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Author
Age
Files
Lines
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*
r600g: make condition clearer
Constantine Kharlamov
2017-03-20
1
-6
/
+8
*
nv30: create uploader after pipe->screen is set
Ilia Mirkin
2017-03-19
1
-6
/
+6
*
nv50,nvc0: enable TEX_LZ and TXF_LZ
Ilia Mirkin
2017-03-18
3
-4
/
+17
*
nvc0/ir: treat FMA like MAD for operand propagation
Karol Herbst
2017-03-18
1
-0
/
+1
*
gallium/radeon: formalize that create_batch_query doesn't need pipe_context
Marek Olšák
2017-03-17
3
-13
/
+12
*
gallium/radeon: formalize that create_query doesn't need pipe_context
Marek Olšák
2017-03-17
3
-32
/
+32
*
gallium/radeon: reference pipe_resource in pipe_transfer
Marek Olšák
2017-03-17
2
-2
/
+5
*
radeonsi: compile all TGSI compute shaders asynchronously
Marek Olšák
2017-03-17
1
-44
/
+81
*
radeonsi: require that compiler threads are enabled
Marek Olšák
2017-03-17
2
-11
/
+13
*
trace: remove leftover assertions after pipe_resource wrapping removal
Marek Olšák
2017-03-17
1
-6
/
+0
*
swr: support layer output in geometry shaders
Ilia Mirkin
2017-03-15
1
-0
/
+2
*
swr: validate backend state numAttributes
Tim Rowley
2017-03-15
1
-0
/
+2
*
radeonsi: implement TGSI opcodes TEX_LZ and TXF_LZ
Marek Olšák
2017-03-15
2
-6
/
+16
*
gallium: add PIPE_CAP_TGSI_TEX_TXF_LZ
Marek Olšák
2017-03-15
15
-0
/
+15
*
radeonsi: disable sinking common instructions down to the end block
Samuel Pitoiset
2017-03-15
1
-0
/
+11
*
radeonsi: clean up tex_fetch_ptrs()
Samuel Pitoiset
2017-03-15
1
-6
/
+4
*
r600: refactor binding code for attach buffer to CB.
Dave Airlie
2017-03-15
1
-33
/
+78
*
r600: refactor out CB setup.
Dave Airlie
2017-03-15
1
-104
/
+143
*
r600: refactor texture resource words setup code.
Dave Airlie
2017-03-15
1
-88
/
+131
*
r600: factor out the code to initialise a buffer resource.
Dave Airlie
2017-03-15
1
-29
/
+51
*
r600g: make framebuffer atom rely on dual src blend state.
Dave Airlie
2017-03-15
4
-2
/
+7
*
nir: Rework conversion opcodes
Jason Ekstrand
2017-03-14
4
-17
/
+17
*
gallium/radeon: disable the shader cache if dumping shaders
Marek Olšák
2017-03-13
1
-0
/
+5
*
radeonsi: mark all bound shader buffer ranges as initialized
Marek Olšák
2017-03-13
1
-0
/
+3
*
freedreno/ir3: fragz cannot be half precision
Rob Clark
2017-03-13
1
-0
/
+6
*
freedreno/ir3: optimize less in glsl
Rob Clark
2017-03-13
1
-1
/
+1
*
svga: handle P016 format as well
Christian König
2017-03-13
1
-0
/
+1
*
radeon/uvd: enable 10bit HEVC decode v2
Christian König
2017-03-13
2
-8
/
+20
*
radeon/UVD: fix the decoding target pitch calculation
Christian König
2017-03-13
1
-1
/
+1
*
gallium/util: replace pipe_thread_setname() with u_thread_setname()
Timothy Arceri
2017-03-12
1
-1
/
+1
*
gallium/util: replace pipe_thread_create() with u_thread_create()
Timothy Arceri
2017-03-12
4
-4
/
+4
*
svga: remove shebang from svgadump/svga_dump.py
Emil Velikov
2017-03-10
1
-1
/
+0
*
svga: remove execute bit from svga_dump.py
Emil Velikov
2017-03-10
1
-0
/
+0
*
freedreno: remove shebang from ir3_nir_trig.py
Emil Velikov
2017-03-10
1
-1
/
+0
*
freedreno: remove execute bit from ir3_nir_trig.py
Emil Velikov
2017-03-10
1
-0
/
+0
*
nv50/ir: check for origin insn in findOriginForTestWithZero
Pierre Moreau
2017-03-09
1
-0
/
+2
*
swr: s/uint/enum pipe_render_cond_flag/
Vinson Lee
2017-03-08
1
-1
/
+1
*
vc4: Fix math with a condition flag set.
Eric Anholt
2017-03-08
2
-3
/
+18
*
vc4: Fix register pressure cost estimates when a src appears twice.
Eric Anholt
2017-03-08
1
-3
/
+13
*
vc4: Report to shader-db how many threads a fragment shader has.
Eric Anholt
2017-03-08
1
-0
/
+7
*
Revert "vc4: Lazily emit our FS/VS input loads."
Eric Anholt
2017-03-08
4
-93
/
+75
*
radeonsi: fix elimination of literal VS outputs
Marek Olšák
2017-03-08
1
-4
/
+7
*
android: r600: fix libmesa_amd_common dependency
Mauro Rossi
2017-03-08
1
-0
/
+1
*
radeonsi: s/uint/enum pipe_shader_type/
Brian Paul
2017-03-08
2
-2
/
+4
*
gallium: s/uint/enum pipe_render_cond_flag/ for set_render_condition()
Brian Paul
2017-03-08
13
-13
/
+13
*
gallium: s/uint/enum pipe_shader_type/ for set_constant_buffer()
Brian Paul
2017-03-08
19
-19
/
+26
*
gallium: s/unsigned/enum pipe_shader_type/ for get_compiler_options()
Brian Paul
2017-03-08
2
-2
/
+4
*
virgl: s/unsigned/enum pipe_shader_type/
Brian Paul
2017-03-08
1
-3
/
+3
*
swr: s/unsigned/enum pipe_shader_type/
Brian Paul
2017-03-08
4
-6
/
+7
*
softpipe: s/unsigned/enum pipe_shader_type/
Brian Paul
2017-03-08
4
-4
/
+6
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