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* llvmpipe: SRGB textures not supported yetBrian Paul2010-02-241-1/+0
* llvmpipe: vertex shader textures not supported yetBrian Paul2010-02-241-1/+1
* r300: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-16/+4
* llvmpipe: Update for UTIL_FORMAT_LAYOUT_xxx changes.José Fonseca2010-02-242-7/+5
* i915g: fix a commentBrian Paul2010-02-241-1/+1
* llvmpipe: Fix breakeage.José Fonseca2010-02-241-24/+13
* llvmpipe: Handle correctly 24bit formats.José Fonseca2010-02-241-44/+46
* llvmpipe: Kill unused UTIL_FORMAT_LAYOUT_SCALAR.José Fonseca2010-02-241-4/+2
* llvmpipe: add lp_tile_image.c to sourcesBrian Paul2010-02-232-0/+2
* llvmpipe: whole image tile/untile functionsBrian Paul2010-02-232-0/+183
* llvmpipe: remove Z16 format override hackBrian Paul2010-02-231-6/+0
* llvmpipe: Z16 format is not supportedBrian Paul2010-02-231-0/+4
* llvmpipe: added assertions to verify that scene is emptyBrian Paul2010-02-232-0/+5
* llvmpipe: added some assertionsBrian Paul2010-02-231-0/+3
* r300g: fix texture swizzling for the SRGB formatsMarek Olšák2010-02-241-4/+20
* i965g: Add fallthrough comments in switch statement.Vinson Lee2010-02-221-3/+3
* r300g: fix draw_elements for "start" != 0Marek Olšák2010-02-231-7/+2
* svga: Upload user buffers only once.José Fonseca2010-02-224-29/+46
* svga: Fix the guest offset of piecewise buffer DMAs.José Fonseca2010-02-223-7/+9
* svga: Emit a scalar rcp in shadow maps.José Fonseca2010-02-221-4/+4
* svga: Don't emit zero writemasks.José Fonseca2010-02-222-28/+39
* svga: Upload the dirty ranges instead of the whole buffer.José Fonseca2010-02-221-45/+48
* svga: Break uploads of big buffers into smaller pieces.José Fonseca2010-02-222-22/+147
* svga: Note ranges even when there is no hardware buffer around.José Fonseca2010-02-221-5/+2
* svga: Further cleanup/comment svga buffer code.José Fonseca2010-02-222-112/+142
* svga: Temporarily create a sw vertex buf when failed to create a hw buf.José Fonseca2010-02-221-7/+20
* svga: Remove unused buffer download code.José Fonseca2010-02-222-45/+0
* svga: Prevent buffer overflow in buffer ranges.José Fonseca2010-02-221-8/+54
* svga: Fix PIPE_LOGICOP_INVERT.José Fonseca2010-02-221-6/+1
* i965g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
* i915g: added missing texture cap queriesBrian Paul2010-02-221-0/+4
* Revert "r300g: rebuild winsys/pipe buffer handling and add buffer map"Dave Airlie2010-02-2214-600/+101
* r300g: rebuild winsys/pipe buffer handling and add buffer mapDave Airlie2010-02-2214-101/+600
* r3OOg: support rendering of more than 65535 vertices per draw call (almost)Marek Olšák2010-02-222-29/+83
* i965g: Fix memory leak.Vinson Lee2010-02-211-1/+2
* r300g: Remove unnecessary header.Vinson Lee2010-02-211-1/+0
* r300g: precompute framebuffer register valuesMarek Olšák2010-02-216-220/+250
* r300g: add all missing colorbuffer formatsMarek Olšák2010-02-212-83/+165
* r300g: make r300_translate_texformat privateMarek Olšák2010-02-213-235/+246
* r300g: re-enable SRGB formatsMarek Olšák2010-02-211-1/+2
* i965g: Remove dead code.Vinson Lee2010-02-211-2/+0
* i965g: Fix assertions that were always true.Vinson Lee2010-02-211-4/+10
* i965g: Fix use of out-of-scope variable.Vinson Lee2010-02-211-8/+7
* r300g: fix rendering into the L8 and A8 texture formatsMarek Olšák2010-02-191-2/+2
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-1/+1
* Revert "r300g: remove L8_UNORM from colorbuffer formats"Corbin Simpson2010-02-191-0/+1
* r300g: remove L8_UNORM from colorbuffer formatsMarek Olšák2010-02-191-1/+0
* softpipe: fix depth testing problemsBrian Paul2010-02-181-36/+53
* softpipe: comments and whitespace fixesBrian Paul2010-02-181-7/+8
* softpipe: const qualifiers, commentsBrian Paul2010-02-181-3/+3