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| * nv50: fix IB index buffer pathChristoph Bumiller2011-03-021-8/+12
| * nv50: fix POINT_COORD_REPLACE_MAP method sizeChristoph Bumiller2011-03-021-2/+2
| * nv50: primitive restart trick for vertex data through FIFO modeChristoph Bumiller2011-03-021-12/+17
| * nv50: fix depth clamp for disabled primitive clippingChristoph Bumiller2011-03-021-2/+12
| * nv50: implement independent blend functions for nva3+ and fix capChristoph Bumiller2011-03-023-6/+34
| * nv50: fix tile size calculationsChristoph Bumiller2011-03-022-2/+2
| * nv50: fix point sprite state validationChristoph Bumiller2011-03-023-14/+38
| * nv50: allow accidentally disabled IB index buffers againChristoph Bumiller2011-03-021-1/+1
| * nv50: apply relocations to shader codeChristoph Bumiller2011-03-021-0/+2
| * nv50: fix wrong miptree tile flags taken over from nvc0Christoph Bumiller2011-03-021-3/+0
| * nouveau: remove nouveau_stateobj.hBen Skeggs2011-03-011-316/+0
| * nvc0: fix a crash on context destructionBen Skeggs2011-03-011-2/+6
| * nouveau: ensure vbo_dirty is set when buffer write transfer completeBen Skeggs2011-03-0126-231/+267
| * nouveau: fix leak of nouveau_mman structsBen Skeggs2011-03-011-0/+2
| * nvc0: port to common fence/mm/buffer codeBen Skeggs2011-03-0121-1347/+128
| * nv50: multiply polygon offset units by 2Ben Skeggs2011-03-011-1/+1
| * nv50: sync textures with render targets ourselvesBen Skeggs2011-03-017-7/+37
| * nv50: move onto common linear buffer managerBen Skeggs2011-03-0116-690/+74
| * nouveau: common linear buffer manager, ported from nv50/nvc0 driversBen Skeggs2011-03-016-2/+638
| * nouveau: create linear gart/vram mman in common screen initBen Skeggs2011-03-016-14/+19
| * nouveau: fix fence_ref() where fence and *ref are the same fenceBen Skeggs2011-03-011-2/+3
| * nouveau: fix compiler complaintBen Skeggs2011-03-014-2/+11
| * nv50: make mm available as common codeBen Skeggs2011-03-019-70/+82
| * nv50: move onto shared fence codeBen Skeggs2011-03-0110-347/+45
| * nouveau: move nv50/nvc0 fencing to common location, and modify slightlyBen Skeggs2011-03-015-4/+296
| * nv50-nvc0: set cur_ctx during init if none currently boundBen Skeggs2011-03-012-0/+4
| * nv50: replace most of it with nvc0 driver ported to nv50Christoph Bumiller2011-02-2841-6621/+8825
* | r600g: disable tiling by default again.Dave Airlie2011-03-041-4/+4
* | rbug: Fix depth stencil surface not being sent to the clientJakob Bornecrantz2011-03-031-0/+3
* | r600g: correct mega_fetch_count in fetch shaderChristian König2011-03-031-1/+1
* | r300g: require DRM 2.3.0 (kernel 2.6.34)Marek Olšák2011-03-0210-102/+60
* | r300g: Silence 'control reaches end of non-void function' warning.Vinson Lee2011-03-021-0/+4
* | softpipe: enable RGTC now that we have u_format support.Dave Airlie2011-03-021-5/+0
* | svga: reduce MAX_DMA_SIZE to 4MBBrian Paul2011-03-011-1/+1
* | i915g: remove extra semicolonBrian Paul2011-03-011-1/+1
* | r300g: accelerate resoure_copy_region for rgtcMarek Olšák2011-03-021-1/+2
* | r600g: change the cross over point for 2d->1dDave Airlie2011-03-021-1/+1
* | i915g: kill relocs accoutingDaniel Vetter2011-03-018-30/+20
* | i915g: switch to the exact batch space reservation codeDaniel Vetter2011-03-011-18/+5
* | i915g: split up hw state emission into small atomsDaniel Vetter2011-03-012-275/+309
* | i915g: fix i915_winsys_batchbuffer_writeDaniel Vetter2011-03-011-1/+1
* | r300g: initialize some r500 PS3 regsMarek Olšák2011-03-013-5/+18
* | r300g: document some more DRM 2.8.0 featuresMarek Olšák2011-03-011-1/+1
* | r600g: add NV_conditional_render support.Dave Airlie2011-03-014-1/+37
* | r600g: start using drm minor version to enable things.Dave Airlie2011-03-018-13/+26
* | r300g: fix RGTC2_SNORMMarek Olšák2011-03-012-1/+4
* | r300g: reorder parts of translate_texformatMarek Olšák2011-03-011-14/+14
* | r600g: truncate point sampled texture coordinatesAlex Deucher2011-02-282-1/+14
* | r300g: fix RGTC1_UNORM and RGTC2_UNORMMarek Olšák2011-03-012-10/+27
* | softpipe: remove redundant draw_flush() callBrian Paul2011-02-281-2/+0