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* r600g: drop width/height per level storage.Dave Airlie2010-10-082-6/+0
| | | | these aren't used anywhere, so just waste memory.
* r600g: add some RG texture format support.Dave Airlie2010-10-082-0/+28
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* r600g: fix Z export enable bits.Dave Airlie2010-10-071-1/+1
| | | | | | we should be checking output array not input to decide. Signed-off-by: Dave Airlie <[email protected]>
* r600g: use format from the sampler view not from the texture.Dave Airlie2010-10-072-6/+6
| | | | | we want to use the format from the sampler view which isn't always the same as the texture format when creating sampler views.
* r600g: fix evergreen interpolation setupAndre Maasikas2010-10-071-0/+3
| | | | | | | | interp data is stored in gpr0 so first interp overwrote it and subsequent ones got wrong values reserve register 0 so it's not used for attribs. alternative is to interpolate attrib0 last (reverse, as r600c does)
* llvmpipe: Cleanup depth-stencil clears.José Fonseca2010-10-063-15/+34
| | | | Only cosmetic changes. No actual practical difference.
* gallivm: Only apply min/max_lod when necessary.José Fonseca2010-10-061-0/+4
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* llvmpipe: Fix sprite coord perspective interpolation of Q.José Fonseca2010-10-061-9/+3
| | | | | Q coordinate's coefficients also need to be multiplied by w, otherwise it will have 1/w, causing problems with TXP.
* llvmpipe: Fix perspective interpolation for point sprites.José Fonseca2010-10-061-17/+54
| | | | | | | | | | | Once a fragment is generated with LP_INTERP_PERSPECTIVE set for an input, it will do a divide by w for that input. Therefore it's not OK to treat LP_INTERP_PERSPECTIVE as LP_INTERP_LINEAR or vice-versa, even if the attribute is known to not vary. A better strategy would be to take the primitive in consideration when generating the fragment shader key, and therefore avoid the per-fragment perspective divide.
* llvmpipe: Dump a few missing shader key flags.José Fonseca2010-10-061-0/+7
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* llvmpipe: make debug_fs_variant respect variant->nr_samplersKeith Whitwell2010-10-061-25/+23
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* r600g: add evergreen stencil support.Dave Airlie2010-10-062-2/+24
| | | | this sets the stencil up for evergreen properly.
* r600g: userspace fence to avoid kernel call for testing bo busy statusJerome Glisse2010-10-051-0/+4
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: simplify block relocationJerome Glisse2010-10-051-3/+2
| | | | | | | Since flush rework there could be only one relocation per register in a block. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: use dirty list to track dirty blocksBas Nieuwenhuizen2010-10-051-0/+2
| | | | Got a speed up by tracking the dirty blocks in a seperate list instead of looping through all blocks. This version should work with block that get their dirty state disabled again and I added a dirty check during the flush as some blocks were already dirty.
* nv50: fix always true conditional in shader optimizationNicolas Kaiser2010-10-051-1/+1
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* r600g: improve bo flushingJerome Glisse2010-10-051-0/+3
| | | | | | | | | Flush read cache before writting register. Track flushing inside of a same cs and avoid reflushing same bo if not necessary. Allmost properly force flush if bo rendered too and then use as a texture in same cs (missing pipeline flush dunno if it's needed or not). Signed-off-by: Jerome Glisse <[email protected]>
* r600g: drop use_mem_constant.Dave Airlie2010-10-056-11/+3
| | | | since we plan on using dx10 constant buffers everywhere.
* r300g: fix microtiling for 16-bits-per-channel formatsMarek Olšák2010-10-051-3/+3
| | | | | | These texture formats (like R16G16B16A16_UNORM) were untested until now because st/mesa doesn't use them. I am testing this with a hacked st/mesa here.
* r600g: allow r600_bo to be a sub allocation of a big boJerome Glisse2010-10-044-24/+33
| | | | | | | Add bo offset everywhere needed if r600_bo is ever a sub bo of a bigger bo. Signed-off-by: Jerome Glisse <[email protected]>
* r600g: rename radeon_ws_bo to r600_boJerome Glisse2010-10-048-42/+42
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* nvfx: Pair os_malloc_aligned() with os_free_aligned().Krzysztof Smiechowicz2010-10-041-1/+1
| | | | From AROS.
* r600g: the code to check whether a new vertex shader is needed was wrongDave Airlie2010-10-041-1/+3
| | | | | | | this code was memcmp'ing two structs, but refcounting one of them afterwards, so any subsequent memcmp was never going to work. again this stops unnecessary uploads of vertex program,
* r300g: add support for L8A8 colorbuffersMarek Olšák2010-10-021-0/+3
| | | | | Blending with DST_ALPHA is undefined. SRC_ALPHA works, though. I bet some other formats have similar limitations too.
* r300g: add support for R8G8 colorbuffersMarek Olšák2010-10-021-1/+11
| | | | | | | | The hw swizzles have been obtained by a brute force approach, and only C0 and C2 are stored in UV88, the other channels are ignored. R16G16 is going to be a lot trickier.
* r600g: Remove unnecessary headers.Vinson Lee2010-10-012-3/+0
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* r600g: Remove unused variable.Vinson Lee2010-10-011-1/+1
| | | | | | Fixes this GCC warning. r600_shader.c: In function 'tgsi_split_literal_constant': r600_shader.c:818: warning: unused variable 'index'
* i965g: use Elements macro instead of manual sizeofsNicolas Kaiser2010-10-011-13/+7
| | | | | Signed-off-by: Nicolas Kaiser <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* r600g: indentation fixesJerome Glisse2010-10-015-58/+57
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: setup basic loop consts on r600 + evergreen.Dave Airlie2010-10-014-0/+19
| | | | this sets up a single loop constant like r600c does.
* r600g: only set the Z export if shader exports it.Dave Airlie2010-10-012-8/+10
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* r600g: fix evergreen draw-buffersDave Airlie2010-10-011-1/+1
| | | | just a typo in the register headers.
* r600g: add cb flushing for extra buffers + depth buffer on r600/evergreenDave Airlie2010-10-011-3/+12
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* r600g: fixup vertex format picking.Dave Airlie2010-10-016-144/+407
| | | | there are some vertex formats defined in r600c not in the docs.
* r600g: add assembler support for other vtx fetch fields.Dave Airlie2010-10-013-1/+11
| | | | | this shouldn't change behaviour, just push the choice of what to do out to the shader.
* r600g: realign evergreen code with r600 code.Dave Airlie2010-10-011-3/+4
| | | | fixes segfault in depth-tex-modes-glsl and OA startup.
* r600g: add reloc for evergreen color attribDave Airlie2010-10-011-1/+1
| | | | we'll need this for color tiling on evergreen.
* r600g: drop depth quirk on evergreenDave Airlie2010-10-011-15/+0
| | | | none of the EG cards need the quirk.
* r600g: add winsys support for CTL constants.Dave Airlie2010-10-014-0/+13
| | | | | These need to be emitted, we also need them to do proper vtx start, instead of abusing index offset.
* r600g: fix evergreen depth flushing.Dave Airlie2010-10-015-48/+98
| | | | | although evergreen can apparantly sample direct from 24-bit, just make it work with the current method for now.
* r600g: fix constant & literal src splitting, also fix mplayer gl2 shaderJerome Glisse2010-09-301-16/+40
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* r600g: use constant buffer instead of register for constantJerome Glisse2010-09-302-26/+26
| | | | Signed-off-by: Jerome Glisse <[email protected]>
* gallium/softpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| | | | | | Remove duplicated include. Signed-off-by: Brian Paul <[email protected]>
* gallium/llvmpipe: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| | | | | | Remove duplicated include. Signed-off-by: Brian Paul <[email protected]>
* gallium/i915: remove duplicated includeNicolas Kaiser2010-09-301-1/+0
| | | | | | Remove duplicated include. Signed-off-by: Brian Paul <[email protected]>
* r300g: fix conditional rendering in non-wait pathMarek Olšák2010-09-301-3/+3
| | | | NOTE: This is a candidate for the 7.9 branch.
* r600g: return string for chip familyDave Airlie2010-09-301-6/+25
| | | | use same strings as r600c.
* r600g: clean up some code from move to new paths.Dave Airlie2010-09-307-42/+42
| | | | mainly remove 2 suffix from function names
* r600g: add L8A8 unorm.Dave Airlie2010-09-301-0/+6
| | | | fixes texEnv warnings.
* r600g: port r300g fix for X* formats in texformat codeDave Airlie2010-09-301-4/+14
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