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* panfrost/midgard: imov workaroundAlyssa Rosenzweig2019-04-281-6/+27
* panfrost/midgard: Fix tex propogationAlyssa Rosenzweig2019-04-281-7/+22
* panfrost/midgard: Fix regressions in -bjellyfishAlyssa Rosenzweig2019-04-281-3/+7
* panfrost/midgard: Only copyprop without an outmodAlyssa Rosenzweig2019-04-281-0/+1
* Revert "panfrost/midgard: Extend copy propagation pass"Alyssa Rosenzweig2019-04-281-48/+8
* iris: Fix zeroing of transform feedback offsets in strange cases.Kenneth Graunke2019-04-272-4/+18
* vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.Eric Anholt2019-04-261-1/+0
* radeonsi: don't ignore PIPE_FLUSH_ASYNCMarek Olšák2019-04-261-1/+1
* Revert "v3d: Disable PIPE_CAP_BLIT_BASED_TEXTURE_TRANSFER."Eric Anholt2019-04-261-1/+9
* v3d: Don't try to update the shadow texture for separate stencil.Eric Anholt2019-04-261-1/+2
* vc4: Use _mesa_hash_table_remove_key() where appropriate.Eric Anholt2019-04-261-12/+9
* v3d: Use _mesa_hash_table_remove_key() where appropriate.Eric Anholt2019-04-261-13/+8
* v3d: Apply the GFXH-930 workaround to the case where the VS loads attrs.Eric Anholt2019-04-261-0/+15
* v3d: Fill in the ignored segment size fields to appease new simulator.Eric Anholt2019-04-261-2/+4
* swr/rast: enforce use of tile offsetsAlok Hota2019-04-264-0/+5
* swr/rast: AVX512 support compiled in by defaultAlok Hota2019-04-2612-560/+333
* swr/rast: Remove deprecated 4x2 backend codeAlok Hota2019-04-268-834/+19
* llvmpipe: Always return some fence in flush (v2)Tomasz Figa2019-04-261-0/+2
* llvmpipe: correctly handle waiting in llvmpipe_fence_finishEmil Velikov2019-04-261-1/+6
* llvmpipe: add lp_fence_timedwait() helperEmil Velikov2019-04-262-0/+32
* iris: Silence unused function warningKenneth Graunke2019-04-251-1/+1
* freedreno/a6xx: sample-shading supportRob Clark2019-04-254-21/+67
* freedreno: wire up core sample-shading supportRob Clark2019-04-252-0/+11
* freedreno/a6xx: add VALIDREG/CONDREG helper macrosRob Clark2019-04-251-7/+8
* freedreno: update generated headersRob Clark2019-04-252-7/+7
* compiler: rename SYSTEM_VALUE_VARYING_COORDRob Clark2019-04-254-4/+4
* freedreno: add robustness supportRob Clark2019-04-254-0/+57
* panfrost/midgard: Add new bitwise opsAlyssa Rosenzweig2019-04-252-6/+24
* panfrost/midgard: Identify inandAlyssa Rosenzweig2019-04-253-3/+7
* panfrost/midgard: Copy prop for texture registersAlyssa Rosenzweig2019-04-251-2/+35
* panfrost/midgard: Optimize csel involving 0Alyssa Rosenzweig2019-04-252-15/+30
* panfrost/midgard: Extend copy propagation passAlyssa Rosenzweig2019-04-251-8/+48
* panfrost/midgard: Reduce fmax(a, 0.0) to fmov.posAlyssa Rosenzweig2019-04-251-3/+33
* ac/nir: Add support for planes.Bas Nieuwenhuizen2019-04-251-0/+7
* iris: make the TFB result visible to othersAndrii Simiklit2019-04-251-10/+15
* iris: Some tidying for preemption supportKenneth Graunke2019-04-254-98/+102
* radeonsi: remove dirty slot masks from scissor and viewport statesMarek Olšák2019-04-256-93/+40
* radeonsi/gfx9: rework the gfx9 scissor bug workaround (v2)Marek Olšák2019-04-258-48/+68
* radeonsi/gfx9: set that window_rectangles always roll the contextMarek Olšák2019-04-251-1/+2
* radeonsi: add radeonsi_sync_compile optionNicolai Hähnle2019-04-252-3/+11
* radeonsi: add radeonsi_aux_debug option for aux context debug dumpsNicolai Hähnle2019-04-253-1/+33
* radeonsi: add si_debug_options for convenient adding/removing of optionsNicolai Hähnle2019-04-256-16/+37
* radeonsi: add BOs after need_cs_spaceMarek Olšák2019-04-242-6/+6
* v3d: Disable SSBOs and atomic counters on vertex shaders.Eric Anholt2019-04-241-0/+3
* iris: Advertise EXT_texture_sRGB_R8 supportKenneth Graunke2019-04-241-0/+1
* iris: Enable GL_AMD_depth_clamp_separateKenneth Graunke2019-04-241-0/+1
* iris: enable preemption support for gen10Mike Blumenkrantz2019-04-241-0/+2
* iris: add preemption support on gen9Mike Blumenkrantz2019-04-243-0/+99
* iris: Split iris_flush_and_dirty_for_history into two helpers.Kenneth Graunke2019-04-242-20/+46
* iris: Actually put Mesa in GL_RENDERER stringKenneth Graunke2019-04-241-1/+1