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* iris: VB addressesKenneth Graunke2019-02-211-24/+39
* iris: reference VB BOsKenneth Graunke2019-02-211-8/+39
* iris: so, sba then.Kenneth Graunke2019-02-211-5/+4
* iris: try and have an iris addressKenneth Graunke2019-02-211-6/+10
* iris: flag SBA updates when instruction BO changesKenneth Graunke2019-02-212-2/+8
* iris: bit of SBA codeKenneth Graunke2019-02-212-0/+56
* iris: move MAX defines to iris_batch.hKenneth Graunke2019-02-212-9/+9
* iris: kill iris_new_batchKenneth Graunke2019-02-211-23/+15
* iris: make iris_batch target a particular ringKenneth Graunke2019-02-213-8/+17
* iris: lower ioKenneth Graunke2019-02-211-0/+4
* iris: do the FS...asserts because we don't lower uniforms yetKenneth Graunke2019-02-212-9/+11
* iris: import program cache codeKenneth Graunke2019-02-215-7/+399
* iris: reworks, FS compile piecesKenneth Graunke2019-02-213-23/+140
* iris: parse INTEL_DEBUGKenneth Graunke2019-02-211-0/+2
* iris: draw->restart_index is uninitialized if PR is not enabledKenneth Graunke2019-02-211-2/+4
* iris: fix bogus index buffer referenceKenneth Graunke2019-02-211-14/+14
* iris: fix prim typeKenneth Graunke2019-02-211-3/+1
* iris: msaa sample count packing problemsKenneth Graunke2019-02-211-2/+2
* iris: actually save VBsKenneth Graunke2019-02-211-0/+1
* iris: fix/rework line stippleKenneth Graunke2019-02-211-20/+17
* iris: init the batch!Kenneth Graunke2019-02-211-2/+5
* iris: delete iris_pipe.c, shuffle code aroundKenneth Graunke2019-02-218-330/+469
* iris: disable execbuf for nowKenneth Graunke2019-02-211-0/+5
* iris: make an ice->render_batch fieldKenneth Graunke2019-02-213-6/+7
* iris: drop unused fieldKenneth Graunke2019-02-211-2/+0
* iris: shader debug logKenneth Graunke2019-02-211-0/+18
* iris: mapsKenneth Graunke2019-02-212-8/+30
* iris: linear resourcesKenneth Graunke2019-02-211-6/+6
* iris: some program codeKenneth Graunke2019-02-215-171/+223
* iris: basic push constant allocKenneth Graunke2019-02-211-1/+9
* iris: emit 3DSTATE_SAMPLER_STATE_POINTERSKenneth Graunke2019-02-212-3/+32
* iris: sampler statesKenneth Graunke2019-02-214-22/+63
* iris: COLOR_CALC_STATEKenneth Graunke2019-02-211-11/+36
* iris: fix crash - CSO binding can be NULL (when destroying context)Kenneth Graunke2019-02-211-1/+1
* iris: some draw info, vbs, sample maskKenneth Graunke2019-02-213-20/+103
* iris: a bit of depthKenneth Graunke2019-02-212-0/+13
* iris: fix SF_CL lengthKenneth Graunke2019-02-211-1/+1
* iris: don't segfault on !old_csoKenneth Graunke2019-02-211-7/+9
* iris: framebuffersKenneth Graunke2019-02-212-25/+40
* iris: stipples and vertex elementsKenneth Graunke2019-02-212-11/+55
* iris: sampler viewsKenneth Graunke2019-02-213-27/+75
* iris: Surfaces!Kenneth Graunke2019-02-211-14/+76
* iris: SF_CLIP_VIEWPORTKenneth Graunke2019-02-212-8/+13
* iris: scissorsKenneth Graunke2019-02-212-3/+15
* iris: RASTER + SF + some CLIP, fix DIRTY vs. NEWKenneth Graunke2019-02-212-28/+37
* iris: initial gpu state, mergesKenneth Graunke2019-02-211-4/+30
* iris: merge packKenneth Graunke2019-02-211-0/+11
* iris: packing with valgrind.Kenneth Graunke2019-02-212-3/+15
* iris: initial render state uploadKenneth Graunke2019-02-215-9/+204
* iris: port over batchbuffer updatesKenneth Graunke2019-02-212-136/+239