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* nv50: fix mipmap offsets and tilingChristoph Bumiller2009-08-143-17/+34
| | | | | | The hardware expects a texture's tile mode to change with the mipmap level. Also, only multiply by block size once to obtain size.
* nv50: make sure we don't re-emit outdated scissor stateChristoph Bumiller2009-08-141-4/+4
| | | | | Since we don't turn off scissors, we need to update the stateobj when the framebuffer size changes.
* nv50: make use of the y-origin switchChristoph Bumiller2009-08-142-25/+16
| | | | | Now that we know how to make the hardware have y-coordinate origin top, we can get rid of all the inversion introduced earlier.
* nv50: fix typo in REALLOC's 2nd argument in ctor_immdChristoph Bumiller2009-08-141-1/+1
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* gallium/trace: remove stray semicolonsBrian Paul2009-08-111-2/+2
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* gallium/identity: remove stray semicolonsBrian Paul2009-08-111-2/+2
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* i915g: Check relocs as wellJakob Bornecrantz2009-08-121-2/+2
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* gallium: Add texture usage information to surface_buffer_createJakob Bornecrantz2009-08-113-0/+7
| | | | | | We need aditional meta data about the usage of the surface in softpipe because we need to be able tell the diffrence between PRIMARY and DISPLAY_TARGET surfaces.
* r300g: Fix up remaining VAP_CNTL_STATUS writes for big endian.Michel Dänzer2009-08-111-2/+10
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* r300g: Emit relocations for pitch registers.Michel Dänzer2009-08-112-7/+12
| | | | Fixes CS failures with tiling enabled kernels.
* r300g: a typo of debug messageCooper Yuan2009-08-111-1/+1
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* r300g: Knock out another fragment of invariant state.Corbin Simpson2009-08-071-8/+3
| | | | Colorbuffer setup will always happen.
* gallium: Move minify() to u_math.Corbin Simpson2009-08-075-29/+0
| | | | | minify() is usually used in mipmap size calculation. Strangely enough, we all defined it as MAX2(1, d >> 1); imagine that. :3
* r300g: Remove r300_constant_buffer::user_count.Corbin Simpson2009-08-073-6/+3
| | | | Not needed with new compiler.
* i915g: Don't forget x/y coords in transfersJakob Bornecrantz2009-08-081-0/+2
| | | | Fixes demos/ray.
* identity: Use the correct textureJakob Bornecrantz2009-08-061-1/+1
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* i915g: Dirty fix for VBO module double flush assertJakob Bornecrantz2009-08-061-4/+12
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* i915g: Treat primary textures as scanout buffersJakob Bornecrantz2009-08-052-9/+17
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* trace: Use correct texture in drm_api wrapperJakob Bornecrantz2009-08-051-1/+1
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* softpipe: Also defere primary textures to backendJakob Bornecrantz2009-08-051-1/+2
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* r300g: Slightly saner initialization of some texture / transfer fields.Michel Dänzer2009-08-042-6/+5
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* Merge commit 'nha/r300-compiler-gallium'Corbin Simpson2009-08-0220-1955/+1033
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| * r300g: Use radeon compiler for fragment programsNicolai Hähnle2009-07-3017-1312/+450
| | | | | | | | This is entirely untested on R500, and needs more testing on R300.
| * r300g: Remove extraneous printfNicolai Hähnle2009-07-301-2/+0
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
| * r300g: Use r300compiler for vertex shadersNicolai Hähnle2009-07-3015-748/+690
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* | Rename TGSI LOOP instruction to better match theri usage.Michal Krol2009-07-313-9/+9
|/ | | | | | | | The LOOP/ENDLOOP pair is renamed to BGNFOR/ENDFOR as its behaviour is similar to a C language for-loop. The BGNLOOP2/ENDLOOP2 pair is renamed to BGNLOOP/ENDLOOP as now there is no name collision.
* softpipe: Mark texture dirty when unmapped.Chia-I Wu2009-07-301-6/+5
| | | | | | | | | | When a texutre transfer is mapped for writing, mark the texture dirty when unmapped. This was done in surface creation, and this commit moves it to happen in texture unmapping. This fixes subtex test in progs/tests/. Signed-off-by: Chia-I Wu <[email protected]>
* nv50: support non-blocking query_result()Ben Skeggs2009-07-291-5/+5
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* nouveau: map_range returning -EBUSY isn't necessarily an errorBen Skeggs2009-07-291-3/+6
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* nv50: correct zeta formatsChristoph Bumiller2009-07-293-9/+20
| | | | | | What was Z24S8 before is actually S8Z24, and what we had for Z16 is actually X8Z24. Now, we also have the REAL Z24S8 and I added Z32_FLOAT as well; most of the formats need different tile_flags.
* nv50: use new 2D surface format namesChristoph Bumiller2009-07-291-4/+4
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* nv50: support more vtxelt formatsChristoph Bumiller2009-07-291-24/+56
| | | | | NOTE: we must not try to emit buffer relocations when vtxbuf_nr is 0 but vtxelt_nr is not
* nv50: should use uint32_t ptr in draw_elements_inline_u32Christoph Bumiller2009-07-291-1/+1
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* nv50: TIC/TSC fixes and additionsChristoph Bumiller2009-07-293-34/+60
| | | | | Red and blue were interchanged in TIC. Add border color and some formats.
* nv50: fix sx/dx typo in transfer_rect_m2mfChristoph Bumiller2009-07-291-2/+2
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* nv50: fix viewport transformChristoph Bumiller2009-07-291-11/+20
| | | | | | | The translation also needs to be inverted, and in bypass mode the state tracker incorrectly assumes that Y = 0 = TOP, so we need inversion there to; NDC clipping has to be deactivated explicitly.
* nv50: use correct scissor regChristoph Bumiller2009-07-292-7/+20
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* nouveau: swizzle a single row or column, doing it one pixel at a timePatrice Mandin2009-07-271-28/+80
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* r300g: Fix two trivial texture size issues.Corbin Simpson2009-07-261-2/+2
| | | | Next thing to fix: progs/tests/mipgen.
* r300g: Add some debugging, correct little bits of math in texture setup.Corbin Simpson2009-07-261-3/+12
| | | | Simple stuff still works, but not sure about some of the more complex things.
* nouveau: only swizzle square textures for copyPatrice Mandin2009-07-261-4/+11
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* nouveau: Take into account destination position for copy_swizzle, need to ↵Patrice Mandin2009-07-261-2/+12
| | | | split copy a bit more
* nouveau: Recursively swizzle an NPOT sized copyPatrice Mandin2009-07-261-5/+21
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* nouveau: use nv04_surface_copy_swizzle only for POT sizesPatrice Mandin2009-07-241-1/+4
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* r300g, radeon-gallium: Fix API, cleanup.Corbin Simpson2009-07-232-3/+6
| | | | Something called "validate" should return FALSE on failure, not TRUE.
* r300g: PIPE_CAP_BLEND_EQUATION_SEPARATE.Corbin Simpson2009-07-231-0/+2
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* gallium: remove deprecated TGSI opcodesKeith Whitwell2009-07-231-12/+0
| | | | | | Various opcodes which can be implemented trivially with other TGSI opcodes, such as matrix multiplication and negation. These were not used by any state tracker or implemented by any of the drivers.
* r300g: Actually mark shaders as translated/untranslated.Corbin Simpson2009-07-233-2/+8
| | | | | | Also trust that Gallium will not give us TGSI that miscounts shader consts. This creates a 20x speedup on glxgears, from 8 FPS to 160 FPS.
* cell: update TGSI_OPCODE_ casesBrian Paul2009-07-221-18/+8
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* nouveau: nv30: wrong variable for formatPatrice Mandin2009-07-221-1/+1
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