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path: root/src/gallium/drivers
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* radeonsi: add a HUD query for getting an average GFX BO list sizeMarek Olšák2017-07-043-0/+20
* vc4: automake: include vc4_cl_dump.h inJuan A. Suarez Romero2017-07-041-0/+1
* svga: don't call svga_texture_device_format_has_alpha() for PIPE_BUFFERBrian Paul2017-07-032-1/+5
* svga: fix texture buffer object regressionBrian Paul2017-07-031-9/+11
* svga: move assertion in draw_vgpu10()Brian Paul2017-07-031-1/+1
* svga: fix buffer binding flags initializationBrian Paul2017-07-031-0/+6
* swr: Limit memory held by defer deleted resources.Bruce Cherniak2017-07-021-0/+6
* svga: add texture size/levels sanity check code in svga_texture_create()Brian Paul2017-06-301-0/+33
* vc4: Start using XML unpack functions in CL dump.Eric Anholt2017-06-305-19/+67
* vc4: Replace a couple of magic numbers with #define usage.Eric Anholt2017-06-301-2/+2
* vc4: Move rasterizer state packing to CSO creation time.Eric Anholt2017-06-304-29/+25
* vc4: Convert the driver to emitting the shader record using pack macros.Eric Anholt2017-06-303-54/+92
* vc4: Simplify pack header usageEric Anholt2017-06-304-35/+28
* vc4: Start using the pack header.Eric Anholt2017-06-304-51/+130
* vc4: Introduce XML-based packet header generation like Intel's.Eric Anholt2017-06-301-1/+4
* swr: Minor cleanup of variable usage, no functional change.Bruce Cherniak2017-06-301-2/+2
* swr: use swr_query_result type instead of voidTim Rowley2017-06-302-3/+3
* swr/rast: increase number of possible draws in flightTim Rowley2017-06-301-1/+1
* swr/rast: move default split size from driver to rasterizerTim Rowley2017-06-302-5/+1
* swr/rast: Fix missing setup of psContext.pColorBufferTim Rowley2017-06-302-16/+14
* swr/rast: Switch intrinsic usage to SIMDLibTim Rowley2017-06-3030-2679/+6222
* swr/rast: Fix unused variable warningsTim Rowley2017-06-301-6/+0
* swr/rast: Split rasterizer.cpp to improve compile timeTim Rowley2017-06-3010-1617/+1732
* swr/rast: gen_backends.py remove extraneous semicolonTim Rowley2017-06-301-1/+2
* swr/rast: Support dynamically sized vertex layoutTim Rowley2017-06-306-21/+49
* swr/rast: Split backend.cpp to improve compile timeTim Rowley2017-06-3013-1832/+2146
* swr/rast: gen_backends.py removal of commented debug printsTim Rowley2017-06-301-4/+1
* swr/rast: gen_backends.py quote cleanupTim Rowley2017-06-301-8/+8
* swr/rast: generators will create target directoriesTim Rowley2017-06-301-0/+7
* svga: update a few surface format namesBrian Paul2017-06-303-24/+24
* svga: whitespace fixes in svga_resource_buffer_upload.cBrian Paul2017-06-301-15/+14
* svga: add mksstats for surface view emulationCharmaine Lee2017-06-301-10/+17
* svga: change error handling convention for svga_set_stream_output()Brian Paul2017-06-303-12/+18
* svga: fixed surface size to include array sizeCharmaine Lee2017-06-301-1/+2
* svga: loop over box.depth for ReadBack_image on each sliceNeha Bhende2017-06-301-7/+8
* svga: add mksstats for context creationCharmaine Lee2017-06-301-2/+7
* svga: re-validate sampler view at draw time if neededCharmaine Lee2017-06-304-2/+35
* etnaviv: Add unreachable statement to etna_amode to fix compilation warningsTomeu Vizoso2017-06-301-0/+2
* swr: Remove need to allocate vertex buffer scratch space all in one gocros-mesa-17.1.1-r14-vanillachadv/cros-mesa-17.1.1-r14-vanillaBruce Cherniak2017-06-291-23/+2
* swr: conditionally validate vertex buffer stateBruce Cherniak2017-06-291-4/+5
* swr: set dynamic vertex sizeTim Rowley2017-06-291-2/+4
* radeonsi: set COMPUTE_DISPATCH_INITIATOR.ORDER_MODE = 1Marek Olšák2017-06-291-1/+4
* radeonsi: use the DISPATCH packets to force COMPUTE_START_X/Y/Z = 0Marek Olšák2017-06-291-7/+6
* Android: use symlinks for driver loadingRob Herring2017-06-2911-0/+11
* etnaviv: fix memory leak when BO allocation failsLucas Stach2017-06-291-1/+5
* etnaviv: fill in layer_stride for imported resourcesLucas Stach2017-06-291-0/+2
* etnaviv: fix shader miscompilation with more than 16 labelsLucas Stach2017-06-281-28/+32
* radeonsi: move instance divisors into a constant bufferMarek Olšák2017-06-277-28/+93
* radeonsi: check nr_cbufs in other places before flushing CBMarek Olšák2017-06-271-2/+4
* radeonsi: use #pragma pack to pack si_shader_keyMarek Olšák2017-06-271-0/+8