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* radeonsi: implement GL_FIXED vertex formatMarek Olšák2017-01-163-7/+20
* radeonsi: implement 32-bit SNORM/UNORM/SSCALED/USCALED vertex formatsMarek Olšák2017-01-163-18/+90
* radeonsi: make fix_fetch 64-bitMarek Olšák2017-01-165-9/+9
* gallium/radeon: add GPU-shaders-busy HUD queryMarek Olšák2017-01-164-1/+31
* gallium/radeon: make the GPU load / GRBM_STATUS monitoring extensibleMarek Olšák2017-01-163-32/+53
* radeonsi: show average results per frame for perf counters in HUDMarek Olšák2017-01-161-1/+1
* nvc0/ir: emit FMZ flag when requested on FFMAIlia Mirkin2017-01-151-0/+4
* radeonsi: replace si_shader_context::soa by bld_baseSamuel Pitoiset2017-01-133-82/+78
* radeonsi: replace ctx->soa.outputs by ctx->outputsSamuel Pitoiset2017-01-132-23/+26
* radeonsi: move si_shader_context::soa::addr to si_shader_contextSamuel Pitoiset2017-01-133-11/+12
* radeonsi: allocate the array of immediates dynamicallySamuel Pitoiset2017-01-133-13/+24
* nvc0/ir: only try to check for zero LOD if we aren't already forcing itIlia Mirkin2017-01-121-1/+1
* nouveau: take extra push space into account for pushbuf_space callsIlia Mirkin2017-01-1215-56/+26
* radeonsi: remove unused si_prepare_cube_coordsNicolai Hähnle2017-01-132-200/+0
* amd/common: unify cube map coordinate handling between radeonsi and radvNicolai Hähnle2017-01-133-1/+11
* radeonsi: only touch first three coordinates in si_prepare_cube_coordsNicolai Hähnle2017-01-131-12/+1
* radeonsi: remove unused si_llvm_cube_to_2d_coordsNicolai Hähnle2017-01-131-28/+0
* radeonsi: restrict cube map derivative computations to the correct planeNicolai Hähnle2017-01-131-23/+107
* radeonsi: communicate cube map coordinates more explicitlyNicolai Hähnle2017-01-131-33/+43
* ac/debug: move .gitignore for sid_tables.h tooGrazvydas Ignotas2017-01-131-1/+0
* ac, radeonsi: automake: add missing builddir includeEmil Velikov2017-01-121-0/+1
* etnaviv: automake: include all files in the sources listsEmil Velikov2017-01-121-1/+9
* imx: gallium driver for imx-drm scanout driverChristian Gmeiner2017-01-122-0/+17
* etnaviv: gallium driver for Vivante GPUsThe etnaviv authors2017-01-1261-0/+14672
* Always defer memory free in swr_resource_destroyGeorge Kyriazis2017-01-121-12/+5
* nvc0: enable GL 4.3 on gm107+Samuel Pitoiset2017-01-121-7/+4
* nvc0: use sched control codes for gm107 MP counters codeSamuel Pitoiset2017-01-121-44/+44
* nvc0: use sched control codes for gm107 blitter shaderSamuel Pitoiset2017-01-121-6/+14
* nv50/ir: use sched control codes for gm107 builtinsSamuel Pitoiset2017-01-122-40/+40
* nv50/ir: improve instruction pipelining on gm107Samuel Pitoiset2017-01-123-4/+1027
* nv50/ir: do not insert texture barriers on gm107Samuel Pitoiset2017-01-121-1/+2
* radeonsi: num_records is in units of stride for swizzled buffers even on VINicolai Hähnle2017-01-121-2/+0
* freedreno: add "nogrow" debug paramRob Clark2017-01-103-1/+4
* freedreno/a5xx: remove hack for glamorRob Clark2017-01-101-3/+0
* freedreno/a5xx: fixed instancedRob Clark2017-01-101-0/+1
* freedreno/a5xx: use the non-_ZERO_BASE for vertexidRob Clark2017-01-104-6/+20
* freedreno/a5xx: add texture MIPLVLSRob Clark2017-01-101-3/+3
* freedreno/a5xx: fix fragcoord related hangsRob Clark2017-01-102-2/+6
* freedreno: update generated headersRob Clark2017-01-106-13/+22
* ac/debug: Dump indirect buffers.Bas Nieuwenhuizen2017-01-091-3/+6
* ac/debug: Move IB decode to common code.Bas Nieuwenhuizen2017-01-093-332/+15
* ac/debug: Move sid_tables.h generation to common code.Bas Nieuwenhuizen2017-01-093-308/+1
* radeonsi: fix the Witcher 2 black transitionsMarek Olšák2017-01-091-2/+13
* radeonsi: set si_shader_context::input_decls for ranged decls correctlyMarek Olšák2017-01-091-1/+4
* radeonsi: cleanly communicate whether si_shader_dump should check R600_DEBUGMarek Olšák2017-01-095-13/+15
* gallium/radeon: use the internal clear_buffer callback to fix r600gMarek Olšák2017-01-061-1/+3
* llvmpipe: do transpose/untwiddle after conversion for 8bit formatsRoland Scheidegger2017-01-061-7/+143
* llvmpipe: use alpha from already converted color if possibleRoland Scheidegger2017-01-062-18/+54
* llvmpipe: use scalar load instead of vectors for small vectors in fs backendRoland Scheidegger2017-01-061-6/+50
* radeonsi: add TC L2 prefetch for shaders and VBO descriptorsMarek Olšák2017-01-063-1/+50