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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
radeonsi: Handle TGSI TXB opcode.
Michel Dänzer
2012-11-14
1
-0
/
+7
*
r600g: use LINEAR_ALIGNED tiling for 1D array textures and if height0 <= 3
Marek Olšák
2012-11-13
1
-1
/
+3
*
r300g: don't call buffer_unmap in draw functions
Marek Olšák
2012-11-13
1
-11
/
+0
*
r300g: fix crash since the set_vertex_buffers(start_slot) change
Marek Olšák
2012-11-13
1
-6
/
+7
*
r600g: untiled window-system buffers should be LINEAR_ALIGNED
Marek Olšák
2012-11-13
1
-1
/
+1
*
r600g: use LINEAR_ALIGNED tiling for 1D textures
Marek Olšák
2012-11-13
1
-1
/
+2
*
r600g: use LINEAR_ALIGNED tiling for staging textures, reorder the code
Marek Olšák
2012-11-13
1
-6
/
+10
*
r600g: remove redundant parameter in r600_init_surface
Marek Olšák
2012-11-13
1
-6
/
+4
*
gallivm,draw,llvmpipe: use base ptr + mip offsets instead of mip pointers
Roland Scheidegger
2012-11-12
6
-38
/
+83
*
llvmpipe: always allocate whole miptrees not individual levels
Roland Scheidegger
2012-11-12
2
-60
/
+81
*
radeonsi: Implement alpha testing in pixel shader.
Michel Dänzer
2012-11-12
6
-38
/
+52
*
radeonsi: Initialize uses_kill boolean from TGSI info.
Michel Dänzer
2012-11-12
1
-0
/
+1
*
r600g: fix printk warnings
Dave Airlie
2012-11-10
1
-4
/
+4
*
softpipe: fix unused variable warning.
Dave Airlie
2012-11-10
1
-1
/
+1
*
gallium: fix unused cap warnings in drivers for cube map array cap.
Dave Airlie
2012-11-10
3
-0
/
+3
*
r600g: add initial cube map array support (v2)
Dave Airlie
2012-11-10
9
-15
/
+238
*
trace: Support geometry shaders.
José Fonseca
2012-11-09
1
-115
/
+71
*
galahad: Support geometry shader / stream-output methods.
José Fonseca
2012-11-09
1
-82
/
+110
*
softpipe: Fix rgb_dst_factor == PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE.
José Fonseca
2012-11-09
1
-3
/
+3
*
softpipe: Handle adjacency primitives.
José Fonseca
2012-11-09
1
-0
/
+46
*
svga: Fix memory leak in svga_buffer_transfer_map.
Vinson Lee
2012-11-08
1
-0
/
+2
*
softpipe: add ARB_texture_cube_map_array support (v1.1)
Dave Airlie
2012-11-09
4
-14
/
+171
*
r600g: fix lod bias/explicit lod with cube maps.
Dave Airlie
2012-11-09
1
-8
/
+20
*
r600g: clarify const buffer numbering and handling
Dave Airlie
2012-11-09
4
-4
/
+10
*
r600g: fix pre eg export with llvm
Vincent Lejeune
2012-11-08
1
-1
/
+1
*
r600g/compute: fix call to r600_bytecode_init
Alex Deucher
2012-11-07
1
-1
/
+2
*
svga: Ensure vb_transfer in svga_swtnl_draw_vbo in initialized.
Vinson Lee
2012-11-06
1
-1
/
+1
*
r600g: add in-place DB decompression and texturing with DB tiling
Marek Olšák
2012-11-06
8
-79
/
+216
*
trace: Prevent segfault when passing NULL to set_vertex_buffers.
José Fonseca
2012-11-05
2
-15
/
+23
*
galahad: Prevent segfault when passing NULL to set_vertex_buffers.
José Fonseca
2012-11-05
1
-1
/
+1
*
nv50,nvc0: expose ARB_map_buffer_alignment
Lucas Stach
2012-11-04
4
-6
/
+8
*
r600g: make tgsi-to-llvm generates store.pixel* intrinsic for fs
Vincent Lejeune
2012-11-02
6
-12
/
+130
*
radeonsi: Implement support for vertex shader samplers.
Michel Dänzer
2012-11-02
2
-22
/
+60
*
r600g: re-enable handling of DISCARD_RANGE, improving performance
Marek Olšák
2012-11-01
1
-2
/
+0
*
r600g: fix abysmal performance in Reaction Quake
Marek Olšák
2012-11-01
2
-21
/
+24
*
llvmpipe: Obey back writemask.
José Fonseca
2012-10-31
1
-2
/
+8
*
r600g: avoid shader needing too many gpr to lockup the gpu v2
Jerome Glisse
2012-10-31
3
-34
/
+62
*
r600g: use SQ_VTX_SEMANTIC_CLEAR to clear the semantic registers
Marek Olšák
2012-10-31
4
-99
/
+11
*
gallium: expose ARB_map_buffer_alignment on Radeon
Marek Olšák
2012-10-31
11
-2
/
+18
*
r600g: use better sample positions for 8x MSAA
Marek Olšák
2012-10-31
2
-12
/
+12
*
gallium: add start_slot parameter to set_vertex_buffers
Marek Olšák
2012-10-31
30
-183
/
+158
*
r600g: tgsi-to-llvm emits right input intrinsics
Vincent Lejeune
2012-10-30
2
-20
/
+64
*
r600g: implement texturing with 8x MSAA compressed surfaces for Evergreen
Marek Olšák
2012-10-29
11
-37
/
+256
*
nv50/ir: restore use of long immediate encodings
Christoph Bumiller
2012-10-28
2
-0
/
+9
*
nv50,nvc0: fix 2d engine stencil-only copies
Christoph Bumiller
2012-10-28
4
-22
/
+48
*
r600g: advertise 32 streamout vec4 outputs
Marek Olšák
2012-10-26
1
-1
/
+1
*
softpipe: remove extraneous whitespace
Brian Paul
2012-10-26
1
-2
/
+0
*
gallivm/llvmpipe: fix 64-bit %ll format compiler warnings for mingw32
Brian Paul
2012-10-26
1
-4
/
+7
*
r600g: advertise 32 fragment shaders inputs, not 34
Marek Olšák
2012-10-26
1
-4
/
+1
*
trace: Flush before drawing.
José Fonseca
2012-10-26
3
-0
/
+11
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