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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS
Emil Velikov
2015-04-22
6
-14
/
+9
*
ilo: remove unused include from Android.mk
Emil Velikov
2015-04-22
1
-3
/
+0
*
freedreno/a3xx: enable polymode setting with non-fill modes
Ilia Mirkin
2015-04-18
1
-0
/
+4
*
freedreno/a3xx: fix integer and 32-bit float border colors
Ilia Mirkin
2015-04-18
1
-1
/
+30
*
freedreno/a3xx: add support for float R/RG render targets
Ilia Mirkin
2015-04-18
1
-4
/
+6
*
freedreno/ir3/nir: few little fixes
Rob Clark
2015-04-17
1
-21
/
+28
*
freedreno/ir3/nir: lower if/else
Rob Clark
2015-04-17
6
-8
/
+381
*
freedreno/a4xx: support for large shaders
Rob Clark
2015-04-17
1
-3
/
+26
*
freedreno: update generated headers
Rob Clark
2015-04-17
8
-42
/
+354
*
freedreno/ir3/nir: UBO support
Rob Clark
2015-04-17
2
-0
/
+52
*
freedreno/ir3: move out helper
Rob Clark
2015-04-17
2
-24
/
+23
*
freedreno/a4xx: sysvals and UBOs
Rob Clark
2015-04-17
3
-24
/
+56
*
radeonsi: add a debug option to compile shaders when they're created
Marek Olšák
2015-04-16
3
-0
/
+6
*
radeonsi: remove bogus r600-- triple
Emil Velikov
2015-04-16
1
-2
/
+0
*
r600g/sb: Skip empty ALU clause while scheduling
Glenn Kennard
2015-04-16
1
-0
/
+3
*
vc4: Don't try to use color load/stores to blit across format changes.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Don't try to use color load/stores to do depth/stencil blits.
Eric Anholt
2015-04-15
1
-0
/
+3
*
vc4: Update the shadow texture for public textures on every draw.
Eric Anholt
2015-04-15
3
-7
/
+20
*
vc4: Hook up VC4_DEBUG=perf to some useful printfs.
Eric Anholt
2015-04-15
3
-1
/
+16
*
radeon/llvm: Improve codegen for KILL_IF
Tom Stellard
2015-04-14
1
-0
/
+29
*
radeon/llvm: Run LLVM's instruction combining pass
Tom Stellard
2015-04-14
1
-0
/
+1
*
radeonsi: Add header and footer to shader stat dump
Tom Stellard
2015-04-14
1
-2
/
+4
*
vc4: Add a blitter path using just the render thread.
Eric Anholt
2015-04-13
1
-0
/
+127
*
vc4: Allow submitting jobs with no bin CL in validation.
Eric Anholt
2015-04-13
4
-11
/
+19
*
vc4: Move the blit code to a separate file.
Eric Anholt
2015-04-13
4
-64
/
+92
*
vc4: Separate out a bit of code for submitting jobs to the kernel.
Eric Anholt
2015-04-13
4
-90
/
+139
*
vc4: When asked to sample from a raster texture, make a shadow tiled copy.
Eric Anholt
2015-04-13
1
-2
/
+9
*
vc4: Fix off-by-one in branch target validation.
Eric Anholt
2015-04-13
1
-1
/
+1
*
vc4: Use NIR-level lowering for idiv.
Eric Anholt
2015-04-13
1
-11
/
+1
*
vc4: Add a bunch of type conversions.
Eric Anholt
2015-04-13
1
-0
/
+12
*
vc4: Use the blit interface for updating shadow textures.
Eric Anholt
2015-04-13
1
-13
/
+31
*
vc4: Remove dead fields from vc4_surface.
Eric Anholt
2015-04-13
1
-3
/
+0
*
vc4: Skip sending down the clear colors if not clearing.
Eric Anholt
2015-04-13
1
-5
/
+7
*
vc4: Sync with kernel changes to relax BCL versus RCL validation.
Eric Anholt
2015-04-13
1
-22
/
+3
*
vc4: Fix another space allocation mistake.
Eric Anholt
2015-04-13
1
-0
/
+1
*
vc4: Add missed accounting for the size of the semaphore.
Eric Anholt
2015-04-13
1
-0
/
+2
*
freedreno/ir3/nir: couple little fixes
Rob Clark
2015-04-11
1
-2
/
+10
*
freedreno/ir3/nir: handle system values
Rob Clark
2015-04-11
1
-3
/
+50
*
freedreno/ir3/nir: handle txs and query_levels tex ops
Rob Clark
2015-04-11
1
-4
/
+81
*
freedreno/ir3/nir: split out tex helpers
Rob Clark
2015-04-11
1
-34
/
+72
*
freedreno/ir3/nir: simplify emit_tex()
Rob Clark
2015-04-11
2
-61
/
+66
*
freedreno/ir3/cp: handle indirect properly
Rob Clark
2015-04-11
1
-13
/
+20
*
freedreno/ir3/sched: avoid getting stuck on addr conflicts
Rob Clark
2015-04-11
1
-32
/
+42
*
freedreno/ir3/nir: add variable-indexing support
Rob Clark
2015-04-11
1
-16
/
+204
*
freedreno/ir3/asm: change assert to warning
Rob Clark
2015-04-11
1
-1
/
+4
*
freedreno/ir3/nir: set first_driver_param
Rob Clark
2015-04-11
1
-0
/
+2
*
freedreno/ir3/cp: support to swap mad src's
Rob Clark
2015-04-11
4
-9
/
+43
*
gallivm: don't use control flow when doing indirect constant buffer lookups
Roland Scheidegger
2015-04-09
1
-2
/
+4
*
r600g/sb: Enable SB for geometry shaders
Glenn Kennard
2015-04-08
11
-16
/
+55
*
r600g/sb: Update last_cf for loops
Glenn Kennard
2015-04-08
1
-0
/
+8
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