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* cell: Specify constant as float for CEILF().Jonathan Adamczewski2009-01-141-1/+1
* nv50: fix progs/tests/manytexBen Skeggs2009-01-131-0/+2
* nv50: get glxgears showing all 3 gears instead of 1!!Ben Skeggs2009-01-131-0/+2
* nv50: change some magic reg, makes more things workBen Skeggs2009-01-131-1/+1
* nv50: add DXTn formatsBen Skeggs2009-01-133-1/+36
* nv50: shadow mappingBen Skeggs2009-01-132-1/+6
* nv50: anisoBen Skeggs2009-01-132-1/+22
* nv50: occlusion queriesBen Skeggs2009-01-132-13/+73
* nv50: implement KIL enough for progs/fp/kil to workBen Skeggs2009-01-131-0/+28
* cell: Add missing suffix to SHUFFLE macroJonathan Adamczewski2009-01-131-1/+1
* cell: allocate batch buffers w/ 16-byte alignmentJonathan Adamczewski2009-01-128-143/+111
* nv50: make rtt work againBen Skeggs2009-01-121-1/+33
* nv50: fix handling of depth texturesBen Skeggs2009-01-122-7/+29
* nv50: another typo..Ben Skeggs2009-01-121-1/+1
* nv50: fix assertion failureBen Skeggs2009-01-121-2/+9
* nv50: remove previous hack to manage tiled surfacesBen Skeggs2009-01-122-33/+1
* nv50: fix a typo and a thinkoBen Skeggs2009-01-121-3/+4
* nv50: enable npot texturesBen Skeggs2009-01-121-1/+1
* nv50: disable shader debugBen Skeggs2009-01-121-1/+7
* nv50: any cpu access to a texture is done on its backing imagesBen Skeggs2009-01-123-7/+72
* nv50: create buffers for each image that makes up a textureBen Skeggs2009-01-122-13/+38
* cell: optimize unpack_colors() function, saving 12 cyclesBrian Paul2009-01-111-31/+34
* cell: move color unpacking code into separate functionBrian Paul2009-01-111-76/+89
* cell: re-order the z/stencil fetch/extract/convert instructions for better perfBrian Paul2009-01-111-55/+51
* cell: simplify the 'optional register' codeBrian Paul2009-01-111-62/+50
* cell: asst datatype clean-upsBrian Paul2009-01-111-73/+75
* cell: move depth/stencil code into separate functionBrian Paul2009-01-111-179/+213
* cell: clean-up, re-indent, commentsBrian Paul2009-01-111-95/+139
* cell: use tgsi_dump_instruction() instead of spe_comment()Brian Paul2009-01-101-101/+25
* cell: added rule to produce .s assembly filesBrian Paul2009-01-101-0/+3
* nouveau: Update nv30 swizzling.Younes Manton2009-01-102-9/+10
* nouveau: Use PIPE_BUFFER_USAGE_CPU_* instead of custom.Younes Manton2009-01-102-3/+2
* nouveau: Put dynamic textures in GART for CPU access and don't swizzle.Younes Manton2009-01-103-6/+13
* nouveau: Swizzle textures larger than nv04 SIFM limit in parts.Younes Manton2009-01-101-2/+1
* gallium: Replace uint64 by standard uint64_t.José Fonseca2009-01-088-13/+13
* cell: replace 0 with -1 in SPE_COUNT_USABLE_SPES queryJonathan Adamczewski2009-01-061-1/+1
* cell: fix code emit for RSQ/RCP when src arg == dst argBrian Paul2009-01-051-6/+8
* nv50: fill image unit index in TEX varientsBen Skeggs2009-01-061-2/+8
* nv50: fix crash in nv50_program_destroyBen Skeggs2009-01-061-2/+2
* nv50: working towards 3D texturesBen Skeggs2009-01-062-7/+40
* nv50: slightly better miptree allocationBen Skeggs2009-01-061-5/+6
* nv50: add TXP to TEX case.. not correct, but anyway..Ben Skeggs2009-01-061-0/+1
* nv50: indentation for TEX is a little overenthusiasticBen Skeggs2009-01-061-18/+23
* nv50: ensure we actually get contiguous regs for TEX insn.Ben Skeggs2009-01-061-17/+42
* cell: SIMDize sorting in setup_sort_vertices()Jonathan Adamczewski2009-01-051-55/+42
* cell: SIMDize some subtractionsJonathan Adamczewski2009-01-051-8/+10
* cell: improvements to spu_tri.cJonathan Adamczewski2009-01-041-42/+52
* cell: new spu_shuffle.h headerJonathan Adamczewski2009-01-041-0/+186
* cell: initial codegen support for fragment shader loopsBrian Paul2009-01-041-26/+193
* cell: add support for PIPE_CAP_TEXTURE_MIRROR_REPEAT queryBrian Paul2009-01-041-0/+4