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* panfrost/midgard: Drop dependence on mesa/stAlyssa Rosenzweig2019-04-142-9/+1
* lima/gpir: fix alu check miss last store slotQiang Yu2019-04-141-2/+2
* lima/gpir: fix compile fail when two slot nodeQiang Yu2019-04-143-3/+25
* lima: add support for depth/stencil fbo attachments and texturesVasily Khoruzhick2019-04-147-24/+120
* lima: use individual tile heap for each GP job.Vasily Khoruzhick2019-04-145-19/+15
* v3d: Use the new lower_to_scratch implementation for indirects on temps.Eric Anholt2019-04-121-1/+2
* v3d: Detect the correct number of QPUs and use it to fix the spill size.Eric Anholt2019-04-122-4/+10
* v3d: Add Compute Shader compilation support.Eric Anholt2019-04-126-79/+258
* v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.Eric Anholt2019-04-121-0/+7
* panfrost: use os_mmap and os_munmapMateusz Krzak2019-04-121-3/+4
* panfrost: cast bo_handles pointer to uintptr_t firstMateusz Krzak2019-04-121-1/+1
* radeonsi: set AC_FUNC_ATTR_READNONE for image opcodes where it was missingMarek Olšák2019-04-121-0/+4
* ac: add ac_build_load_helper_invocation() helperSamuel Pitoiset2019-04-121-6/+1
* ac: add ac_build_ddxy_interp() helperSamuel Pitoiset2019-04-121-26/+1
* lima: add bool parameter to type_size functionKarol Herbst2019-04-121-1/+1
* nvc0/nir: enable bindless textureKarol Herbst2019-04-121-1/+1
* nv50/ir/nir: add support for bindless imagesKarol Herbst2019-04-121-4/+152
* nv50/ir/nir: handle bindless textureKarol Herbst2019-04-121-2/+18
* glsl/nir: add support for lowering bindless images_derefsKarol Herbst2019-04-121-1/+1
* nir/i965/freedreno/vc4: add a bindless bool to type size functionsTimothy Arceri2019-04-125-8/+8
* nir: move brw_nir_rewrite_image_intrinsic into common codeKarol Herbst2019-04-121-1/+1
* lima: lower bool to float when building shadersIcenowy Zheng2019-04-123-3/+4
* panfrost: Guard against reading past end of bufferTomeu Vizoso2019-04-121-0/+3
* panfrost: split asserts in pandecodeTomeu Vizoso2019-04-121-3/+2
* llvmpipe: fix undefined shift 1 << 31.Dave Airlie2019-04-121-1/+1
* iris: Actually pin the scratch BO.Kenneth Graunke2019-04-111-0/+8
* kmsro: Extend to include armada-drmLubomir Rintel2019-04-111-0/+1
* lima: implement blit with util_blitterIcenowy Zheng2019-04-113-1/+59
* lima: make lima_context_framebuffer subtype of pipe_framebuffer_stateIcenowy Zheng2019-04-113-30/+29
* lima: add dummy set_sample_mask functionIcenowy Zheng2019-04-111-0/+8
* virgl: use debug_printf instead of fprintfErik Faye-Lund2019-04-111-1/+3
* virgl: do not warn about display-target bindingErik Faye-Lund2019-04-111-1/+1
* virgl: only warn about unchecked flagsErik Faye-Lund2019-04-111-3/+4
* virgl: unsigned int -> unsignedErik Faye-Lund2019-04-111-1/+1
* kmsro: Add platform support for exynos and sun4iRob Herring2019-04-111-0/+2
* gallium: add lima driverQiang Yu2019-04-1149-0/+16487
* intel/common: move gen_debug to intel/devMark Janes2019-04-103-3/+3
* iris: support INTEL_NO_HW environment variableMike Blumenkrantz2019-04-103-1/+6
* vc4: Upload CS/VS UBO uniforms together.Eric Anholt2019-04-105-181/+22
* vc4: Split UBO0 and UBO1 address uniform handling.Eric Anholt2019-04-103-19/+20
* vc4: Don't forget to set the range when scalarizing our uniforms.Eric Anholt2019-04-101-0/+2
* st: Lower uniforms in st in the !PIPE_CAP_PACKED_UNIFORMS case as well.Eric Anholt2019-04-103-19/+2
* virgl: use debug_printf instead of fprintfErik Faye-Lund2019-04-101-1/+1
* virgl: Enable passing arrays as input to fragment shadersGert Wollny2019-04-102-0/+7
* virgl: Set bind when creating temp resource.Lepton Wu2019-04-091-0/+10
* freedreno: PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT unreachable statementKhaled Emara2019-04-091-1/+0
* softpipe: Enable PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENTGert Wollny2019-04-091-1/+1
* softpipe: Add an extra code path for the buffer texel lookupGert Wollny2019-04-091-1/+16
* softpipe: raise number of bits used for X coordinate texture lookupGert Wollny2019-04-092-7/+6
* softpipe: Don't use mag filter for gather opGert Wollny2019-04-091-3/+3