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* r600g: move DB_SHADER_CONTROL into db_misc_stateMarek Olšák2012-10-106-36/+27
* r600g: emit PS_PARTIAL_FLUSH at the beginning of CSMarek Olšák2012-10-102-0/+12
* r600g: atomize depth-stencil-alpha stateMarek Olšák2012-10-108-50/+28
* r600g: atomize rasterizer stateMarek Olšák2012-10-107-173/+126
* r600g: sort variables in r600_contextMarek Olšák2012-10-104-93/+79
* r600g: initialize SQ_VTX_SEMANTIC_* in the start_cs command bufferMarek Olšák2012-10-102-36/+36
* r600g: atomize scissor stateMarek Olšák2012-10-108-78/+48
* r600g: atomize polygon offset stateMarek Olšák2012-10-107-123/+121
* r600g: atomize fetch shaderMarek Olšák2012-10-109-121/+67
* r600g: remove the dual_src_blend flag from the shader keyMarek Olšák2012-10-103-3/+4
* r600g: atomize blend stateMarek Olšák2012-10-109-176/+182
* r600g: inline r600_atom_dirtyMarek Olšák2012-10-108-52/+47
* r600g: remove the "atom" variable from r600_command_bufferMarek Olšák2012-10-106-37/+34
* r600g: use a select to handle front/back color in llvmVincent Lejeune2012-10-092-5/+44
* r600g: frontcolor tracks its associated backcolorVincent Lejeune2012-10-092-25/+35
* nv50: fix build after "nv50: fix printf warning"Marcin Slusarz2012-10-091-0/+2
* nouveau: use pre-calculated stride for resource_get_handleMarcin Slusarz2012-10-092-4/+2
* r600g: Fix build with --enable-openclTom Stellard2012-10-091-1/+3
* nv50: fix printf warningMarek Olšák2012-10-091-1/+2
* nv30: fix type conversion warningMarek Olšák2012-10-091-1/+1
* i915g: fix unused variable and type conversion warningsMarek Olšák2012-10-092-2/+1
* nv50: point vertex runout at a valid addressBen Skeggs2012-10-091-0/+12
* nvc0: point vertex runout at a valid addressBen Skeggs2012-10-091-5/+16
* nvc0: fix missing permanent bo reference on poly cacheBen Skeggs2012-10-091-0/+1
* softpipe: initialize quadColor2 to fix compile warningsMarek Olšák2012-10-091-1/+1
* r600g: remove unused variables to fix compile warningsMarek Olšák2012-10-092-4/+0
* i915g: Don't clobber I915_NEW_FS on new framebuffer.Stéphane Marchesin2012-10-081-1/+1
* i915g: Call draw_set_mapped_vertex_buffer from draw_vboStéphane Marchesin2012-10-062-15/+17
* r600g: fix possible issue with stencil mipmap renderingMarek Olšák2012-10-061-1/+12
* r600g: ensure PERFECT_ZPASS+NOOP_CULL_DISABLE are 0 for blits+decompressionMarek Olšák2012-10-061-23/+22
* r600g: don't modify pipe_resource in resource_copy_region, fixing race conditionMarek Olšák2012-10-065-161/+139
* r600g: fix streamout on RS780 and RS880Marek Olšák2012-10-062-7/+14
* i915g: Get rid of the fixup state functions.Stéphane Marchesin2012-10-053-48/+0
* i915g: Remove the i915_context->saved_* stuff.Stéphane Marchesin2012-10-053-46/+23
* i915g: Don't update I915_HW_PROGRAM in update_framebufferStéphane Marchesin2012-10-051-2/+2
* Revert "i915g: Don't bind 0-length programs"Stéphane Marchesin2012-10-051-8/+2
* i915g: Don't bind 0-length programsStéphane Marchesin2012-10-041-2/+8
* i915g: Implement srgb textures the easy way.Stéphane Marchesin2012-10-023-102/+9
* i915g: Use X tiling for texturesStéphane Marchesin2012-10-021-7/+2
* radeonsi: Fix double compilation of shader variants.Michel Dänzer2012-10-022-6/+4
* radeonsi: Better indexing of parameters in the pixel shader.Michel Dänzer2012-10-023-8/+12
* radeon/llvm: Disable SI flow control again for now.Michel Dänzer2012-10-021-1/+2
* radeon/llvm: Only initialize the AMDGPU targetTom Stellard2012-10-011-7/+1
* radeon: Fix build with LLVM 3.1Tom Stellard2012-10-011-0/+1
* radeon: Support LLVM 3.2Tom Stellard2012-10-013-3/+11
* r600g: Re-enable growing of the compute memory poolTom Stellard2012-10-012-18/+4
* r600g: Fix bug when adding new items to the compute memory poolTom Stellard2012-10-011-6/+23
* r600g: Use a RAT buffer as the backing bo for the compute memory poolTom Stellard2012-10-012-34/+6
* r600g: Make sure to init the compute memory pool with enough memoryTom Stellard2012-10-011-1/+1
* r600g: Add evergreen_init_color_surface_rat() v2Tom Stellard2012-10-012-0/+59