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* r600g: handle R16G16B16_FLOAT and R32G32B32_FLOAT in translate_colorswap (EG)Marek Olšák2012-05-121-0/+2
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* gallium: remove user_buffer_create from the interfaceMarek Olšák2012-05-1218-198/+0
| | | | Nothing uses it now.
* r600g: Handle compute caps.Francisco Jerez2012-05-121-0/+3
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* r300g: Handle compute caps.Francisco Jerez2012-05-121-0/+5
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* trace: Fix pipe_context::clear dumping.José Fonseca2012-05-121-1/+3
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* trace: Fix pipe_shader_state dumping.José Fonseca2012-05-121-2/+4
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* trace: Match NULL context members.José Fonseca2012-05-121-73/+79
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* radeonsi: Fixed point vertex formats aren't supported.Michel Dänzer2012-05-121-4/+5
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* r600g: setup COLOR1 for possible dual-src in the framebuffer bindDave Airlie2012-05-124-15/+12
| | | | | | | | As pointed out by Marek, if we have only one cb, we may as well add this single register write here rather than adding it in the draw loop. Reviewed-by: Marek Olšák <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* nv30: Silence pipe_cap warningsRoy Spliet2012-05-121-0/+4
| | | | | Signed-off-by: Roy Spliet <[email protected]> Signed-off-by: Ben Skeggs <[email protected]>
* nv30/shader: SSG, LIT only requires one source registerRoy Spliet2012-05-122-2/+2
| | | | | | | Fixes crashing due to assertion error Signed-off-by: Roy Spliet <[email protected]> Signed-off-by: Ben Skeggs <[email protected]>
* r300g/swtcl: move vertex buffer updates into set_vertex_buffersMarek Olšák2012-05-122-29/+34
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* r300g/swtcl: move index buffer updates from swtcl_draw_vbo into set_index_bufferMarek Olšák2012-05-122-15/+24
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* r300g/swtcl: malloc vertex and index buffers (don't use radeon DRM to get them)Marek Olšák2012-05-124-43/+23
| | | | | | Vertex and index buffers are never used by hardware, only by Draw. SWTCL chipsets usually have very little memory, so this might help with stability and reliability.
* r300g/swtcl: don't do stuff which is only for HWTCLMarek Olšák2012-05-122-13/+19
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* r300g: remove slab allocator for pipe_resource (used mainly for user buffers)Marek Olšák2012-05-124-45/+3
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* r300g: remove user_buffer_createMarek Olšák2012-05-123-32/+0
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* r300g: fix breakage after gallium-userbuf mergeMarek Olšák2012-05-122-18/+32
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* llvmpipe: add cast to silence warningBrian Paul2012-05-111-1/+2
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* radeon/llvm: More comments and cleanupsTom Stellard2012-05-1122-163/+190
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* r600g: assume DISCARD_WHOLE_RESOURCE is always used with WRITEMarek Olšák2012-05-111-6/+5
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* Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesaMarek Olšák2012-05-111-1/+3
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| * radeon/llvm: Fix Evergreen/Cayman tablegen predicatesTom Stellard2012-05-111-1/+3
| | | | | | | | Some Evergreen/Cayman instructions were being enabled for SI.
* | Merge branch 'gallium-userbuf'Marek Olšák2012-05-1158-317/+358
|\ \ | |/ |/| | | | | | | | | | | Conflicts: src/gallium/docs/source/screen.rst src/gallium/drivers/nv50/nv50_state.c src/gallium/include/pipe/p_defines.h src/mesa/state_tracker/st_draw.c
| * svga: check for and skip null vertex buffer pointersBrian Paul2012-05-011-8/+12
| | | | | | | | | | | | Fixes regressions with google earth and other things. Reviewed-by: José Fonseca <[email protected]>
| * softpipe: cast away const to silence warningBrian Paul2012-05-011-1/+2
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| * svga: cast away const to silence warningBrian Paul2012-05-011-1/+2
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| * gallium: remove pipe_resource::user_ptrMarek Olšák2012-04-309-20/+0
| | | | | | | | It's unused now.
| * radeonsi: don't create temporary user buffer for r600_upload_const_bufferMarek Olšák2012-04-303-32/+25
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| * gallium: add void *user_buffer to pipe_constant_bufferMarek Olšák2012-04-3016-18/+107
| | | | | | | | This reduces CPU overhead when updating constants.
| * gallium: add void *user_buffer in pipe_index_bufferMarek Olšák2012-04-3018-63/+74
| | | | | | | | | | | | | | Adapted drivers: i915, llvmpipe, r300, r600, radeonsi, softpipe. User index buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: remove pipe_context::redefine_user_bufferMarek Olšák2012-04-3018-109/+0
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| * gallium: add void *user_buffer in pipe_vertex_bufferMarek Olšák2012-04-309-11/+26
| | | | | | | | | | | | | | | | | | | | | | | | This reduces CPU overhead in st_draw_vbo and removes a lot of unnecessary code in that function which was required only to comply with the gallium interface, but wasn't any useful really. Adapted drivers: i915, llvmpipe, r300, softpipe. No changes required in: r600, radeonsi. User vertex buffers have been disabled in nv30, nv50, nvc0 and svga to keep things working.
| * gallium: change set_constant_buffer to be UBO-friendlyMarek Olšák2012-04-3019-74/+87
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| * gallium: add PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENTMarek Olšák2012-04-3010-0/+24
| | | | | | | | | | | | | | | | This is required for any serious constant buffer support. Constant buffer offsets on ATI and NVIDIA DX10 and DX11 GPUs must be a multiple of 256. In OpenGL, this can be queried via GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT.
| * gallium: add PIPE_CAP_USER_INDEX_BUFFERS and PIPE_CAP_USER_CONSTANT_BUFFERSMarek Olšák2012-04-3010-0/+20
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* | gallium/tgsi: s/TGSI_BUFFER/TGSI_TEXTURE_BUFFER/José Fonseca2012-05-111-2/+1
| | | | | | | | | | | | For consistency. Reviewed-by: Brian Paul <[email protected]>
* | gallium/tgsi: Redefine the TGSI_TEXTURE_UNKNOWN texture target.José Fonseca2012-05-111-0/+2
| | | | | | | | | | | | | | | | | | Some code relies on the existing of an invalid texture target. It seems safer to bring it back than to deal with unintended consequences. This partially reverts commit a4ebb04214bab1cd9bd41967232ec89441e31744. Reviewed-by: Brian Paul <[email protected]>
* | llvmpipe: Fix triangle bounding box calculation to be correctly inclusive or ↵James Benton2012-05-111-8/+6
| | | | | | | | | | | | | | | | exclusive Tested with custom rasterisation test tool added to piglit suite, reduced errors Signed-off-by: José Fonseca <[email protected]>
* | llvmpipe: Change triangle rasterization comparison from < 0 to <= 0James Benton2012-05-111-1/+8
| | | | | | | | | | | | Tested with custom rasterisation test tool added to piglit suite, reduced errors Signed-off-by: José Fonseca <[email protected]>
* | gallium/tgsi: Define the TGSI_BUFFER texture target.Francisco Jerez2012-05-111-2/+2
| | | | | | | | | | | | This texture type was already referred to by the documentation but it was never defined. Define it as 0 to match the pipe_texture_target enumeration values.
* | gallium/tgsi: Move interpolation info from tgsi_declaration to a separate token.Francisco Jerez2012-05-114-10/+11
| | | | | | | | | | | | Move Interpolate, Centroid and CylindricalWrap from tgsi_declaration to a separate token -- they only make sense for FS inputs and we need room for other flags in the top-level declaration token.
* | gallium/tgsi: Split sampler views from shader resources.Francisco Jerez2012-05-112-25/+27
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This commit splits the current concept of resource into "sampler views" and "shader resources": "Sampler views" are textures or buffers that are bound to a given shader stage and can be read from in conjunction with a sampler object. They are analogous to OpenGL texture objects or Direct3D SRVs. "Shader resources" are textures or buffers that can be read and written from a shader. There's no support for floating point coordinates, address wrap modes or filtering, and, unlike sampler views, shader resources are global for the whole graphics pipeline. They are analogous to OpenGL image objects (as in ARB_shader_image_load_store) or Direct3D UAVs. Most hardware is likely to implement shader resources and sampler views as separate objects, so, having the distinction at the API level simplifies things slightly for the driver. This patch introduces the SVIEW register file with a declaration token and syntax analogous to the already existing RES register file. After this change, the SAMPLE_* opcodes no longer accept a resource as input, but rather a SVIEW object. To preserve the functionality of reading from a sampler view with integer coordinates, the SAMPLE_I(_MS) opcodes are introduced which are similar to LOAD(_MS) but take a SVIEW register instead of a RES register as argument.
* | radeonsi: Properly translate vertex format swizzle.Michel Dänzer2012-05-113-23/+23
| | | | | | | | egltri_screen works correctly!
* | radeon/llvm: Remove AMDILMCCodeEmitter.cppTom Stellard2012-05-102-158/+0
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* | radeon/llvm: Remove SILowerShaderInstructions.cppTom Stellard2012-05-104-81/+0
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* | radeonsi/llvm: Move lowering of RETURN to ConvertToISA passTom Stellard2012-05-102-11/+2
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* | radeon/llvm: Add some commentsTom Stellard2012-05-1064-422/+393
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* | radeon/llvm: Move util functions into AMDGPU namespaceTom Stellard2012-05-103-39/+37
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* | radeon/llvm: Auto-encode RAT_WRITE_CACHELESS_egTom Stellard2012-05-102-17/+0
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