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* radeonsi: enable ARB_query_buffer_object (v2)Nicolai Hähnle2016-09-291-7/+14
* gallium/radeon: implement get_query_result_resource (v2)Nicolai Hähnle2016-09-294-1/+402
* gallium/radeon: zero all query buffersNicolai Hähnle2016-09-292-17/+11
* gallium/radeon: cleanup getting PIPE_QUERY_TIMESTAMP resultNicolai Hähnle2016-09-291-5/+1
* gallium/radeon: add query fences and r600_get_hw_query_paramsNicolai Hähnle2016-09-291-16/+91
* radeonsi: add save_qbo_stateNicolai Hähnle2016-09-293-0/+22
* radeonsi: add si_get_shader_buffers/get_pipe_constant_buffers (v2)Nicolai Hähnle2016-09-292-0/+51
* gallium/radeon: add r600_gfx_{write,wait}_fenceNicolai Hähnle2016-09-293-38/+60
* gallium/radeon: add barrier_flags to r600_common_screenNicolai Hähnle2016-09-293-0/+23
* vc4: Emit perf debug when we fall back to quad clears.Eric Anholt2016-09-281-0/+2
* gallium/radeon: Initialize pipe_resource::next to NULLMichel Dänzer2016-09-282-0/+2
* swr: replace gallium->swr format enum conversionTim Rowley2016-09-271-51/+293
* winsys/amdgpu: add fence and buffer list logic for slab allocated buffersNicolai Hähnle2016-09-271-0/+3
* gallium/radeon: add RADEON_FLAG_HANDLENicolai Hähnle2016-09-273-1/+4
* gallium/radeon: add RADEON_USAGE_SYNCHRONIZEDNicolai Hähnle2016-09-275-13/+25
* nv50/ir: fix comments about instructions infoSamuel Pitoiset2016-09-261-2/+3
* nvc0: allow to force compiling programs in debug buildSamuel Pitoiset2016-09-261-9/+10
* nv50/ir: drop unused NVISA_XXX_CHIPSET constantsSamuel Pitoiset2016-09-261-2/+0
* r600g: Add support for PK2H/UP2HGlenn Kennard2016-09-262-5/+104
* svga: set PIPE_BIND_DEPTH_STENCIL flag for new resources when possibleBrian Paul2016-09-231-1/+11
* svga: don't special case caps for SVGA3D_R32_FLOATBrian Paul2016-09-231-6/+2
* svga: use new adjust_z_layer() helper in svga_pipe_blit.cBrian Paul2016-09-231-44/+28
* svga: simplify/improve the format compatibility check for region copiesBrian Paul2016-09-231-5/+25
* svga: add const qualifier on svga_translate_format()Brian Paul2016-09-232-2/+2
* svga: eliminate unneeded gotos in svga_validate_surface_view()Brian Paul2016-09-231-7/+4
* svga: disable srgb format related code from svga_blit()Neha Bhende2016-09-231-12/+0
* nir: Allow opt_peephole_sel to be more aggressive in flattening IFs.Eric Anholt2016-09-221-1/+1
* svga: minor simplification in svga_validate_surface_view()Brian Paul2016-09-211-3/+2
* svga: remove disable_shader debug variableBrian Paul2016-09-213-10/+0
* radeonsi: prepare 64-bit integer support. (v2)Dave Airlie2016-09-211-7/+62
* radeon/vce: add firmware support for version 52.8.3Leo Liu2016-09-201-0/+3
* swr: [rasterizer core] Better thread destructionTim Rowley2016-09-198-69/+126
* swr: [rasterizer jitter] Fix missing end-of-file newlineTim Rowley2016-09-191-1/+2
* swr: [rasterizer core] Add macros for mapping ArchRast to bucketsTim Rowley2016-09-1911-200/+249
* nvc0: get rid of nvc0_stage_sampler_states_bind_range()Samuel Pitoiset2016-09-191-74/+9
* nvc0: get rid of nvc0_stage_set_sampler_views_range()Samuel Pitoiset2016-09-191-89/+15
* nv50/ir: optimize SUB(a, b) to MOV(a - b)Samuel Pitoiset2016-09-181-0/+10
* gk110/ir: fix wrong emission of OP_NOTSamuel Pitoiset2016-09-181-1/+1
* r600g/sb: fix struct/class declaration conflictsMartina Kollarova2016-09-181-5/+1
* svga: relax restriction of compressed formats for texture uploadCharmaine Lee2016-09-171-3/+22
* svga: skip query flush if we already have the query resultBrian Paul2016-09-171-5/+5
* svga: remove unneeded svga_context_flush() in svga_end_query()Brian Paul2016-09-171-5/+0
* svga: use upload buffer for upload texture.Charmaine Lee2016-09-176-26/+279
* svga: refactor svga_texture_transfer_map/unmap functionsCharmaine Lee2016-09-171-217/+272
* svga: add SVGA3d_vgpu10_TransferFromBuffer()Charmaine Lee2016-09-173-0/+51
* svga: single sample surface can be created as non-multisamples surfaceCharmaine Lee2016-09-172-2/+6
* svga: fix memory leak with sampler stateCharmaine Lee2016-09-171-3/+0
* svga: fix prim type check/assignment in translate_indices()Brian Paul2016-09-171-2/+2
* svga: use SVGA3D_QUERYTYPE_MAX for svga query type checkCharmaine Lee2016-09-171-3/+3
* svga: split the num-resources-mapped hud to textures & buffersCharmaine Lee2016-09-175-12/+26