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* cell: updates for new pipe_transfer changesBrian Paul2009-02-182-23/+81
| | | | Update framebuffer color/z/stencil mapping/unmapping.
* cell: update vbuf code to catch up to recent changesBrian Paul2009-02-181-5/+28
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* cell: remove unused varBrian Paul2009-02-181-1/+0
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* cell: start adding new cell_transfer types/codeBrian Paul2009-02-181-0/+19
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* cell: remove old surface_map codeBrian Paul2009-02-181-5/+0
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* r300-gallium: implement simple pipe_transfer Basically make the driver ↵Joakim Sindholt2009-02-185-22/+104
| | | | compile and behave like it did before the gallium-texture-transfer merge
* gallium: Fix up trace driver for introduction of struct pipe_transfer.Michel Dänzer2009-02-185-29/+200
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* Merge branch 'gallium-texture-transfer'Michel Dänzer2009-02-1813-182/+331
|\ | | | | | | | | Conflicts: src/gallium/drivers/softpipe/sp_tile_cache.c
| * i915simple: Minimal fixup for introduction of struct pipe_transfer.Michel Dänzer2009-02-185-76/+122
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| * Merge branch 'master' into gallium-texture-transferKeith Whitwell2009-02-16111-8799/+8605
| |\ | | | | | | | | | | | | | | | | | | Conflicts: src/mesa/state_tracker/st_cb_accum.c src/mesa/state_tracker/st_cb_drawpixels.c
| * | gallium: Fix a couple of potential NULL pointer dereferences.Michel Dänzer2009-02-121-22/+33
| | | | | | | | | | | | A lot more test programs work.
| * | softpipe: Unbreak keeping track of cached surface.Michel Dänzer2009-02-121-4/+3
| | | | | | | | | | | | glxgears works.
| * | Cosmetic: Rename struct pipe_transfer pointers from 'ps' to 'pt'.Michel Dänzer2009-02-121-14/+14
| | | | | | | | | | | | Missed these for the initial gallium-texture-transfer commit.
| * | gallium: No longer allow CPU mapping surfaces directly.Michel Dänzer2009-02-058-105/+198
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Instead, a new pipe_transfer object has to be created and mapped for transferring data between the CPU and a texture. This gives the driver more flexibility for textures in address spaces that aren't CPU accessible. This is a first pass; softpipe/xlib builds and runs glxgears, but it only shows a black window. Looks like something's off related to the Z buffer, so the depth test always fails.
* | | r300-gallium: Factor out common functionality in vbuf emit.Corbin Simpson2009-02-181-19/+34
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* | | Merge commit 'origin/draw-vbuf-interface'Keith Whitwell2009-02-187-189/+450
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| * | | r300-gallium: Add draw_arrays for swtcl_emit.Corbin Simpson2009-02-171-2/+30
| | | | | | | | | | | | | | | | The more I look at this, the more bugs I see.
| * | | r300-gallium: Properly init shader state.Corbin Simpson2009-02-171-0/+2
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| * | | r300-gallium: Consolidate state updates.Corbin Simpson2009-02-171-2/+8
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| * | | r300-gallium: Hook up new swtcl vbuf stage.Corbin Simpson2009-02-171-0/+23
| | | | | | | | | | | | | | | | Hold on to your hats.
| * | | r300-gallium: Turn swtcl_emit into a vbuf_render stage.Corbin Simpson2009-02-171-95/+195
| | | | | | | | | | | | | | | | Movin' out of the Stone Ages.
| * | | r300-gallium: Update r300_reg from classic Mesa.Corbin Simpson2009-02-171-44/+44
| | | | | | | | | | | | | | | | Mostly needed a few defines for index buffers, but there's other goodies too.
| * | | nv20: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-171-15/+43
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| * | | nv10: Use the new draw vbuf internfaceJakob Bornecrantz2009-02-171-8/+28
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| * | | nv04: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-171-5/+17
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| * | | i915: Use the new draw vbuf interfaceJakob Bornecrantz2009-02-131-13/+44
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| * | | softpipe: update to new draw interfacesKeith Whitwell2009-02-171-13/+32
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* | | util: Move p_debug.h into util module.José Fonseca2009-02-1813-13/+13
| | | | | | | | | | | | | | | The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
* | | r300-gallium: Properly init shader state.Corbin Simpson2009-02-171-0/+2
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* | | r300-gallium: Consolidate state updates.Corbin Simpson2009-02-171-2/+8
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* | | softpipe: some improvements to texture tile cacheBrian Paul2009-02-161-4/+12
|/ / | | | | | | | | | | | | | | | | Use a somewhat better function in tex_cache_pos() to get better caching. Increase number of cache entries to 50. Also fix a texture invalidation bug. If texture is marked as modified, invalidate all texture tiles.
* | nouveau: oops :-)Patrice Mandin2009-02-161-2/+2
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* | cell: use some SPU intrinsics to get slightly better code in eval_inputs()Brian Paul2009-02-161-4/+7
| | | | | | | | Suggested by Jonathan Adamczewski. There may be more places to do this...
* | r300-gallium: Add verbosity level to debugging.Corbin Simpson2009-02-162-7/+12
| | | | | | | | Makes it a bit more manageable to read through the console logs.
* | r300-gallium: Fix BEGIN_CS and END_CS counting and mismatch.Corbin Simpson2009-02-163-6/+4
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* | r300-gallium: Set up draw rasterizer.Corbin Simpson2009-02-162-2/+10
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* | r300-gallium: Ooops, forgot to apply this stash.Corbin Simpson2009-02-162-0/+22
| | | | | | | | "git stash": The cause of, and solution to, all my problems.
* | r300-gallium: Include-guard r300_emit.hCorbin Simpson2009-02-161-0/+9
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* | r300-gallium: Add draw_arrays and friends.Corbin Simpson2009-02-165-24/+138
| | | | | | | | | | | | This is the last bit of Gallium-side plumbing for drawing things. From this point on, the only missing parts should be in r3xx-specific code areas...
* | r300-gallium: Add SC_CLIP_RULE to clear.Corbin Simpson2009-02-161-0/+3
| | | | | | | | | | This is a register that is in r300_demo but not r300_surface, so adding it in to see if it helps.
* | cell: minor Makefile clean-upBrian Paul2009-02-151-2/+3
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* | cell: new/tighter code for computing fragment program inputsBrian Paul2009-02-151-91/+76
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* | cell: combine eval_z(), eval_w() functionsBrian Paul2009-02-151-20/+27
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* | r300-gallium: Fix scissors.Corbin Simpson2009-02-155-20/+29
| | | | | | | | | | Don't use SCISSORS_OFFSET since we're DRI2, and don't forget to set scissors in clear.
* | r300-gallium: Grab bag of goodies.Corbin Simpson2009-02-154-22/+55
| | | | | | | | | | Some fixes from glisse, moar swtcl emit setup, cleanup a bunch of regs, properly do clear flush, and BEGIN_CS count fixes.
* | r300-gallium: Clean up some clear registers.Corbin Simpson2009-02-151-7/+3
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* | r300-gallium: Use fui instead of a roll-my-own.Corbin Simpson2009-02-151-13/+3
| | | | | | | | Man, util/u_math just gets better by the day.
* | r300-gallium: Update r300_screen comments and add a few formats.Corbin Simpson2009-02-141-3/+15
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* | r300-gallium: Enable all four colorbuffer render targets.Corbin Simpson2009-02-141-2/+1
| | | | | | | | | | As far as I can tell all the state emission necessary has been set up. Well, except for the fragment shader, but c'mon, gimme a break. :3
* | r300-gallium: Add Z/stencil buffer format emit.Corbin Simpson2009-02-141-2/+8
| | | | | | | | Also set BEGIN_CS correctly.