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* radeon/llvm: Use alloca instructions for larger arraysTom Stellard2016-07-062-25/+151
* radeon/llvm: Add helpers for loading and storing data from arrays.Tom Stellard2016-07-061-10/+41
* radeon/llvm: Remove uses_temp_indirect_addressing() functionTom Stellard2016-07-061-23/+1
* gallium/radeon: add depth/stencil_adjusted output to surface computationNicolai Hähnle2016-07-062-2/+10
* gallium/radeon: allocate only the required plane for flushed depthNicolai Hähnle2016-07-061-3/+34
* radeonsi: decompress to flushed depth texture when requiredNicolai Hähnle2016-07-061-29/+103
* radeonsi: extract DB->CB copy logic into its own functionNicolai Hähnle2016-07-061-36/+61
* radeonsi: sample from flushed depth texture when requiredNicolai Hähnle2016-07-062-8/+46
* gallium/radeon: replace is_flushing_texture with db_compatibleNicolai Hähnle2016-07-069-19/+24
* gallium/radeon: add can_sample_z/s flags for texturesNicolai Hähnle2016-07-065-24/+34
* radeonsi: correctly mark levels of 3D textures as fully decompressedNicolai Hähnle2016-07-061-2/+2
* gallium/radeon/winsyses: remove unused stencil_offsetNicolai Hähnle2016-07-061-1/+0
* gallium/radeon: remove redundant null-pointer checkNicolai Hähnle2016-07-061-2/+1
* gallium/radeon: print StencilLayout only onceNicolai Hähnle2016-07-061-2/+2
* gallium/radeon: flush stdout after printing texture informationNicolai Hähnle2016-07-061-0/+1
* svga: avoid emitting redundant DXSetRenderTargets commandCharmaine Lee2016-07-052-18/+32
* radeon/vce: update encRefPic addr and array mode to tiledLeo Liu2016-07-051-0/+1
* radeon/vce: increase cpb height alignmentLeo Liu2016-07-051-1/+1
* swr: automake: don't ship LLVM version specific generated sourcesEmil Velikov2016-07-051-2/+43
* nvc0/ir: rename NVE4_SU_INFO_XXX to NVC0_SU_INFO_XXXSamuel Pitoiset2016-07-051-49/+49
* nvc0/ir: reset the base offset for indirect images accessesSamuel Pitoiset2016-07-051-2/+4
* gm107/ir: fix sign bit emission for FADD32ISamuel Pitoiset2016-07-051-3/+6
* vc4: Regularize instruction emit macrosEric Anholt2016-07-042-39/+50
* vc4: Enable dead CF elimination.Eric Anholt2016-07-041-0/+1
* vc4: Optimize out redundant SF updates.Eric Anholt2016-07-042-6/+78
* vc4: Move SF removal to a separate peephole pass.Eric Anholt2016-07-045-17/+85
* vc4: DCE instructions with a NULL destination.Eric Anholt2016-07-041-2/+3
* vc4: Mark texturing setup instructions as having side effects.Eric Anholt2016-07-041-5/+5
* vc4: Fix a pasteo in scheduling condition flag usage.Eric Anholt2016-07-041-1/+1
* vc4: Drop the dead QIR_PACK() macro.Eric Anholt2016-07-041-8/+0
* radeonsi: do compilation from si_create_shader_selector asynchronouslyMarek Olšák2016-07-054-7/+58
* radeonsi: don't lock shader cache mutex during compilationMarek Olšák2016-07-051-6/+16
* radeonsi: separate the compilation chunk of si_create_shader_selectorMarek Olšák2016-07-053-80/+110
* radeonsi: move LLVMTargetMachineRef creation to a separate functionMarek Olšák2016-07-051-14/+18
* gallium/radeon: add and use radeon_info::max_alloc_size (v2)Marek Olšák2016-07-054-10/+10
* radeonsi: print LLVM IRs to ddebug logsMarek Olšák2016-07-056-1/+26
* radeonsi: enable string markers and record apitrace call numbersMarek Olšák2016-07-053-1/+24
* ddebug: add an option to dump info about a specific apitrace callMarek Olšák2016-07-053-3/+29
* ddebug: implement pipe_context::generate_mipmapMarek Olšák2016-07-051-1/+52
* ddebug: record and dump apitrace call numbersMarek Olšák2016-07-054-1/+31
* ddebug: implement emit_string_markerMarek Olšák2016-07-051-3/+10
* gallium/radeon: remove unused code - radeon_llvm_util.*Marek Olšák2016-07-055-169/+0
* radeonsi: keep using v_rcp_f32 for division in future LLVM (v2)Marek Olšák2016-07-052-2/+30
* radeonsi: remove an obsolete commentMarek Olšák2016-07-051-5/+0
* radeonsi: don't interpolate colors if flatshading is enabledMarek Olšák2016-07-053-2/+14
* radeonsi: enable the barycentric optimization in all casesMarek Olšák2016-07-053-18/+125
* radeonsi: compute only one set of interpolation (i,j) when MSAA is disabledMarek Olšák2016-07-053-3/+88
* radeonsi: split ps.prolog.force_persample_interp into persp and linear bitsMarek Olšák2016-07-053-45/+64
* radeonsi: don't dump the shader key for non-monolithic shaders earlyMarek Olšák2016-07-051-1/+2
* r600g: Add double precision FMA opsJan Vesely2016-07-051-0/+2