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* r600g: only set PIPE_BIND_BLENDABLE if colorbuffer rendering is supportedMarek Olšák2014-08-252-20/+10
* r300g: handle PIPE_BIND_BLENDABLEMarek Olšák2014-08-251-1/+44
* vc4: Stop doing qpu_inst(add, NOP) or qpu_inst(NOP, mul).Eric Anholt2014-08-241-84/+47
* vc4: Set the other WADDR in the qpu instruction helpers.Eric Anholt2014-08-241-1/+5
* vc4: Merge qpu_a_NOP() and qpu_m_NOP to a single qpu_NOP() helper.Eric Anholt2014-08-243-57/+45
* vc4: Ignore WADDRs from the other half of the instruction when merging.Eric Anholt2014-08-241-1/+2
* vc4: Fix LT/GE set-0-or-1 compares.Eric Anholt2014-08-241-1/+1
* freedreno/a2xx: fix segfaultRob Clark2014-08-241-0/+1
* freedreno/a3xx: handle first/last level properlyRob Clark2014-08-243-9/+13
* freedreno: implement pipe_flush_resource()Rob Clark2014-08-241-1/+5
* freedreno: don't ignore src/dst levelRob Clark2014-08-241-39/+63
* vc4: Fix save/restore of the VS/FS in the blitter.Eric Anholt2014-08-231-2/+2
* vc4: Clear padding of ioctl arguments.Eric Anholt2014-08-231-0/+1
* vc4: Add support for fragment discards.Eric Anholt2014-08-224-0/+43
* vc4: Make some helpers for setting condition codes in instructions.Eric Anholt2014-08-223-15/+27
* vc4: Avoid using undefined values when there's no color write.Eric Anholt2014-08-221-8/+27
* vc4: Emit the scoreboard wait just when it's needed.Eric Anholt2014-08-221-2/+25
* vc4: Fix FLR for integer values less than 0.Eric Anholt2014-08-221-1/+7
* vc4: Fix totally broken assertions about inter-instruction reg conflicts.Eric Anholt2014-08-221-3/+18
* vc4: Add support for all the texture and FBO formats we can.Eric Anholt2014-08-227-72/+203
* vc4: Add support for texture tiling.Eric Anholt2014-08-2210-53/+626
* vc4: Fix a typo in the validation for miplevels.Eric Anholt2014-08-221-1/+1
* vc4: Convert to using an enum for texture data typesEric Anholt2014-08-222-20/+43
* vc4: Stop complaining about unknown texture channel types.Eric Anholt2014-08-221-10/+0
* vc4: Include stdio/stdlib in headers so I don't have to include it per file.Eric Anholt2014-08-2215-21/+4
* llvmpipe: change LP_MAX_SHADER_INSTRUCTIONS definitionRoland Scheidegger2014-08-211-1/+1
* r600g: Fix flat/smooth shade state toggle10.3-branchpointGlenn Kennard2014-08-211-1/+3
* r600g/compute: Don't initialize vertex_buffer_state masks to 0x2Tom Stellard2014-08-211-3/+0
* r600g/compute: Use the first parameter in evergreen_set_global_binding()Tom Stellard2014-08-211-2/+3
* radeon: Add work-around for missing Hainan support in clang < 3.6 v2Tom Stellard2014-08-211-1/+14
* r300g: Fix path to test programs for out-of-tree buildsMichel Dänzer2014-08-202-1/+2
* vc4: Plumb the texture index from TGSI through to the sampler uniforms.Eric Anholt2014-08-191-15/+11
* vc4: Avoid a null-deref if a sampler index isn't used.Eric Anholt2014-08-191-2/+5
* r600g: Fix missing SET_TEXTURE_OFFSETSGlenn Kennard2014-08-194-57/+87
* llvmpipe/softpipe: enable ARB_conditional_render_invertedTobias Klausmann2014-08-192-2/+3
* nvc0: Handle ARB_conditional_render_inverted and enable itTobias Klausmann2014-08-194-32/+37
* gallium: Add and handle PIPE_CAP_CONDITIONAL_RENDER_INVERTEDTobias Klausmann2014-08-1913-0/+15
* ilo: fix PIPE_CAP_VIDEO_MEMORYChia-I Wu2014-08-191-2/+2
* ilo: enable HiZ in more cases on GEN6Chia-I Wu2014-08-193-31/+44
* ilo: remove layer offsettingChia-I Wu2014-08-197-393/+27
* ilo: migrate to ilo_layoutChia-I Wu2014-08-198-1454/+213
* ilo: add new resource layout codeChia-I Wu2014-08-193-0/+1779
* gallium/radeon: Do not use u_upload_mgr for buffer downloadsNiels Ole Salscheider2014-08-191-12/+8
* r600g: copy IA_MULTI_VGT_PARAM programming from radeonsi for CaymanMarek Olšák2014-08-194-3/+36
* radeonsi: bump PRIMGROUP_SIZE for some casesMarek Olšák2014-08-191-1/+4
* radeonsi: set PARTIAL_VS_WAVE(0) when appropriateMarek Olšák2014-08-191-1/+6
* radeonsi: set IA_MULTI_VGT_PARAM on SI the same as on CIK (v2)Marek Olšák2014-08-192-46/+50
* radeonsi: simplify si_num_banks functionMarek Olšák2014-08-193-15/+13
* radeonsi: use r600_draw_rectangle from r600gMarek Olšák2014-08-199-75/+77
* radeonsi: save scissor state and sample mask for u_blitterMarek Olšák2014-08-193-8/+29