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* swr: fix support for inverted depth scalesIlia Mirkin2016-11-091-7/+3
* swr: [rasterizer jitter] fix logic op to work with unorm/snormIlia Mirkin2016-11-091-17/+65
* vc4: Clamp the shadow comparison value.Eric Anholt2016-11-091-0/+9
* vc4: Don't pair up TLB scoreboard locking instructions early in QPU sched.Eric Anholt2016-11-091-0/+12
* vc4: Print a reg pressure estimate in our reg allocation failure dump.Eric Anholt2016-11-091-0/+5
* vc4: Don't abort when a shader compile fails.Eric Anholt2016-11-096-8/+32
* llvmpipe: Fix build after removal of deprecated attribute API v2Aaron Watry2016-11-092-3/+2
* gallivm: Fix build after removal of deprecated attribute API v3Tom Stellard2016-11-092-44/+49
* swr: disable logic op when the rt format is float or srgbIlia Mirkin2016-11-081-0/+6
* swr: fix AND_INVERTED logic op conversionIlia Mirkin2016-11-081-1/+1
* swr: add support for EXT_depth_bounds_testIlia Mirkin2016-11-082-1/+7
* swr: [rasterizer core] set depth hottile when depth bounds test enabledIlia Mirkin2016-11-081-1/+3
* swr: allow alphatest without blend or logicopTim Rowley2016-11-081-1/+2
* nvc0: simplify draw parameters upload for vertex shadersSamuel Pitoiset2016-11-071-8/+6
* nvc0: get rid of NVE4_COMPUTE_MP_PM_{A,B}_SIGSEL_XXXSamuel Pitoiset2016-11-051-56/+56
* gm107/ir: emit RED instead of ATOM when no dstSamuel Pitoiset2016-11-051-1/+28
* vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.Eric Anholt2016-11-041-1/+1
* vc4: Make sure that vertex shader texture2D() calls use LOD 0.Eric Anholt2016-11-041-0/+10
* radeonsi: fix vertex fetches for 2_10_10_10 formatsNicolai Hähnle2016-11-045-6/+78
* radeonsi: fix an assertion failure in si_decompress_sampler_color_texturesMarek Olšák2016-11-041-1/+3
* radeonsi: enable GLSL 4.50Nicolai Hähnle2016-11-041-1/+1
* vc4: Add miptree/texture state support for ETC1 compressed textures.Eric Anholt2016-11-035-1/+33
* vc4: Fix use of undefined values since the ralloc zeroing changes.Eric Anholt2016-11-031-6/+11
* svga: move svga_mark_surfaces_dirty() prototype to svga_surface.hBrian Paul2016-11-033-10/+4
* svga: whitespace / formatting clean-up in svga_context.cBrian Paul2016-11-031-28/+34
* svga: collect stats for time spent in svga_context_finish()Brian Paul2016-11-031-0/+4
* svga: invalidate new surface before it is bound to a render target viewCharmaine Lee2016-11-036-3/+42
* Revert "svga: use untyped surface formats in most cases"Charmaine Lee2016-11-031-7/+4
* svga: allow quad blit for more formatsCharmaine Lee2016-11-031-1/+136
* svga: create BGRX render target view for BGRX_UNORM surfaceCharmaine Lee2016-11-031-1/+2
* svga: add a helper function to check for typeless formatCharmaine Lee2016-11-032-0/+34
* svga: add SVGA_NEW_FRAME_BUFFER to svga_hw_tss_binding state atomBrian Paul2016-11-031-0/+1
* svga: allow copy_region if sample counts matchCharmaine Lee2016-11-031-4/+10
* svga: set rendered-to flag after updating the texture using PredCopyRegionCharmaine Lee2016-11-031-0/+4
* svga: add can_use_upload flagCharmaine Lee2016-11-032-31/+37
* svga: fix texture upload path conditionCharmaine Lee2016-11-031-30/+60
* svga: set rendered_to flag with texture uploaded using TransferFromBuffer com...Charmaine Lee2016-11-031-0/+4
* svga: Add render_condition boolean flag in struct svga_contextNeha Bhende2016-11-033-1/+6
* svga: Allow DXPredCopyRegion for depth_and_stencil formats.Neha Bhende2016-11-031-4/+5
* svga: fix memory leak in svga_clear_texture()Neha Bhende2016-11-031-2/+7
* svga: Implement the pipe clear_render_target functionality v2Thomas Hellstrom2016-11-034-1/+138
* svga: add SVGA_3D_CMD_INVALIDATE_GB_SURFACE supportCharmaine Lee2016-11-032-0/+22
* radeonsi: generate GS prolog to (partially) fix triangle strip adjacency rota...Nicolai Hähnle2016-11-036-4/+149
* radeonsi: remove si_shader_context::is_gs_copy_shaderNicolai Hähnle2016-11-032-8/+4
* radeonsi: make the GS copy shader owned by the GS selectorNicolai Hähnle2016-11-034-20/+31
* radeonsi: si_shader_vs only depends on the GS selectorNicolai Hähnle2016-11-031-2/+2
* radeonsi: si_vgt_gs_mode only depends on the selectorNicolai Hähnle2016-11-031-3/+3
* radeonsi: make si_generate_gs_copy_shader usable as a standalone functionNicolai Hähnle2016-11-031-36/+43
* radeonsi: unify the si_compile_* functions for prologs and epilogsNicolai Hähnle2016-11-031-178/+61
* radeonsi: get rid of no_{prolog,epilog}Nicolai Hähnle2016-11-032-153/+80