| Commit message (Expand) | Author | Age | Files | Lines |
* | nv40: add fragment program control flow | Luca Barbieri | 2010-08-21 | 2 | -5/+247 |
* | nvfx: refactor shader assembler | Luca Barbieri | 2010-08-21 | 3 | -360/+357 |
* | nvfx: add option to dump shaders in TGSI and native code | Luca Barbieri | 2010-08-21 | 2 | -8/+30 |
* | nvfx: improve and correct nvfx_shader.h | Luca Barbieri | 2010-08-21 | 1 | -13/+65 |
* | nvfx: fix lodbias | Luca Barbieri | 2010-08-21 | 2 | -4/+4 |
* | nvfx: mostly fix inline corruption magically | Luca Barbieri | 2010-08-21 | 1 | -1/+9 |
* | nvfx: fix GPU hardlocks when depth buffer is absent | Luca Barbieri | 2010-08-21 | 4 | -5/+15 |
* | nvfx: fire ring after transfers | Luca Barbieri | 2010-08-21 | 1 | -0/+5 |
* | nv30: band-aid viewport issues | Luca Barbieri | 2010-08-21 | 1 | -3/+5 |
* | nvfx: support flatshade_first | Luca Barbieri | 2010-08-21 | 3 | -1/+5 |
* | nvfx: expose GLSL | Luca Barbieri | 2010-08-21 | 1 | -1/+1 |
* | nvfx: support proper shader linkage - adds glsl support | Luca Barbieri | 2010-08-21 | 7 | -88/+211 |
* | nvfx: rewrite draw code and buffer code | Luca Barbieri | 2010-08-21 | 21 | -921/+1365 |
* | nvfx: refactor sampling code, add support for swizzles and depth tex | Luca Barbieri | 2010-08-21 | 9 | -393/+525 |
* | nvfx: new 2D: unify textures and buffers | Luca Barbieri | 2010-08-21 | 4 | -137/+46 |
* | nvfx: new 2D: use a CPU copy for up to 4 pixels, up from 0 | Luca Barbieri | 2010-08-21 | 1 | -5/+1 |
* | nvfx: new 2D: new render temporaries with resources | Luca Barbieri | 2010-08-21 | 8 | -146/+408 |
* | nv30: new 2D: support ARB_texture_rectangle | Luca Barbieri | 2010-08-21 | 2 | -3/+36 |
* | nvfx: new 2D: optimize fragtex format lookup | Luca Barbieri | 2010-08-21 | 2 | -50/+10 |
* | nvfx: new 2D: enable swizzling for all surfaces | Luca Barbieri | 2010-08-21 | 1 | -17/+4 |
* | nvfx: new 2D: use new 2D engine in Gallium | Luca Barbieri | 2010-08-21 | 10 | -626/+340 |
* | nv04-nv40: new 2D: add new Gallium-independent 2D engine | Luca Barbieri | 2010-08-21 | 4 | -0/+1478 |
* | nvfx: new 2D: rewrite transfer code to use staging transfers | Luca Barbieri | 2010-08-21 | 3 | -173/+61 |
* | nvfx: new 2D: rewrite miptree code, adapt transfers | Luca Barbieri | 2010-08-21 | 6 | -224/+207 |
* | nvfx: add nouveau_resource_on_gpu | Luca Barbieri | 2010-08-21 | 1 | -1/+15 |
* | nvfx: add linear flag for buffers | Luca Barbieri | 2010-08-21 | 4 | -2/+5 |
* | nvfx: properly unreference bound objects on context destruction | Luca Barbieri | 2010-08-21 | 1 | -0/+8 |
* | nvfx: reference count bound objects | Luca Barbieri | 2010-08-21 | 1 | -7/+29 |
* | nvfx: fix format support code for compressed texture | Luca Barbieri | 2010-08-21 | 1 | -1/+1 |
* | trace: Don't immediately destroy the pipe's sampler view in the trace driver. | Alex Corscadden | 2010-08-21 | 1 | -1/+1 |
* | trace: Trace the correct version of the resource when setting the index buffer. | Alex Corscadden | 2010-08-21 | 1 | -1/+1 |
* | r600g: add POW instruction | Jerome Glisse | 2010-08-20 | 1 | -18/+73 |
* | r600g: cleanup definition, fix segfault when no valid pixel shader | Jerome Glisse | 2010-08-20 | 3 | -37/+40 |
* | r600g: add occlusion query support | Dave Airlie | 2010-08-20 | 6 | -32/+291 |
* | galahad: remove incorrect comment just added | Luca Barbieri | 2010-08-20 | 1 | -1/+0 |
* | nv50: use NV50TIC_0_2_TARGET_RECT | Luca Barbieri | 2010-08-20 | 1 | -1/+3 |
* | galahad: check resource_create template | Luca Barbieri | 2010-08-20 | 1 | -0/+29 |
* | gallium: make all checks for PIPE_TEXTURE_2D check for PIPE_TEXTURE_RECT too | Luca Barbieri | 2010-08-20 | 18 | -11/+35 |
* | galahad, i915g: Copy over constant buffer index check. | Corbin Simpson | 2010-08-20 | 2 | -2/+9 |
* | galahad, i915g: Move over a few state asserts. | Corbin Simpson | 2010-08-20 | 2 | -3/+16 |
* | galahad: Make it obvious on stderr that Galahad's active. | Corbin Simpson | 2010-08-19 | 2 | -0/+4 |
* | r300g: do not use fastfill with 16-bit zbuffers | Marek Olšák | 2010-08-19 | 1 | -0/+4 |
* | r600g: update comments about ALU src operands | Alex Deucher | 2010-08-19 | 2 | -2/+12 |
* | r600g: add sin/cos | Dave Airlie | 2010-08-19 | 2 | -2/+123 |
* | r600g: add a chiprev type for r600/r700/evergreen instead of using family | Dave Airlie | 2010-08-19 | 2 | -13/+25 |
* | r600g: add SSG, SEQ, SGT and SNE | Dave Airlie | 2010-08-19 | 2 | -12/+88 |
* | r600g: add FRC, FLR, DDX and DDY | Dave Airlie | 2010-08-18 | 1 | -4/+4 |
* | r600g: add SGE and SLE opcodes | Dave Airlie | 2010-08-18 | 1 | -2/+2 |
* | r600g: add TXB support | Dave Airlie | 2010-08-18 | 1 | -1/+1 |
* | r600g: fix TXP vs TEX in shader. | Dave Airlie | 2010-08-18 | 2 | -65/+67 |