2009-02-28 | 2 | -5/+8 |
| | | | | I should just stop using "git stash" altogether. | ||||
* | r300-gallium: Properly split up RS into r300 and r500 variants. | Corbin Simpson | 2009-02-27 | 3 | -28/+69 |
| | |||||
* | r300-gallium: Turn true and false into TRUE and FALSE. | Corbin Simpson | 2009-02-27 | 4 | -10/+10 |
| | | | | Match the rest of Gallium. | ||||
* | r300-gallium: Add RS block setup. | Corbin Simpson | 2009-02-27 | 4 | -8/+97 |
| | | | | This is still icky, and only compile-tested. |