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gallium_va_encpackedheader01
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drivers
Commit message (
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Author
Age
Files
Lines
*
[g3dvl] make pipe_context mandatory for creation pipe_video_context
Christian König
2011-07-08
9
-134
/
+20
*
[g3dvl] rename is_format_supported to is_video_format_supported and move it i...
Christian König
2011-07-08
3
-0
/
+6
*
[g3dvl] rename get_param to get_video_param and move into screen object
Christian König
2011-07-07
5
-3
/
+42
*
Merge remote-tracking branch 'origin/master' into pipe-video
Christian König
2011-07-04
71
-704
/
+1833
|
\
|
*
r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat.
Henri Verbeet
2011-07-03
2
-0
/
+8
|
*
svga: Use the correct element size.
José Fonseca
2011-07-01
1
-1
/
+1
|
*
svga: Fix multiple uploads of the same user-buffer.
Thomas Hellstrom
2011-07-01
3
-30
/
+90
|
*
svga: Ignore redefine_user_buffer calls
Thomas Hellstrom
2011-07-01
1
-15
/
+2
|
*
svga: fix incorrect user buffer size computation for instance divisor case
Brian Paul
2011-07-01
1
-3
/
+3
|
*
svga: fix incorrect user buffer size computation
Brian Paul
2011-07-01
1
-1
/
+3
|
*
svga: Handle null buffers in svga_buffer_is_user_buffer().
José Fonseca
2011-07-01
1
-1
/
+5
|
*
gallium/svga: Upload only parts of user-buffers that we actually use
Thomas Hellstrom
2011-07-01
6
-71
/
+208
|
*
gallium/svga: Make use of u_upload_flush().
Thomas Hellstrom
2011-07-01
2
-2
/
+10
|
*
svga: Flush when switching between HW to SW TNL, after updating need_swtnl.
José Fonseca
2011-07-01
2
-11
/
+15
|
*
r600g: fix check for empty cs
Vadim Girlin
2011-06-30
2
-3
/
+1
|
*
scons: Expose pkg-config in a simpler manner.
José Fonseca
2011-06-30
1
-5
/
+1
|
*
i915g: Implement surface format fixup without adding an extra instruction.
Stéphane Marchesin
2011-06-30
1
-31
/
+54
|
*
i915g: update TODO.
Stéphane Marchesin
2011-06-29
1
-0
/
+2
|
*
i915g: Try to do better in the shader compiler.
Stéphane Marchesin
2011-06-29
3
-20
/
+41
|
*
i915g: Move definition of M_PI in i915_fpc_translate.c
Jon TURNEY
2011-06-29
1
-5
/
+3
|
*
i915g: Fix unimplemented Abs comment.
Stéphane Marchesin
2011-06-29
1
-1
/
+1
|
*
i915g: If we have a program, that means the other fields are ours and we can ...
Stéphane Marchesin
2011-06-28
1
-3
/
+5
|
*
i915g: Don't overflow the program buffer.
Stéphane Marchesin
2011-06-28
1
-13
/
+25
|
*
i915g: Update the TODO with another idea.
Stéphane Marchesin
2011-06-28
1
-0
/
+2
|
*
i915g: Fix comment about sin/cos constants.
Stéphane Marchesin
2011-06-28
1
-2
/
+2
|
*
i915g: Fix staging texture uploads a bit.
Stéphane Marchesin
2011-06-28
1
-5
/
+1
|
*
i915g: Add a debug_printf when we get the Abs flag.
Stéphane Marchesin
2011-06-28
1
-0
/
+3
|
*
i915g: Support PIPE_FORMAT_B10G10R10A2_UNORM.
Stéphane Marchesin
2011-06-28
3
-0
/
+10
|
*
i915g: Improve SIN/COS a bit.
Stéphane Marchesin
2011-06-28
1
-20
/
+20
|
*
i915g: When emulating LUMINANCE8 and INTENSITY8 texutres, route alpha properly.
Stéphane Marchesin
2011-06-28
1
-2
/
+2
|
*
i915g: fix shadow compare.
Stéphane Marchesin
2011-06-28
2
-1
/
+26
|
*
i915g: Enable GL_ARB_instanced_arrays.
Stéphane Marchesin
2011-06-27
2
-2
/
+1
|
*
i915g: Fix a bug in facing.
Stéphane Marchesin
2011-06-27
3
-7
/
+7
|
*
i915g: Remove unused cbuf_dirty.
Stéphane Marchesin
2011-06-27
1
-2
/
+0
|
*
i915g: Add a comment about a bug.
Stéphane Marchesin
2011-06-27
1
-0
/
+1
|
*
i915g: initial support for SEMANTIC_FACE.
Stéphane Marchesin
2011-06-27
3
-5
/
+28
|
*
i915g: update TODO.
Stéphane Marchesin
2011-06-27
1
-0
/
+13
|
*
i915g: Return the max result for the fake occlusion queries.
Stéphane Marchesin
2011-06-27
1
-1
/
+2
|
*
i915g: Fix depth texture formats.
Stéphane Marchesin
2011-06-27
1
-9
/
+39
|
*
i915g: Fix u_blitter comment.
Stéphane Marchesin
2011-06-27
1
-1
/
+2
|
*
i915g: Implement fake DDX/DDY.
Stéphane Marchesin
2011-06-27
1
-0
/
+12
|
*
i915g: Fix gl_FragCoord.
Stéphane Marchesin
2011-06-27
3
-44
/
+13
|
*
r300g: drop support for ARGB, ABGR, XRGB, XBGR render targets
Marek Olšák
2011-06-25
1
-21
/
+0
|
*
i915g: always upload the vs constants.
7.11-branchpoint
Stéphane Marchesin
2011-06-24
1
-9
/
+7
|
*
i915g: add fake occlusion queries.
Stéphane Marchesin
2011-06-24
5
-0
/
+125
|
*
i915g: Don't do shader fixup if no surface is bound.
Stéphane Marchesin
2011-06-24
1
-3
/
+9
|
*
i915g: Fix point sprites.
Stéphane Marchesin
2011-06-24
8
-31
/
+204
|
*
r600g: limit fs_write_all shader rebuild to eg+
Alex Deucher
2011-06-24
1
-1
/
+1
|
*
r600g: eg+ support for FS_COLOR0_WRITES_ALL_CBUFS
Alex Deucher
2011-06-24
6
-30
/
+61
|
*
r600g: implement fragment and vertex color clamp
Vadim Girlin
2011-06-24
7
-9
/
+87
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