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* nv30: Reorder, remove useless stuffPatrice Mandin2008-07-121-16/+3
* nv30: Rename state emission funcPatrice Mandin2008-07-123-3/+3
* nv30: was setting wrong registerPatrice Mandin2008-07-121-4/+3
* nv30: does not have vp_attrib/resultPatrice Mandin2008-07-122-6/+0
* nv30: Change comment about slowdownPatrice Mandin2008-07-121-1/+1
* nv30: Emit fragment program using state objectsPatrice Mandin2008-07-126-48/+56
* nv30: Emit vertex program using state objectsPatrice Mandin2008-07-126-30/+42
* nv30: Move constant buffers out of vert/frag prog structuresPatrice Mandin2008-07-114-22/+19
* nv30: Emit fragtex state using state objectsPatrice Mandin2008-07-113-62/+59
* nv30: split fragprog_upload from fragprog_bindPatrice Mandin2008-07-111-22/+35
* nv30: split fragprog_prepare from fragprog_translatePatrice Mandin2008-07-111-23/+68
* nv30: Update miptree to match latest changesPatrice Mandin2008-07-111-5/+16
* nv50: obey do_flip in surface_copy()Ben Skeggs2008-07-111-3/+11
* nv50: quick hack to get textures untiled on map, and tiled on unmapBen Skeggs2008-07-113-11/+54
* nv50: demagic tex filter / wrap modeBen Skeggs2008-07-111-2/+63
* nv50: add some texture formatsBen Skeggs2008-07-114-13/+90
* nv50: split tic construction out into own fileBen Skeggs2008-07-115-25/+187
* nv50: add license headers to .c filesBen Skeggs2008-07-1111-26/+240
* nv50: enable GART usage for vertex buffersBen Skeggs2008-07-112-4/+5
* nv50: get clear-scissor workingBen Skeggs2008-07-112-9/+36
* nouveau: update to latest object headerBen Skeggs2008-07-112-20/+44
* nv50: more "abuse" by using libc malloc etc..Ben Skeggs2008-07-113-9/+9
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-07-113-5/+52
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| * softpipe: Prevent NULL ptr derreference on takedown.José Fonseca2008-07-051-2/+2
| * softpipe: Compute block size for display targets.José Fonseca2008-07-051-1/+3
| * i915: Added debug filling code of texture, not activeJakob Bornecrantz2008-07-041-2/+11
| * psb: Fill all texture fields when creating texture blanket.José Fonseca2008-07-051-0/+2
| * softpipe: Implement texture blankets.José Fonseca2008-07-051-0/+34
* | nv30: min/max lod are used for mipmap, there is just enable bit in tx_formatPatrice Mandin2008-07-091-2/+2
* | nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-10/+11
* | nv30: Update defines from nouveau_class.hPatrice Mandin2008-07-091-28/+18
* | nv30: update nouveau_class.hPatrice Mandin2008-07-091-9/+52
* | nv10: use the gallium alloc/free wrappers.Stephane Marchesin2008-07-081-4/+4
* | nv04: use FREE/MALLOC like a good gallium boy should.Stephane Marchesin2008-07-083-8/+8
* | Merge branch 'gallium-0.1' of git+ssh://[email protected]/git/nouve...Stephane Marchesin2008-07-083-3/+8
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| * | nv50: make use of nouveau drm 0.0.11 to get 3d goingBen Skeggs2008-07-083-3/+8
* | | nv30: use native instructions.Stephane Marchesin2008-07-081-22/+4
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* | nv10: there are no 3D textures.Stephane Marchesin2008-07-081-3/+1
* | nv04: use BEGIN_RING_NIStephane Marchesin2008-07-081-6/+2
* | nv04.Stephane Marchesin2008-07-0816-0/+1966
* | nv30: Emit sampler state using state objectsPatrice Mandin2008-07-043-8/+46
* | Merge remote branch 'upstream/gallium-0.1' into gallium-0.1Ben Skeggs2008-07-051-2/+4
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| * gallium: nr_attrs was off by one, updated comments, minor code movementBrian Paul2008-07-021-2/+4
* | nv30: Reemit state when changing contextPatrice Mandin2008-07-031-0/+10
* | nv30: Emit viewport state using state objectsPatrice Mandin2008-07-033-9/+5
* | nv30: Emit polygon stipple state using state objectsPatrice Mandin2008-07-033-7/+8
* | nv30: Emit scissor state using state objectsPatrice Mandin2008-07-033-3/+4
* | nv30: Emit depth/stencil/alpha state using state objectsPatrice Mandin2008-07-034-70/+53
* | nv30: Emit rasterizer state using state objectsPatrice Mandin2008-07-034-109/+98
* | nv30: Emit blend state using state objectsPatrice Mandin2008-07-035-59/+48