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* vc4: Add a userspace BO cache.Eric Anholt2014-12-174-4/+175
* vc4: Add dmabuf support.Eric Anholt2014-12-173-24/+73
* vc4: Drop a weird argument in the BOs-from-handles API.Eric Anholt2014-12-173-7/+5
* vc4: Add support for turning add-based MOVs to muls for pairing.Eric Anholt2014-12-161-2/+49
* vc4: Add a helper for changing a field in an instruction.Eric Anholt2014-12-162-11/+12
* vc4: Fix the name of qpu_waddr_ignores_ws().Eric Anholt2014-12-161-5/+5
* vc4: Add support for enabling early Z discards.Eric Anholt2014-12-161-0/+18
* nvc0: add missed PIPE_CAP_VERTEXID_NOBASEIlia Mirkin2014-12-151-0/+1
* gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC_BASEVERTEXRoland Scheidegger2014-12-1612-0/+15
* r600g/sb: implement r600 gpr index workaround. (v3.1)Dave Airlie2014-12-164-9/+57
* r600g/sb: fix issues with loops created for switchVadim Girlin2014-12-165-4/+16
* Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"Dave Airlie2014-12-161-38/+12
* vc4: Add support for 32-bit signed norm/scaled vertex attrs.Eric Anholt2014-12-152-0/+18
* vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.Eric Anholt2014-12-156-6/+94
* vc4: Rename the 16-bit unpack #define.Eric Anholt2014-12-152-4/+4
* vc4: Add support for 8-bit unnormalized vertex attrs.Eric Anholt2014-12-156-11/+69
* vc4: Refactor vertex attribute conversions a bit.Eric Anholt2014-12-151-25/+40
* vc4: Fix use of r3 as a temp in 8-bit unpacking.Eric Anholt2014-12-151-10/+7
* vc4: Rename UNPACK_8* to UNPACK_8*_F.Eric Anholt2014-12-155-20/+20
* vc4: Add support for UMAD.Eric Anholt2014-12-151-0/+9
* vc4: 0-initialize the screen again.Eric Anholt2014-12-151-1/+1
* vc4: Fix leaks of the compiled shaders' keys.Eric Anholt2014-12-141-1/+1
* vc4: Fix leaks of the CL contents.Eric Anholt2014-12-142-1/+6
* vc4: Fix leak of vc4_bos stashed in the context.Eric Anholt2014-12-141-0/+5
* vc4: Fix leak of the compiled shader programs in the cache.Eric Anholt2014-12-143-0/+24
* vc4: Fix leak of a copy of the scheduled QPU instructions.Eric Anholt2014-12-141-2/+3
* vc4: Switch to using the util/ hash table.Eric Anholt2014-12-142-54/+33
* vc4: Fix leak of simulator memory on screen cleanup.Eric Anholt2014-12-142-3/+6
* vc4: Fix a leak of the simulator's exec BO's actual vc4_bo.Eric Anholt2014-12-141-0/+1
* util/hash_table: Rework the API to know about hashingJason Ekstrand2014-12-141-3/+4
* freedreno/a4xx: mipmapsRob Clark2014-12-134-24/+80
* freedreno: update generated headersRob Clark2014-12-135-12/+20
* freedreno: add is_a3xx()/is_a4xx() helpersRob Clark2014-12-133-7/+27
* freedreno: helper to calc layer/level offsetRob Clark2014-12-135-21/+31
* gallium: Remove Android files from distribution.Matt Turner2014-12-1210-13/+7
* vc4: Fix referencing of sync objects.Eric Anholt2014-12-121-0/+1
* vc4: Consider FS backface color loads as color inputs as well.Eric Anholt2014-12-111-1/+4
* vc4: Drop redundant index size setting.Eric Anholt2014-12-111-1/+0
* vc4: Don't throw out the index offset in the shadow index buffer path.Eric Anholt2014-12-111-2/+1
* vc4: Fix triangle-guardband-viewport piglit test.Eric Anholt2014-12-111-5/+14
* vc4: Fix a memory leak in setting up QPU instructions for scheduling.Eric Anholt2014-12-111-1/+2
* radeonsi: take into account NULL colorbuffers when computing CB_TARGET_MASKMarek Olšák2014-12-101-4/+12
* radeonsi: only emit line stippling and provoking vertex state when it changesMarek Olšák2014-12-105-0/+9
* radeonsi: fix SPI state dependency on sprite_coord_enableMarek Olšák2014-12-102-2/+4
* radeonsi: fix line stippling and provoking vertex state for GS primitivesMarek Olšák2014-12-101-1/+3
* radeonsi: emit DRAW_PREAMBLE only if it changesMarek Olšák2014-12-103-8/+17
* radeonsi: remove setting of VGT_DISPATCH_DRAW_INDEXMarek Olšák2014-12-101-3/+0
* radeonsi: emit GS_OUT_PRIM_TYPE only if it changesMarek Olšák2014-12-103-1/+6
* radeonsi: emit primitive restart only if it changesMarek Olšák2014-12-103-5/+22
* radeonsi: emit base vertex and start instance only if they changeMarek Olšák2014-12-103-3/+38