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* i915g: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+3
* i915g: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-1/+1
* llvmpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+2
* llvmpipe: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-3/+3
* softpipe: Set PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT to 64Siavash Eliasi2014-01-291-1/+2
* softpipe: Use alignment of 64 instead of 16 for buffer allocationSiavash Eliasi2014-01-291-2/+2
* i915g: support more PIPE_CAPsStéphane Marchesin2014-01-281-3/+6
* radeonsi: Put GS ring buffer descriptors with streamout buffer descriptorsMichel Dänzer2014-01-295-84/+115
* radeonsi: Enable OpenGL 3.3Michel Dänzer2014-01-291-3/+5
* radeonsi: Geometry shader micro-optimizationsMichel Dänzer2014-01-291-12/+10
* radeonsi: We don't support indirect addressing of geometry shader inputsMichel Dänzer2014-01-291-0/+4
* radeonsi: Pass VS resource descriptors to the HW ES shader stage as wellMichel Dänzer2014-01-296-34/+58
* radeonsi: Fix streamout from geometry shaderMichel Dänzer2014-01-291-10/+27
* radeonsi: Simplify shader PM4 state handlingMichel Dänzer2014-01-293-61/+21
* radeonsi: Properly match ES outputs to GS inputsMichel Dänzer2014-01-291-5/+16
* radeonsi: Really dump TGSI code before any TGSI->LLVM conversion attemptMichel Dänzer2014-01-291-8/+8
* radeonsi: Also export clip distances with geometry shaderMichel Dänzer2014-01-292-5/+9
* radeonsi: Take GS into account for VS state in more placesMichel Dänzer2014-01-293-2/+14
* radeonsi: Handle adjacency primitivesMichel Dänzer2014-01-291-4/+4
* radeonsi: Handle TGSI_SEMANTIC_PRIMIDMichel Dänzer2014-01-293-2/+16
* radeonsi: Generalize counting of shader parametersMichel Dänzer2014-01-293-38/+48
* radeonsi: Fix handling of geometry shader output vertex IDMichel Dänzer2014-01-291-7/+19
* radeonsi: Initial geometry shader supportMichel Dänzer2014-01-2911-191/+1084
* radeonsi: Refactor shader input / output handling codeMichel Dänzer2014-01-291-218/+268
* r600g,radeonsi: Don't set resource_create in r600_common_screen_init()Tom Stellard2014-01-282-1/+1
* r600g: s/r600_llvm_gpu_string/r600_get_llvm_processor_name/Michel Dänzer2014-01-281-1/+1
* radeonsi: cleanup includes, add missing licenseMarek Olšák2014-01-2812-86/+49
* radeonsi: remove open-coded PS_PARTIAL_FLUSH eventMarek Olšák2014-01-281-5/+3
* radeonsi: move some inline functions from si_pipe.h to si_state.cMarek Olšák2014-01-282-39/+30
* radeonsi: remove si_resource.hMarek Olšák2014-01-284-50/+13
* radeonsi: remove si.hMarek Olšák2014-01-283-45/+5
* radeonsi: move si_upload_const_buffer to a better placeMarek Olšák2014-01-285-70/+29
* radeonsi: inline si_translate_index_bufferMarek Olšák2014-01-284-60/+19
* radeonsi: inline si_upload_index_bufferMarek Olšák2014-01-283-13/+2
* r600g,radeonsi: consolidate remaining obviously duplicated pipe_screen codeMarek Olšák2014-01-284-57/+30
* r600g,radeonsi: consolidate get_compute_paramMarek Olšák2014-01-287-267/+162
* r600g,radeonsi: consolidate get_paramf and get_video_paramMarek Olšák2014-01-284-118/+70
* r600g,radeonsi: consolidate variables for CS tracingMarek Olšák2014-01-2810-46/+42
* r600g,radeonsi: consolidate get_timestamp, get_driver_query_infoMarek Olšák2014-01-284-41/+34
* r600g,radeonsi: consolidate get_name and get_vendor queriesMarek Olšák2014-01-283-74/+50
* radeon: place context-related functions first in r600_pipe_common.cMarek Olšák2014-01-281-79/+87
* r600g,radeonsi: consolidate the contents of r600_resource.cMarek Olšák2014-01-2813-163/+45
* radeonsi: advertise the pipeline statistics queryMarek Olšák2014-01-281-1/+1
* radeonsi: use queries from r600gMarek Olšák2014-01-289-757/+40
* r600g: remove a no-op while loopMarek Olšák2014-01-281-1/+1
* r600g: convert query emission code to radeon_emitMarek Olšák2014-01-281-50/+50
* r600g: only emit NOP relocations for queries if VM is disabledMarek Olšák2014-01-283-23/+19
* r600g: move queries to drivers/radeonMarek Olšák2014-01-2812-239/+282
* r600g/compute: Emit DEALLOC_STATE on cayman after dispatching a compute shader.Tom Stellard2014-01-274-14/+10
* nv50, nvc0: update reported glsl version to 330Ilia Mirkin2014-01-272-2/+2