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* radeonsi/compute: Fix memory leakAaron Watry2014-03-151-0/+6
* radeonsi: flush the dma ring in si_flush_from_stNiels Ole Salscheider2014-03-141-0/+7
* radeon: Move DMA ring creation to common codeNiels Ole Salscheider2014-03-144-31/+32
* nvc0: minor cleanups in stream output handlingEmil Velikov2014-03-141-4/+5
* nouveau: honor fread return value in the nouveau_compilerEmil Velikov2014-03-141-2/+2
* nouveau: typecast the prime_fd handle when calling nouveau_bo_set_primeEmil Velikov2014-03-141-1/+1
* nv50: add missing brackets when handling the samplers arrayEmil Velikov2014-03-141-1/+2
* r600g: compute memory pool size is given in dwNiels Ole Salscheider2014-03-111-2/+2
* r600g,radeonsi: attempt to fix racy multi-context apps calling BufferDataMarek Olšák2014-03-113-14/+18
* r600g,radeonsi: fix broken buffer downloadMarek Olšák2014-03-111-1/+1
* r600g,radeonsi: use a fallback in dma_copy instead of failingMarek Olšák2014-03-116-97/+99
* radeonsi: small cleanup in get_paramMarek Olšák2014-03-111-4/+2
* radeonsi: set correct alignment for texture buffers and constant buffersMarek Olšák2014-03-111-3/+2
* r600g, radeonsi: fix primitives-generated query with disabled streamoutMarek Olšák2014-03-1111-49/+87
* r600g,radeonsi: don't add streamout.num_dw_for_end twiceMarek Olšák2014-03-111-2/+4
* r600g,radeonsi: fix MAX_TEXTURE_3D_LEVELS and MAX_TEXTURE_ARRAY_LAYERS limitsMarek Olšák2014-03-112-6/+11
* radeonsi: implement fast color clearMarek Olšák2014-03-115-4/+59
* r600g: move fast color clear code to a common placeMarek Olšák2014-03-113-84/+88
* r600g,radeonsi: move CMASK register values from r600_surface to r600_textureMarek Olšák2014-03-116-61/+48
* radeonsi: convert the framebuffer state to atom-basedMarek Olšák2014-03-115-283/+132
* r600g: move cayman MSAA setup to a common placeMarek Olšák2014-03-116-214/+272
* radeonsi: move framebuffer-related state to a new struct si_framebufferMarek Olšák2014-03-115-39/+41
* r600g,radeonsi: set priorities for relocationsMarek Olšák2014-03-1116-88/+197
* r300g,uvd,vce: set priorities for relocationsMarek Olšák2014-03-114-11/+24
* radeon: Fix build.Vinson Lee2014-03-101-1/+1
* gallium: allow setting of the internal stream output offsetZack Rusin2014-03-0711-25/+34
* ilo: add support for PIPE_QUERY_PIPELINE_STATISTICSChia-I Wu2014-03-104-3/+108
* ilo: add ILO_3D_PIPELINE_WRITE_STATISTICSChia-I Wu2014-03-105-0/+90
* ilo: add some MI commands to GPEChia-I Wu2014-03-104-0/+116
* ilo: set PIPE_CONTROL_GLOBAL_GTT_WRITE automaticallyChia-I Wu2014-03-102-2/+16
* ilo: print a warning when PPGTT is disabledChia-I Wu2014-03-102-0/+20
* ilo: require hardware logical context supportChia-I Wu2014-03-105-12/+12
* ilo: move ring types to winsysChia-I Wu2014-03-106-34/+11
* ilo: winsys may limit the batch buffer sizeChia-I Wu2014-03-105-4/+12
* ilo: PIPE_CAP_QUERY_TIMESTAMP may not be supportedChia-I Wu2014-03-102-1/+4
* ilo: rework winsys batch buffer functionsChia-I Wu2014-03-103-16/+11
* ilo: replace bo alloc flags by initial domainsChia-I Wu2014-03-106-14/+16
* ilo: remove intel_bo_get_size()Chia-I Wu2014-03-102-14/+18
* ilo: remove intel_bo_get_virtual()Chia-I Wu2014-03-104-90/+105
* ilo: rework winsys bo reloc functionsChia-I Wu2014-03-104-8/+13
* ilo: remove intel_winsys_enable_reuse()Chia-I Wu2014-03-101-2/+0
* radeonsi: Use proper member name for deleting export shader PM4 stateMichel Dänzer2014-03-101-0/+2
* r600g: document why texture offset emulation is neededMarek Olšák2014-03-101-1/+2
* Revert nvc0 part of "nv50: adjust blit_3d handling of ms output textures"Ilia Mirkin2014-03-091-8/+4
* nv50: adjust blit_3d handling of ms output texturesIlia Mirkin2014-03-092-8/+16
* nouveau: fix fence waiting logic in screen destroyIlia Mirkin2014-03-093-7/+27
* nouveau: add valid range tracking to nouveau_bufferIlia Mirkin2014-03-096-0/+47
* radeonsi: fix freeing descriptor buffersChristian König2014-03-081-1/+1
* radeonsi: fix leaking the bound state on destruction v2Christian König2014-03-083-0/+10
* radeonsi: avoid stale state pointersChristian König2014-03-081-9/+3