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* draw: move some pipeline-specific code & state to draw_pipe.[ch]Keith Whitwell2008-04-193-6/+3
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* cell: don't need to trim primsKeith Whitwell2008-04-191-11/+0
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* softpipe: don't need to trim primsKeith Whitwell2008-04-191-11/+0
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* softpipe: fix const-related compiler warningsKeith Whitwell2008-04-181-7/+7
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* gallium: assert that we're not deleting the currently bound shaderBrian Paul2008-04-171-0/+3
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* softpipe: call setup_prepare earlier so that vertex info is correct when queriedKeith Whitwell2008-04-161-4/+10
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* gallium: Remove middle of scope declarations.José Fonseca2008-04-151-2/+3
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* gallium: enable new quad output code, remove old codeBrian2008-04-141-36/+0
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* gallium: fix PIPE_CAP_MAX_RENDER_TARGETS queryBrian2008-04-141-1/+1
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* gallium: Don't assume snprintf are always available.José Fonseca2008-04-153-3/+6
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* gallium: take reduced prim, fill modes into account when cullingBrian Paul2008-04-143-1/+27
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* softpipe: calculate determinant for all triangles, don't rely on draw module ↵Keith Whitwell2008-04-144-35/+30
| | | | to do it
* softpipe: do our own culling, don't rely on the draw module.Keith Whitwell2008-04-142-22/+43
| | | | May not always happen due to passthrough modes, etc.
* gallium: merge the tgsi_emit_sse2() and tgsi_emit_sse2_fs() functions.Brian Paul2008-04-111-2/+2
| | | | | The two functions were mostly the same. We can look at the shader header info to determine if it's a vertex or fragment shader.
* gallium: implement immediates (aka literals) for SSE fragment shadersBrian Paul2008-04-111-3/+7
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* remove usage of vertex_headerKeith Whitwell2008-04-108-1256/+1479
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* gallium: fix bug in PIPE_BLENDFACTOR_INV_DST_ALPHA caseBrian Paul2008-04-091-1/+1
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* cell: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
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* i915: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+14
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* gallium: keep track of num_vertex_attribs/buffers for shorter loopsBrian2008-04-083-13/+13
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* gallium: get rid of bufloop quad stageBrian2008-04-075-6/+0
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* gallium: begin reworking quad stages for multiple color outputsBrian2008-04-0711-671/+734
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* cell: added some comments/ideas about better texture samplingBrian2008-04-031-1/+17
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* cell: minor texture improvementsBrian2008-04-033-11/+26
| | | | Precompute tiles_per_row. Use ushort multiplies in a few places. New comments.
* cell: more multi-texture fixes (mostly working now)Brian2008-04-014-16/+17
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* cell: turn off some debug outputBrian2008-04-011-1/+1
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* cell: pass tex unit to get_texel()Brian2008-04-011-3/+2
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* cell: fix bug in texture tiling function (non-square textures work now)Brian2008-04-011-2/+4
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* cell: checkpoint: more multi-texture workBrian2008-04-016-14/+42
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* cell: assert num samplers/textures <= CELL_MAX_SAMPLERSBrian2008-04-011-4/+6
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* cell: return CELL_MAX_SAMPLERS to indicate number of texture unitsBrian2008-04-011-1/+2
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* cell: enable #define CACHE_STATS to print a cache report upon exitBrian2008-04-013-0/+23
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* cell: update some of the CAP, texformat queriesBrian2008-03-311-8/+12
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* cell: more work for multi-texture supportBrian2008-03-316-57/+90
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* cell: set cell->num_textures in cell_set_sampler_textures()Brian2008-03-311-0/+1
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* cell: initial work to support multi-textureBrian2008-03-316-37/+55
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* cell: added const qualifierBrian2008-03-312-3/+5
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* cell: updated comments: s/test/SPE/Brian2008-03-311-3/+3
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* cell: implement logicop/output for PIPE_FORMAT_B8G8R8A8_UNORMBrian2008-03-311-10/+26
| | | | | Remote display to my usual terminal shows the right colors again. Not 100% sure about the shuffle control words, but they seem to work.
* gallium: Eliminate p_winsys::printfJosé Fonseca2008-03-316-27/+16
| | | | Not convenient and almost not used at all. Better replacements in p_debug.h
* gallium: Set vertex state/buffers en-mass.Brian Paul2008-03-2911-115/+127
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* gallium: Fix computation of Z values when not using early Z.Brian2008-03-281-9/+12
| | | | This fixes the missing bitmaps in the engine and fogcoord demos.
* gallium: remove redundant compare bit in sampler stateRoland Scheidegger2008-03-281-2/+1
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* gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian2008-03-2719-42/+42
| | | | | The later follows the naming scheme of other limits. Keep the old definition until all possible usage is updated.
* cell: include cell_state_per_fragment.h to silence warningBrian2008-03-271-0/+1
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* cell: added (uint64_t) cast to silence warningBrian2008-03-271-1/+1
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* cell: fix unclosed commentBrian2008-03-271-1/+1
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* cell: Implement code-gen for logic opIan Romanick2008-03-268-33/+349
| | | | | | | This also implements code-gen for the float-to-packed color conversion. It's currently hardcoded for A8R8G8B8, but that can easily be fixed as soon as other color depths are supported by the Cell driver.
* gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer2008-03-2615-44/+44
| | | | | The cell driver still uses an internal CELL_FLUSH_WAIT flag, in the long run proper fencing should be implemented for it.
* gallium: added fragment emit/write debug countersBrian2008-03-251-0/+30
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