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* gallium: Use enum pipe_shader_type in set_shader_images()Kai Wasserbäch2016-08-296-6/+9
* gallium: Use enum pipe_shader_type in set_shader_buffers()Kai Wasserbäch2016-08-294-6/+8
* gallium: Use enum pipe_shader_type in set_sampler_views()Kai Wasserbäch2016-08-2922-23/+32
* gallium: Use enum pipe_shader_type in bind_sampler_states() (v2)Kai Wasserbäch2016-08-2922-24/+42
* gallium/radeon: clear dirty_level_mask when discarding CMASKMarek Olšák2016-08-291-0/+1
* svga: minor whitespace, etc clean-ups in svga_pipe_misc.cBrian Paul2016-08-261-26/+23
* svga: move some code in svga_propagate_surface()Brian Paul2016-08-261-18/+19
* svga: simplify surface propagation code in svga_set_framebuffer_state()Brian Paul2016-08-261-12/+4
* svga: add some comments in the svga_surface structBrian Paul2016-08-261-0/+16
* svga: use new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-261-18/+3
* svga: add new svga_check_sampler_framebuffer_resource_collision()Brian Paul2016-08-262-1/+36
* svga: remove assertions in svga_surface cast wrappersBrian Paul2016-08-261-2/+0
* svga: minor code simplification in svga_texture_transfer_unmap()Brian Paul2016-08-261-2/+1
* svga: reformat some expressions in svga_texture_transfer_map()Brian Paul2016-08-261-3/+3
* svga: remove duplicated variable in svga_texture_transfer_map()Brian Paul2016-08-261-1/+0
* svga: move some assignments in svga_texture_transfer_map()Brian Paul2016-08-261-4/+4
* svga: minor simplifications in svga_texture_transfer_map()Brian Paul2016-08-261-9/+9
* svga: minor reformatting of svga_texture() cast wrapperBrian Paul2016-08-261-1/+2
* svga: rewrite svga_buffer() cast wrapperBrian Paul2016-08-261-6/+4
* svga: remove local variable in create_backed_surface_view()Brian Paul2016-08-261-7/+4
* r600: increase performance for DRI PRIME offloading if 2nd GPU is Evergreen+Mario Kleiner2016-08-261-0/+19
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-261-0/+49
* radeonsi: disable CE on SI + AMDGPUMarek Olšák2016-08-261-1/+3
* gallium/radeon: add a driver query for AMDGPU_INFO_NUM_EVICTIONSMarek Olšák2016-08-263-2/+8
* radeonsi: fix printing shaders and states on a VM faultMarek Olšák2016-08-261-1/+3
* radeonsi: increase performance for DRI PRIME offloading if 2nd GPU is CIK or VIMarek Olšák2016-08-261-0/+19
* radeonsi: enable SDMA on CIKMarek Olšák2016-08-261-4/+0
* gallium/radeon: increase priority for shader binariesMarek Olšák2016-08-262-2/+2
* gallium/radeon: merge USER_SHADER and INTERNAL_SHADER priority flagsMarek Olšák2016-08-268-15/+13
* svga: fix regression related to srgbNeha Bhende2016-08-261-0/+12
* svga: use local variable blit instead of pointerNeha Bhende2016-08-261-29/+30
* svga: s/INDEX_0D/INDEX_IMMEDIATE32/Brian Paul2016-08-261-1/+1
* svga: add comment about unsupported blend modesBrian Paul2016-08-261-0/+3
* svga: fix ordering of mksstats counter stringsCharmaine Lee2016-08-261-1/+1
* svga: avoid emitting redundant SetShaderResource commandCharmaine Lee2016-08-264-34/+63
* svga: add a cleanup function to clean up sampler stateCharmaine Lee2016-08-263-11/+22
* svga: loosen the condition to flush in get_query_result_vgpu10()Brian Paul2016-08-261-1/+1
* svga: fix vgpu10 query fencingBrian Paul2016-08-261-11/+11
* svga: avoid emitting redundant DXSetSamplers commandCharmaine Lee2016-08-262-8/+25
* svga: enable ARB_clear_texture extension in the driver.Neha Bhende2016-08-261-1/+2
* svga: define svga_clear() in svga_init_clear_functions()Neha Bhende2016-08-263-11/+2
* svga: add svga_init_clear_functions()Neha Bhende2016-08-263-0/+6
* svga: add new function svga_clear_texture()Neha Bhende2016-08-261-0/+188
* svga: add new begin_blit()Neha Bhende2016-08-261-9/+18
* svga: add opt to the list of valid build typesCharmaine Lee2016-08-261-0/+2
* svga: add guest statistic gathering interfaceCharmaine Lee2016-08-2630-85/+448
* svga: fix indirect non-indexable temp accessCharmaine Lee2016-08-261-2/+25
* nir: Change nir_shader_get_entrypoint to return an impl.Kenneth Graunke2016-08-251-1/+1
* vc4: Add support for fddx/fddyEric Anholt2016-08-251-0/+52
* vc4: Add register allocation support for MUL output rotation.Eric Anholt2016-08-252-0/+14