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drivers
Commit message (
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Author
Age
Files
Lines
*
swr: fix support for inverted depth scales
Ilia Mirkin
2016-11-09
1
-7
/
+3
*
swr: [rasterizer jitter] fix logic op to work with unorm/snorm
Ilia Mirkin
2016-11-09
1
-17
/
+65
*
vc4: Clamp the shadow comparison value.
Eric Anholt
2016-11-09
1
-0
/
+9
*
vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched.
Eric Anholt
2016-11-09
1
-0
/
+12
*
vc4: Print a reg pressure estimate in our reg allocation failure dump.
Eric Anholt
2016-11-09
1
-0
/
+5
*
vc4: Don't abort when a shader compile fails.
Eric Anholt
2016-11-09
6
-8
/
+32
*
llvmpipe: Fix build after removal of deprecated attribute API v2
Aaron Watry
2016-11-09
2
-3
/
+2
*
gallivm: Fix build after removal of deprecated attribute API v3
Tom Stellard
2016-11-09
2
-44
/
+49
*
swr: disable logic op when the rt format is float or srgb
Ilia Mirkin
2016-11-08
1
-0
/
+6
*
swr: fix AND_INVERTED logic op conversion
Ilia Mirkin
2016-11-08
1
-1
/
+1
*
swr: add support for EXT_depth_bounds_test
Ilia Mirkin
2016-11-08
2
-1
/
+7
*
swr: [rasterizer core] set depth hottile when depth bounds test enabled
Ilia Mirkin
2016-11-08
1
-1
/
+3
*
swr: allow alphatest without blend or logicop
Tim Rowley
2016-11-08
1
-1
/
+2
*
nvc0: simplify draw parameters upload for vertex shaders
Samuel Pitoiset
2016-11-07
1
-8
/
+6
*
nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXX
Samuel Pitoiset
2016-11-05
1
-56
/
+56
*
gm107/ir: emit RED instead of ATOM when no dst
Samuel Pitoiset
2016-11-05
1
-1
/
+28
*
vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
Eric Anholt
2016-11-04
1
-1
/
+1
*
vc4: Make sure that vertex shader texture2D() calls use LOD 0.
Eric Anholt
2016-11-04
1
-0
/
+10
*
radeonsi: fix vertex fetches for 2_10_10_10 formats
Nicolai Hähnle
2016-11-04
5
-6
/
+78
*
radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
Marek Olšák
2016-11-04
1
-1
/
+3
*
radeonsi: enable GLSL 4.50
Nicolai Hähnle
2016-11-04
1
-1
/
+1
*
vc4: Add miptree/texture state support for ETC1 compressed textures.
Eric Anholt
2016-11-03
5
-1
/
+33
*
vc4: Fix use of undefined values since the ralloc zeroing changes.
Eric Anholt
2016-11-03
1
-6
/
+11
*
svga: move svga_mark_surfaces_dirty() prototype to svga_surface.h
Brian Paul
2016-11-03
3
-10
/
+4
*
svga: whitespace / formatting clean-up in svga_context.c
Brian Paul
2016-11-03
1
-28
/
+34
*
svga: collect stats for time spent in svga_context_finish()
Brian Paul
2016-11-03
1
-0
/
+4
*
svga: invalidate new surface before it is bound to a render target view
Charmaine Lee
2016-11-03
6
-3
/
+42
*
Revert "svga: use untyped surface formats in most cases"
Charmaine Lee
2016-11-03
1
-7
/
+4
*
svga: allow quad blit for more formats
Charmaine Lee
2016-11-03
1
-1
/
+136
*
svga: create BGRX render target view for BGRX_UNORM surface
Charmaine Lee
2016-11-03
1
-1
/
+2
*
svga: add a helper function to check for typeless format
Charmaine Lee
2016-11-03
2
-0
/
+34
*
svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atom
Brian Paul
2016-11-03
1
-0
/
+1
*
svga: allow copy_region if sample counts match
Charmaine Lee
2016-11-03
1
-4
/
+10
*
svga: set rendered-to flag after updating the texture using PredCopyRegion
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: add can_use_upload flag
Charmaine Lee
2016-11-03
2
-31
/
+37
*
svga: fix texture upload path condition
Charmaine Lee
2016-11-03
1
-30
/
+60
*
svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...
Charmaine Lee
2016-11-03
1
-0
/
+4
*
svga: Add render_condition boolean flag in struct svga_context
Neha Bhende
2016-11-03
3
-1
/
+6
*
svga: Allow DXPredCopyRegion for depth_and_stencil formats.
Neha Bhende
2016-11-03
1
-4
/
+5
*
svga: fix memory leak in svga_clear_texture()
Neha Bhende
2016-11-03
1
-2
/
+7
*
svga: Implement the pipe clear_render_target functionality v2
Thomas Hellstrom
2016-11-03
4
-1
/
+138
*
svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE support
Charmaine Lee
2016-11-03
2
-0
/
+22
*
radeonsi: generate GS prolog to (partially) fix triangle strip adjacency rota...
Nicolai Hähnle
2016-11-03
6
-4
/
+149
*
radeonsi: remove si_shader_context::is_gs_copy_shader
Nicolai Hähnle
2016-11-03
2
-8
/
+4
*
radeonsi: make the GS copy shader owned by the GS selector
Nicolai Hähnle
2016-11-03
4
-20
/
+31
*
radeonsi: si_shader_vs only depends on the GS selector
Nicolai Hähnle
2016-11-03
1
-2
/
+2
*
radeonsi: si_vgt_gs_mode only depends on the selector
Nicolai Hähnle
2016-11-03
1
-3
/
+3
*
radeonsi: make si_generate_gs_copy_shader usable as a standalone function
Nicolai Hähnle
2016-11-03
1
-36
/
+43
*
radeonsi: unify the si_compile_* functions for prologs and epilogs
Nicolai Hähnle
2016-11-03
1
-178
/
+61
*
radeonsi: get rid of no_{prolog,epilog}
Nicolai Hähnle
2016-11-03
2
-153
/
+80
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