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* svga: Don't advertise pixel shader addr register support.José Fonseca2011-02-091-3/+8
* nvc0: serialize on PIPE_FLUSH_RENDER_CACHE as wellChristoph Bumiller2011-02-091-0/+4
* nvc0: fix stride of NVC0_3D_RT methodsChristoph Bumiller2011-02-091-8/+8
* nvc0: correct storage type for 16 bit surface formatsChristoph Bumiller2011-02-091-2/+2
* nvc0: make CSE work for ops with multiple resultsChristoph Bumiller2011-02-091-13/+72
* nvc0: replace branching with predicated insns where feasibleChristoph Bumiller2011-02-095-46/+123
* nvc0: implement local memory load and store opsChristoph Bumiller2011-02-093-12/+38
* nvc0: make sure phi-ops really have one source per in-blockChristoph Bumiller2011-02-092-19/+40
* nv50,nvc0: do not forget to apply sign mode to saved TGSI inputsChristoph Bumiller2011-02-092-11/+3
* nvc0: do not generate a backwards jump if a loop ends with BRKChristoph Bumiller2011-02-091-2/+4
* nvc0: store only one value per basic block for TGSI regsChristoph Bumiller2011-02-091-1/+7
* nv50,nvc0: fix condition code change when commuting SET sourcesChristoph Bumiller2011-02-092-3/+3
* nvc0: set basic block on manual instruction insertionChristoph Bumiller2011-02-091-0/+2
* nvc0: try to fix register conflicts for vector instructionsChristoph Bumiller2011-02-094-32/+43
* nvc0: reset texture base address after read transferChristoph Bumiller2011-02-091-2/+4
* nvc0: don't combine memory loads across block boundariesChristoph Bumiller2011-02-091-0/+5
* nvc0: detect no-op MIN/MAX, do CSE earlier to succeed more oftenChristoph Bumiller2011-02-091-48/+79
* r600g: fixup assertionMarek Olšák2011-02-081-1/+1
* r600g: add a faster implementation of transfer_inline_writeMarek Olšák2011-02-081-1/+25
* r600g: slab-allocate buffer and transfer structuresMarek Olšák2011-02-083-10/+85
* r300g: use the same upload buffer for vertices and indicesMarek Olšák2011-02-084-18/+7
* r600g: use the same upload buffer for vertices, indices, and constantsMarek Olšák2011-02-084-28/+10
* u_vbuf_mgr: add a way to specify the BIND flag for the upload bufferMarek Olšák2011-02-082-0/+2
* u_vbuf_mgr: make the uploader publicMarek Olšák2011-02-081-1/+1
* Revert "r600g: do not flush the uploader" (with comments)Marek Olšák2011-02-081-0/+7
* r600g: Add support for relative addressing on constant buffers.Henri Verbeet2011-02-076-22/+152
* r600g: Set the fetch type in r600_bc_vtx_build().Henri Verbeet2011-02-071-0/+1
* r600g: Handle the ADD_INT instruction in r600_bc_get_num_operands().Henri Verbeet2011-02-071-0/+2
* r600g: Generalize the pipe_add_vertex_attrib() functions.Henri Verbeet2011-02-074-28/+20
* r600g: Remove vs_resource and ps_resource from the pipe context.Henri Verbeet2011-02-073-22/+6
* r600g: Split constants in r600_shader_from_tgsi().Henri Verbeet2011-02-071-140/+80
* r600g: Do the tgsi_full_src_register to r600_shader_src conversion in r600_sh...Henri Verbeet2011-02-071-176/+129
* r600g: Split r600_bc_alu_src.Henri Verbeet2011-02-073-157/+147
* r600g: Store literal values in the r600_bc_alu_src structure.Henri Verbeet2011-02-073-16/+13
* r600g: tgsi_dst() can't fail.Henri Verbeet2011-02-071-75/+26
* r600g: tgsi_src() can't fail.Henri Verbeet2011-02-071-80/+28
* r600g: correctly report supported vertex formatsMarek Olšák2011-02-073-10/+38
* r300g: use the new vertex buffer managerMarek Olšák2011-02-079-560/+144
* r600g: use the new vertex buffer managerMarek Olšák2011-02-079-419/+101
* r600g: do not flush the uploaderMarek Olšák2011-02-061-3/+0
* r300g: do not flush the uploaderMarek Olšák2011-02-061-3/+0
* r300g: RS400 doesn't have ZMASKMarek Olšák2011-02-061-1/+0
* r600g: use surface format not underlying texture formatDave Airlie2011-02-062-6/+6
* r600g: don't set tile_type on evergreen.Dave Airlie2011-02-041-1/+1
* r600g: fix evergreen sampler view + depth interactionDave Airlie2011-02-041-1/+1
* r600g: get offset for correct texture when setting up CB.Dave Airlie2011-02-041-1/+1
* r600g: avoid trying to flush the flushing texture.Dave Airlie2011-02-041-0/+6
* r600g: evergreen CB check for flushed textureDave Airlie2011-02-041-0/+6
* r600g: flushing texture needs all levels.Dave Airlie2011-02-041-1/+1
* r600g: remove unused variablesDave Airlie2011-02-041-4/+0