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* gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flagsMarek Olšák2016-08-268-15/+13
* svga: fix regression related to srgbNeha Bhende2016-08-261-0/+12
* svga: use local variable blit instead of pointerNeha Bhende2016-08-261-29/+30
* svga: s/INDEX_0D/INDEX_IMMEDIATE32/Brian Paul2016-08-261-1/+1
* svga: add comment about unsupported blend modesBrian Paul2016-08-261-0/+3
* svga: fix ordering of mksstats counter stringsCharmaine Lee2016-08-261-1/+1
* svga: avoid emitting redundant SetShaderResource commandCharmaine Lee2016-08-264-34/+63
* svga: add a cleanup function to clean up sampler stateCharmaine Lee2016-08-263-11/+22
* svga: loosen the condition to flush in get_query_result_vgpu10()Brian Paul2016-08-261-1/+1
* svga: fix vgpu10 query fencingBrian Paul2016-08-261-11/+11
* svga: avoid emitting redundant DXSetSamplers commandCharmaine Lee2016-08-262-8/+25
* svga: enable ARB_clear_texture extension in the driver.Neha Bhende2016-08-261-1/+2
* svga: define svga_clear() in svga_init_clear_functions()Neha Bhende2016-08-263-11/+2
* svga: add svga_init_clear_functions()Neha Bhende2016-08-263-0/+6
* svga: add new function svga_clear_texture()Neha Bhende2016-08-261-0/+188
* svga: add new begin_blit()Neha Bhende2016-08-261-9/+18
* svga: add opt to the list of valid build typesCharmaine Lee2016-08-261-0/+2
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-2630-85/+448
* svga: fix indirect non-indexable temp accessCharmaine Lee2016-08-261-2/+25
* nir: Change nir_shader_get_entrypoint to return an impl.Kenneth Graunke2016-08-251-1/+1
* vc4: Add support for fddx/fddyEric Anholt2016-08-251-0/+52
* vc4: Add register allocation support for MUL output rotation.Eric Anholt2016-08-252-0/+14
* vc4: Add support for MUL output rotation.Eric Anholt2016-08-256-0/+51
* vc4: Add support for the 2-bit LOAD_IMM variants.Eric Anholt2016-08-256-0/+58
* vc4: Add QPU scheduling to handle MUL rotate sources.Eric Anholt2016-08-251-0/+13
* vc4: Add disassembly for constant MUL rotatesEric Anholt2016-08-251-9/+11
* vc4: Add real validation for MUL rotation.Eric Anholt2016-08-252-10/+43
* vc4: Add a QIR value for the QPU element register.Eric Anholt2016-08-254-0/+8
* radeonsi: don't use allocas for arrays with LLVM 3.8Marek Olšák2016-08-251-1/+3
* gallium/radeon: unify and simplify checking for an empty gfx IBMarek Olšák2016-08-253-27/+23
* radeonsi: disable SDMA texture copying on CarrizoMarek Olšák2016-08-251-0/+6
* gallium/noop: use 3-space indentationMarek Olšák2016-08-252-292/+292
* gallium: add a pipe_context parameter to resource_get_handleMarek Olšák2016-08-2510-3/+18
* nvc0: invalidate textures/samplers on GK104+Samuel Pitoiset2016-08-242-12/+22
* vc4: Fix GPU hangs with >16 varying values.Eric Anholt2016-08-242-19/+68
* radeonsi: fix VM faults due NULL internal const buffers on CIKMarek Olšák2016-08-241-2/+11
* gallium: add a cap to expose whether driver supports mixed color/zs bitsIlia Mirkin2016-08-2315-0/+15
* nv50/ir: make sure cfg iterator always hits all blocksIlia Mirkin2016-08-231-4/+4
* vc4: Tell state_tracker that we would prefer NIR.Eric Anholt2016-08-223-8/+31
* vc4: Use proper type sizes for uniforms.Eric Anholt2016-08-221-4/+5
* vc4: Add VARYING_SLOT_PNTC support.Eric Anholt2016-08-221-4/+5
* vc4: Fix vc4_nir_lower_io for non-vec4 I/O.Eric Anholt2016-08-221-22/+12
* nir: Define system values for vc4's blending-lowering arguments.Eric Anholt2016-08-224-46/+54
* llvmpipe: fix issues with depth clampRoland Scheidegger2016-08-203-49/+94
* llvmpipe: fix depth clamping wrt reversed near/far valuesRoland Scheidegger2016-08-201-9/+3
* a4xx: make sure to actually clamp depth as requestedIlia Mirkin2016-08-192-2/+29
* a4xx: only disable depth clipping, not all clipping, when requestedIlia Mirkin2016-08-192-1/+4
* vc4: Switch store_output to using nir_lower_io_to_scalar / component.Eric Anholt2016-08-192-44/+16
* vc4: Use the intrinsic's first_component for vattr VPM index.Eric Anholt2016-08-192-7/+3
* vc4: Convert to using nir_lower_io_scalar for FS inputs.Eric Anholt2016-08-192-44/+62