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* nv50,nvc0: limit the y-tiling of 3d textures to the first level's tilingIlia Mirkin2015-04-063-10/+13
* r600g: fix op3 abs issueDave Airlie2015-04-071-17/+34
* freedreno/ir3: add NIR compilerRob Clark2015-04-057-5/+1762
* freedreno/a3xx: don't decode srgb on mem2gmemIlia Mirkin2015-04-051-6/+12
* freedreno/a3xx: pass sprite coord mode through to program emitIlia Mirkin2015-04-053-1/+4
* freedreno/a3xx: add UBO supportIlia Mirkin2015-04-056-38/+132
* freedreno/ir3: insert nop between sfu/mem operationsIlia Mirkin2015-04-051-1/+6
* freedreno: dirty context when reallocating a bound boIlia Mirkin2015-04-051-0/+40
* freedreno: keep track of buffer valid rangesIlia Mirkin2015-04-052-0/+27
* freedreno: mark resources as being read so that writes flush the queueIlia Mirkin2015-04-055-1/+59
* freedreno: don't bother setting resource timestampsIlia Mirkin2015-04-051-9/+0
* freedreno: add a reading flag to indicate gpu is reading rscIlia Mirkin2015-04-052-2/+3
* freedreno: fix resource flushing confusionIlia Mirkin2015-04-051-14/+10
* freedreno: remove tex_resourceIlia Mirkin2015-04-059-11/+3
* freedreno/ir3: handle FRAG IN's without interpolation specifiedRob Clark2015-04-051-7/+15
* freedreno/ir3/cmdline: add @const headers for immediatesRob Clark2015-04-051-0/+9
* freedreno/ir3/cmdline: remove hack for old compilerRob Clark2015-04-051-23/+0
* freedreno/ir3: handle const/immed/abs/neg in cpRob Clark2015-04-053-31/+314
* freedreno/ir3: split float/int abs/negRob Clark2015-04-055-64/+213
* freedreno/ir3: add ir3 builder helpersRob Clark2015-04-053-4/+162
* freedreno/ir3: fix sam argument order commentRob Clark2015-04-051-1/+1
* xa: support for drivers which use NIRRob Clark2015-04-051-0/+4
* nv50: allocate more offset space for occlusion queriesIlia Mirkin2015-04-041-5/+5
* nv50/ir: avoid folding immediates into imad operationsIlia Mirkin2015-04-021-1/+2
* nv50/ir: fix imad emission when dst == src2Ilia Mirkin2015-04-021-1/+1
* vc4: Add support for nir_iabs.Eric Anholt2015-04-021-0/+5
* freedreno/a3xx: add MRT supportIlia Mirkin2015-04-028-138/+219
* freedreno: convert blit program to array for each number of rtsIlia Mirkin2015-04-0212-21/+45
* freedreno: add support for laying out MRTs in gmemIlia Mirkin2015-04-022-16/+43
* freedreno: add core infrastructure support for MRTsIlia Mirkin2015-04-024-8/+14
* freedreno/ir3: add support for FS_COLOR0_WRITES_ALL_CBUFS propertyIlia Mirkin2015-04-022-1/+10
* freedreno/a3xx: add independent blend function supportIlia Mirkin2015-04-022-8/+9
* freedreno: remove alpha key from ir3_shaderIlia Mirkin2015-04-029-42/+8
* i915g: Implement EGL_EXT_image_dma_buf_importStéphane Marchesin2015-04-012-1/+2
* vc4: Add shader-db dumping of NIR instruction count.Eric Anholt2015-04-011-0/+29
* vc4: Convert to consuming NIR.Eric Anholt2015-04-015-720/+707
* vc4: Tell shader-db how big our UBOs are, if present.Eric Anholt2015-04-011-0/+6
* nouveau: synchronize "scratch runout" destruction with the command streamMarcin Ślusarz2015-03-312-19/+37
* radeonsi/compute: Default to the same PIPE_SHADER_CAP values as other shader ...Tom Stellard2015-03-311-1/+5
* radeon/vce: implement video usability information supportLeo Liu2015-03-313-0/+59
* llvmpipe: enable ARB_texture_gatherRoland Scheidegger2015-03-311-2/+3
* gallivm: simplify sampler interfaceRoland Scheidegger2015-03-311-26/+7
* vc4: Drop integer multiplies with 0 to moves of 0.Eric Anholt2015-03-301-0/+8
* vc4: Add a constant folding pass.Eric Anholt2015-03-304-0/+113
* vc4: Don't bother masking out the low 24 bits for integer multipliesEric Anholt2015-03-301-12/+8
* vc4: Make integer multiply use 24 bits for the low parts.Eric Anholt2015-03-301-5/+5
* radeonsi: Cache LLVMTargetMachineRef in context instead of in screenMichel Dänzer2015-03-306-30/+41
* freedreno/a3xx: add support for point sprite coordinate replacementIlia Mirkin2015-03-284-30/+28
* freedreno/a3xx: make vs-set point size workIlia Mirkin2015-03-283-2/+10
* freedreno/a3xx: point size should not be divided by 2Ilia Mirkin2015-03-282-5/+5