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* radeonsi: Handle TGSI TXB opcode.Michel Dänzer2012-11-141-0/+7
* r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3Marek Olšák2012-11-131-1/+3
* r300g: don't call buffer_unmap in draw functionsMarek Olšák2012-11-131-11/+0
* r300g: fix crash since the set_vertex_buffers(start_slot) changeMarek Olšák2012-11-131-6/+7
* r600g: untiled window-system buffers should be LINEAR_ALIGNEDMarek Olšák2012-11-131-1/+1
* r600g: use LINEAR_ALIGNED tiling for 1D texturesMarek Olšák2012-11-131-1/+2
* r600g: use LINEAR_ALIGNED tiling for staging textures, reorder the codeMarek Olšák2012-11-131-6/+10
* r600g: remove redundant parameter in r600_init_surfaceMarek Olšák2012-11-131-6/+4
* gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointersRoland Scheidegger2012-11-126-38/+83
* llvmpipe: always allocate whole miptrees not individual levelsRoland Scheidegger2012-11-122-60/+81
* radeonsi: Implement alpha testing in pixel shader.Michel Dänzer2012-11-126-38/+52
* radeonsi: Initialize uses_kill boolean from TGSI info.Michel Dänzer2012-11-121-0/+1
* r600g: fix printk warningsDave Airlie2012-11-101-4/+4
* softpipe: fix unused variable warning.Dave Airlie2012-11-101-1/+1
* gallium: fix unused cap warnings in drivers for cube map array cap.Dave Airlie2012-11-103-0/+3
* r600g: add initial cube map array support (v2)Dave Airlie2012-11-109-15/+238
* trace: Support geometry shaders.José Fonseca2012-11-091-115/+71
* galahad: Support geometry shader / stream-output methods.José Fonseca2012-11-091-82/+110
* softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE.José Fonseca2012-11-091-3/+3
* softpipe: Handle adjacency primitives.José Fonseca2012-11-091-0/+46
* svga: Fix memory leak in svga_buffer_transfer_map.Vinson Lee2012-11-081-0/+2
* softpipe: add ARB_texture_cube_map_array support (v1.1)Dave Airlie2012-11-094-14/+171
* r600g: fix lod bias/explicit lod with cube maps.Dave Airlie2012-11-091-8/+20
* r600g: clarify const buffer numbering and handlingDave Airlie2012-11-094-4/+10
* r600g: fix pre eg export with llvmVincent Lejeune2012-11-081-1/+1
* r600g/compute: fix call to r600_bytecode_initAlex Deucher2012-11-071-1/+2
* svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.Vinson Lee2012-11-061-1/+1
* r600g: add in-place DB decompression and texturing with DB tilingMarek Olšák2012-11-068-79/+216
* trace: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-052-15/+23
* galahad: Prevent segfault when passing NULL to set_vertex_buffers.José Fonseca2012-11-051-1/+1
* nv50,nvc0: expose ARB_map_buffer_alignmentLucas Stach2012-11-044-6/+8
* r600g: make tgsi-to-llvm generates store.pixel* intrinsic for fsVincent Lejeune2012-11-026-12/+130
* radeonsi: Implement support for vertex shader samplers.Michel Dänzer2012-11-022-22/+60
* r600g: re-enable handling of DISCARD_RANGE, improving performanceMarek Olšák2012-11-011-2/+0
* r600g: fix abysmal performance in Reaction QuakeMarek Olšák2012-11-012-21/+24
* llvmpipe: Obey back writemask.José Fonseca2012-10-311-2/+8
* r600g: avoid shader needing too many gpr to lockup the gpu v2Jerome Glisse2012-10-313-34/+62
* r600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic registersMarek Olšák2012-10-314-99/+11
* gallium: expose ARB_map_buffer_alignment on RadeonMarek Olšák2012-10-3111-2/+18
* r600g: use better sample positions for 8x MSAAMarek Olšák2012-10-312-12/+12
* gallium: add start_slot parameter to set_vertex_buffersMarek Olšák2012-10-3130-183/+158
* r600g: tgsi-to-llvm emits right input intrinsicsVincent Lejeune2012-10-302-20/+64
* r600g: implement texturing with 8x MSAA compressed surfaces for EvergreenMarek Olšák2012-10-2911-37/+256
* nv50/ir: restore use of long immediate encodingsChristoph Bumiller2012-10-282-0/+9
* nv50,nvc0: fix 2d engine stencil-only copiesChristoph Bumiller2012-10-284-22/+48
* r600g: advertise 32 streamout vec4 outputsMarek Olšák2012-10-261-1/+1
* softpipe: remove extraneous whitespaceBrian Paul2012-10-261-2/+0
* gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32Brian Paul2012-10-261-4/+7
* r600g: advertise 32 fragment shaders inputs, not 34Marek Olšák2012-10-261-4/+1
* trace: Flush before drawing.José Fonseca2012-10-263-0/+11