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gallium
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drivers
Commit message (
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Author
Age
Files
Lines
*
trace: Fix set_index_buffer and draw_vbo tracing.
José Fonseca
2010-09-29
3
-19
/
+42
*
r600g: more cleanup
Jerome Glisse
2010-09-29
10
-208
/
+225
*
r600g: Update SConscript.
Vinson Lee
2010-09-29
1
-4
/
+6
*
r600g: cleanup
Jerome Glisse
2010-09-29
10
-1075
/
+914
*
r600g: Update SConscript.
Vinson Lee
2010-09-29
1
-7
/
+4
*
r300g: add support for formats beginning with X, like X8R8G8B8
Marek Olšák
2010-09-29
2
-12
/
+40
*
r600g: delete old path
Jerome Glisse
2010-09-29
22
-4795
/
+70
*
r600g: use a hash table instead of group
Jerome Glisse
2010-09-29
3
-467
/
+441
*
llvmpipe: Decouple sampler view and sampler state updates.
José Fonseca
2010-09-29
3
-13
/
+45
*
Revert "r600g: add initial vertex translate support."
Dave Airlie
2010-09-29
4
-239
/
+3
*
r600g: remove old assert from new codepath
Dave Airlie
2010-09-29
1
-2
/
+0
*
r600g: add initial vertex translate support.
Dave Airlie
2010-09-29
4
-3
/
+239
*
r600g: add evergreen texture border support to new path
Dave Airlie
2010-09-29
1
-1
/
+4
*
r600g: add back evergreen name.
Dave Airlie
2010-09-29
1
-1
/
+3
*
r600g: Cleaned up index buffer reference handling in the draw module.
Tilman Sauerbeck
2010-09-28
3
-4
/
+14
*
r600g: avoid rebuilding the vertex shader if no change to input format
Jerome Glisse
2010-09-28
2
-6
/
+12
*
r600g: suspend/resume occlusion query around clear/copy
Jerome Glisse
2010-09-28
2
-0
/
+10
*
r600g: fix remaining piglit issue in new design
Jerome Glisse
2010-09-28
2
-8
/
+32
*
r600g: use ptr for blit depth uncompress function
Jerome Glisse
2010-09-28
4
-1
/
+48
*
nv50: fix GP state bind and validate
Christoph Bumiller
2010-09-28
2
-1
/
+5
*
r600g: on evergreen the centroid isn't set in this register.
Dave Airlie
2010-09-28
2
-2
/
+0
*
r600g: fix db flush breaking config state
Dave Airlie
2010-09-28
1
-9
/
+9
*
r300g: fix swizzling of texture border color
Marek Olšák
2010-09-28
1
-34
/
+7
*
r300g: add support for 3D NPOT textures without mipmapping
Marek Olšák
2010-09-28
5
-25
/
+51
*
r300g: code cleanups
Marek Olšák
2010-09-28
1
-30
/
+25
*
softpipe: fix swizzling of texture border color
Brian Paul
2010-09-27
3
-3
/
+29
*
softpipe: allocate tile data on demand
Brian Paul
2010-09-27
2
-42
/
+113
*
r600g: fix routing btw vertex & pixel shader
Jerome Glisse
2010-09-27
3
-2
/
+18
*
r600g: fix pointsprite & resource unbinding
Jerome Glisse
2010-09-27
2
-2
/
+4
*
r600g: build packet header once
Jerome Glisse
2010-09-27
2
-0
/
+18
*
r600g: fix index buffer drawing
Jerome Glisse
2010-09-27
2
-3
/
+5
*
r600g: Fixed two texture surface leaks in r600_blit_uncompress_depth().
Tilman Sauerbeck
2010-09-27
1
-0
/
+3
*
r600g: add evergreen texture resource properly.
Dave Airlie
2010-09-27
2
-8
/
+13
*
r600g: Silence uninitialized variable warnings.
Vinson Lee
2010-09-26
1
-0
/
+5
*
r300g: fix macrotiling on R350
Marek Olšák
2010-09-26
1
-2
/
+2
*
r600g: use depth decompression in new path
Jerome Glisse
2010-09-26
2
-11
/
+53
*
r600g: move around variables to share depth uncompression code
Jerome Glisse
2010-09-26
3
-12
/
+11
*
r600g: set ENABLE_KILL on evergreen too
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
*
r600g: set ENABLE_KILL in the shader state in the new design
Bas Nieuwenhuizen
2010-09-26
1
-0
/
+8
*
r600g: disable early cull optimization when occlusion query running
Jerome Glisse
2010-09-26
1
-0
/
+1
*
r300g: Remove unused variable.
Vinson Lee
2010-09-26
1
-1
/
+0
*
r300g: fix glsl-fs-pointcoord
Dave Airlie
2010-09-26
4
-23
/
+28
*
softpipe: minor asst. clean-ups
Brian Paul
2010-09-25
2
-12
/
+11
*
softpipe: make clip state functions static
Brian Paul
2010-09-25
3
-26
/
+26
*
softpipe: make stream out state functions static
Brian Paul
2010-09-25
3
-24
/
+24
*
softpipe: make rasterizer state functions static
Brian Paul
2010-09-25
3
-16
/
+19
*
softpipe: make vertex state functions static
Brian Paul
2010-09-25
3
-22
/
+24
*
softpipe: make sampler state functions static
Brian Paul
2010-09-25
3
-59
/
+31
*
softpipe: make blend/stencil/depth functions static
Brian Paul
2010-09-25
3
-50
/
+44
*
softpipe: make shader-related functions static
Brian Paul
2010-09-25
3
-63
/
+58
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