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* radeonsi: use SI_MAX_ATTRIBS where it should be usedMarek Olšák2017-02-184-5/+5
* radeonsi: sort members of si_shader_key::partMarek Olšák2017-02-181-6/+6
* radeonsi: have separate LS and ES main shader parts in the shader selectorMarek Olšák2017-02-183-5/+49
* radeonsi: don't compile pure monolithic shaders asynchronouslyMarek Olšák2017-02-181-2/+6
* radeonsi: allow unaligned vertex buffer offsets and strides on CIK-VIMarek Olšák2017-02-181-3/+9
* radeonsi: remove the fix_size3 workaroundMarek Olšák2017-02-183-36/+0
* radeonsi: add a workaround for clamping unaligned RGB 8 & 16-bit vertex loadsMarek Olšák2017-02-185-6/+60
* radeonsi: make fix_fetch an array of uint8_tMarek Olšák2017-02-185-23/+25
* gallium/u_suballoc: allow setting pipe_resource::flagsMarek Olšák2017-02-183-4/+5
* swr: remove unneeded extern "C"George Kyriazis2017-02-161-3/+0
* radeonsi: use shared emit_umsb helper.Dave Airlie2017-02-161-22/+2
* radeonsi: use shared emit imsb code.Dave Airlie2017-02-161-25/+3
* gallium/radeon: add a HUD query for monitoring the CS thread activityMarek Olšák2017-02-153-1/+25
* radeonsi: implement uploading zero-stride vertex attribsMarek Olšák2017-02-141-8/+23
* gallium/radeon: include SDMA in the GPU load queryMarek Olšák2017-02-142-1/+12
* gallium/radeon: add an assertion to texture_transfer_map for app bugsMarek Olšák2017-02-141-0/+1
* radeonsi: implement legacy GL_DOUBLE vertex formatsMarek Olšák2017-02-143-21/+117
* radeonsi: clean up si_get_paramMarek Olšák2017-02-141-19/+11
* gallium/radeon: remove the internal u_upload_mgr pointerMarek Olšák2017-02-147-26/+33
* gallium: set pipe_context uploaders in drivers (v3)Marek Olšák2017-02-1418-6/+131
* nvc0: disable linked tsc mode in compute launch descriptorIlia Mirkin2017-02-132-2/+6
* radeonsi: use common sendmsg emission function.Dave Airlie2017-02-141-26/+6
* nv50,nvc0: use alternate samplers for stencilIlia Mirkin2017-02-121-3/+3
* etnaviv: Set shader instruction area correctly for GC3000Wladimir J. van der Laan2017-02-121-5/+21
* etnaviv: Update hw header filesWladimir J. van der Laan2017-02-125-48/+160
* nvc0: set the render condition in the compute objectIlia Mirkin2017-02-111-2/+10
* gm107/ir: fix address offset bitfield for ATOMSIlia Mirkin2017-02-111-1/+1
* nv50/ir: convert an ATOM.EXCH without a destination into a storeIlia Mirkin2017-02-111-0/+5
* nvc0: fix 64-bit integer query buffer writesIlia Mirkin2017-02-113-20/+37
* nv50/ir: return a register when retrieving thread id sysvalIlia Mirkin2017-02-111-1/+1
* nv50/ir: add missing break after DSSGIlia Mirkin2017-02-111-0/+1
* etnaviv: shader-db tracesChristian Gmeiner2017-02-114-1/+47
* etnaviv: keep track of emitted loopsChristian Gmeiner2017-02-112-0/+7
* etnaviv: wire up core pipe_debug_callbackChristian Gmeiner2017-02-112-0/+15
* vc4: Enable glSampleMask() even when !rasterizer->multisample.Eric Anholt2017-02-101-2/+1
* vc4: Respect glSampleMask() even when we're not writing color.Eric Anholt2017-02-101-3/+13
* vc4: Use the nir_builder helper for loading sample mask.Eric Anholt2017-02-101-10/+1
* vc4: Use accurate 1/w in coordinate shader as well as vert shader.Eric Anholt2017-02-101-1/+1
* vc4: Drop VS inputs to 8.Eric Anholt2017-02-101-4/+1
* vc4: Avoid emitting small immediates for UBO indirect load address guards.Eric Anholt2017-02-105-4/+20
* gallium/radeon: use staging for texture read mappings from GTT WCMarek Olšák2017-02-101-4/+5
* gallium/radeon: ignore the level parameter in buffer_transfer_mapMarek Olšák2017-02-101-5/+4
* gallium/radeon: fix performance of buffer readbacksMarek Olšák2017-02-101-8/+9
* radeonsi: align vertex buffer descriptor list size for optimal prefetchMarek Olšák2017-02-104-2/+7
* radeonsi: align shader binaries to CP DMA alignment for optimal prefetchMarek Olšák2017-02-101-1/+2
* radeonsi: move CP_DMA_ALIGNMENT definitionMarek Olšák2017-02-102-10/+10
* radeonsi: remove SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFERMarek Olšák2017-02-103-6/+6
* radeonsi: remove separate CB/DB_META flush flagsMarek Olšák2017-02-103-17/+8
* radeonsi: reduce the number of FMASK input coordinatesMarek Olšák2017-02-101-7/+3
* radeonsi: write shader asm annotated with wave info into GPU hang reportsMarek Olšák2017-02-103-3/+252