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* gallium/ddebug: automake: sort sources alphabeticallyEmil Velikov2015-10-081-2/+2
* radeonsi: fix a GS hang on VIMarek Olšák2015-10-072-0/+19
* radeonsi: remove TC L2 cache flush for index buffers on VIMarek Olšák2015-10-071-3/+3
* svga: whitespace fixes in svga_sampler_view.cBrian Paul2015-10-071-8/+16
* svga: whitespace fixes in svga_resource_buffer.cBrian Paul2015-10-071-26/+27
* svga: round UBO constant buffer size up/down to multiple of 16 bytesBrian Paul2015-10-071-0/+18
* nouveau: make sure there's always room to emit a fenceIlia Mirkin2015-10-074-2/+8
* vc4: use nir two-sided-color loweringBoyan Ding2015-10-062-24/+2
* vc4: Fix a leak of the last color read/write surface on context destroy.Eric Anholt2015-10-061-0/+3
* vc4: Fix a memory leak in the simulator case.Eric Anholt2015-10-061-1/+6
* nv30: always go through translate module on big-endianIlia Mirkin2015-10-041-0/+4
* nv30: pretend to have packed texture/surface formatsIlia Mirkin2015-10-041-12/+12
* radeonsi: enable PIPE_CAP_FORCE_PERSAMPLE_INTERPMarek Olšák2015-10-031-1/+1
* radeonsi: do force_persample_interp in shaders for non-trivial casesMarek Olšák2015-10-033-19/+117
* radeonsi: implement the simple case of force_persample_interpMarek Olšák2015-10-034-1/+37
* radeonsi: move SPI_PS_INPUT_ENA/ADDR registers to a separate stateMarek Olšák2015-10-034-14/+29
* gallium: add per-sample interpolation control into rasterizer statOAeMarek Olšák2015-10-0313-0/+13
* r600g: only do depth-only or stencil-only in-place decompressionMarek Olšák2015-10-034-12/+43
* radeonsi: only do depth-only or stencil-only in-place decompressionMarek Olšák2015-10-033-10/+34
* gallium/radeon: add separate stencil level dirty flagsMarek Olšák2015-10-036-5/+12
* radeonsi: dump buffer lists while debuggingMarek Olšák2015-10-034-1/+131
* winsys/amdgpu: add winsys function cs_get_buffer_listMarek Olšák2015-10-031-0/+16
* gallium/radeon: stop using "reloc" in a few placesMarek Olšák2015-10-038-29/+28
* gallium/radeon: tell the winsys the exact resource binding typesMarek Olšák2015-10-0322-122/+165
* radeonsi: add an option for debugging VM faultsMarek Olšák2015-10-036-0/+124
* radeonsi: move dumping the last IB into its own functionMarek Olšák2015-10-031-23/+28
* ddebug: separate creation of debug filesMarek Olšák2015-10-033-28/+74
* radeon/llvm: Initialize gallivm targets when initializing the AMDGPU target v2Tom Stellard2015-10-021-0/+2
* gallium/radeon: Use call_once() when initailizing LLVM targetsTom Stellard2015-10-021-13/+12
* nouveau: wait to unref the transfer's bo until it's no longer usedIlia Mirkin2015-09-281-2/+3
* nouveau: delay deleting buffer with unflushed fenceIlia Mirkin2015-09-282-2/+10
* nouveau: be more careful about freeing temporary transfer buffersIlia Mirkin2015-09-285-4/+30
* radeonsi: add scratch buffer to the buffer list when it's re-allocatedMarek Olšák2015-09-261-0/+1
* radeon/vce: fix vui time_scale zero errorLeo Liu2015-09-251-0/+3
* android: radeonsi: fix sid_tables.h missing LOCAL_MODULE_CLASSMauro Rossi2015-09-241-0/+1
* gallium/radeon: remove the percentage symbol from HUD temperatureBenjamin Bellec2015-09-241-1/+1
* radeonsi: handle dummy constant buffer allocation failureMarek Olšák2015-09-241-0/+2
* radeonsi: don't forget to update scratch relocations for LS, HS, ES shadersMarek Olšák2015-09-241-2/+6
* radeonsi: skip drawing if updating the scratch buffer failsMarek Olšák2015-09-241-14/+49
* radeonsi: skip drawing if PS fails to compile or uploadMarek Olšák2015-09-241-12/+3
* radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or uploadMarek Olšák2015-09-241-7/+23
* radeonsi: handle fixed-func TCS shader create failureMarek Olšák2015-09-241-2/+5
* radeonsi: handle shader precompile failuresMarek Olšák2015-09-241-1/+6
* radeonsi: skip drawing if GS ring allocations failMarek Olšák2015-09-241-1/+10
* radeonsi: skip drawing if the tess factor ring allocation failsMarek Olšák2015-09-243-5/+12
* radeonsi: add malloc fail paths to si_create_shader_stateMarek Olšák2015-09-241-0/+8
* radeonsi: report alloc failure from si_shader_binary_readMarek Olšák2015-09-241-1/+4
* gallium/radeon: add a fail path for depth MSAA texture readbackMarek Olšák2015-09-241-0/+5
* gallium/radeon: handle buffer alloc failures in r600_draw_rectangleMarek Olšák2015-09-241-0/+3
* gallium/radeon: handle buffer_map staging buffer failures betterMarek Olšák2015-09-241-4/+3