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* nv30: avoid dangling references to deleted contextsIlia Mirkin2014-06-191-0/+3
* nv30: plug some memory leaks on screen destroy and shader compileIlia Mirkin2014-06-192-0/+7
* nv50: organize screen capsIlia Mirkin2014-06-191-67/+57
* nvc0: organize screen capsIlia Mirkin2014-06-191-61/+51
* nvc0: remove vport_int hack and instead use the usual state validationIlia Mirkin2014-06-193-11/+3
* r300g: don't advertize PIPE_FORMAT_B10G10R10X2_UNORM on < r500David Heidelberger2014-06-191-0/+1
* radeonsi: implement ARB_texture_query_lodMarek Olšák2014-06-192-25/+40
* radeonsi: pass ARB_conservative_depth parameters to the hardwareMarek Olšák2014-06-194-1/+29
* gallium: implement ARB_texture_query_levelsMarek Olšák2014-06-191-0/+3
* radeonsi: cosmetic changes in si_shader.cMarek Olšák2014-06-191-18/+13
* radeonsi: implement ARB_texture_gather and Gather functions from GLSL 4.00Marek Olšák2014-06-192-12/+123
* r600g: fix the max vertex shader input limitMarek Olšák2014-06-191-1/+1
* radeon/uvd: disable VC-1 simple/main on UVD 2.xGrigori Goronzy2014-06-181-1/+4
* radeonsi: add sampling of 4:2:2 subsampled texturesGrigori Goronzy2014-06-183-40/+71
* util/u_format: move utility function from r600gGrigori Goronzy2014-06-181-11/+1
* radeon/vce: set number of cpbs based on levelLeo Liu2014-06-182-5/+61
* radeon/vce: implement h264 level supportLeo Liu2014-06-181-1/+1
* nv50/ir: Remove NV50_SEMANTIC_VIEWPORTINDEXTobias Klausmann2014-06-162-2/+1
* nvc0: implement multiple viewports/scissors, enable ARB_viewport_arrayTobias Klausmann2014-06-167-63/+113
* nv50: make sure to mark first scissor dirty after blitIlia Mirkin2014-06-161-0/+1
* radeonsi: fixup sizes of shader resource and sampler arraysMarek Olšák2014-06-161-2/+2
* r600g/radeonsi: Remove default case from PIPE_COMPUTE_CAP_* switchMichel Dänzer2014-06-161-4/+3
* radeon/compute: Always report at least 1 compute unitTom Stellard2014-06-131-1/+1
* freedreno/a3xx: vtx formatsRob Clark2014-06-132-63/+79
* freedreno: update generated headersRob Clark2014-06-134-16/+23
* freedreno: try for more squarish tile dimensionsRob Clark2014-06-131-3/+9
* freedreno: fix for null texturesRob Clark2014-06-132-6/+10
* llvmpipe: increase number of queries which can be binned simultaneously to 64Roland Scheidegger2014-06-131-1/+1
* radeon/compute: Implement PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITSBruno Jiménez2014-06-131-0/+7
* r600g/compute: solve a bug introduced by 2e01b8b440c1402c88a2755d89f40292e1f3...Bruno Jiménez2014-06-121-1/+1
* softpipe: fix pt->resource assert placementDave Airlie2014-06-111-1/+1
* softpipe: enable AMD_vertex_shader_layer.Dave Airlie2014-06-111-1/+1
* softpipe: enable GLSL 3.30 support.Dave Airlie2014-06-111-1/+1
* softpipe: bump the softpipe geometry limitsDave Airlie2014-06-111-1/+1
* softpipe: add layered rendering support.Dave Airlie2014-06-117-9/+55
* softpipe: add layering to the surface tile cache.Dave Airlie2014-06-115-72/+112
* softpipe: add depth clamping support. (v2)Dave Airlie2014-06-112-6/+30
* r600g/compute: Use %u as the unsigned formatBruno Jiménez2014-06-101-1/+1
* r600g/compute: align items correctlyBruno Jiménez2014-06-101-4/+5
* r600g/compute: Cleanup of compute_memory_pool.hBruno Jiménez2014-06-101-15/+0
* r600g/compute: Tidy a bit compute_memory_finalize_pendingBruno Jiménez2014-06-101-12/+7
* r600g/compute: Add more NULL checksBruno Jiménez2014-06-102-8/+28
* r600g/compute: Adding checks for NULL after CALLOCBruno Jiménez2014-06-101-0/+8
* r600g/compute: Fixing a typo and some indentationBruno Jiménez2014-06-101-2/+2
* r600g,radeonsi: implement PIPE_QUERY_TIMESTAMP_DISJOINTDavid Heidelberger2014-06-101-0/+12
* gk110/ir: fix bfind emissionIlia Mirkin2014-06-071-1/+1
* gk110/ir: fix emitting constbuf file indexIlia Mirkin2014-06-071-2/+3
* gk110/ir: emit saturate flag on fadd when neededIlia Mirkin2014-06-061-0/+1
* gk110/ir: fix slct emissionIlia Mirkin2014-06-061-1/+1
* gk110/ir: fix interp mode emissionIlia Mirkin2014-06-061-1/+2