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* nv50: SGE/SLTBen Skeggs2008-06-291-11/+71
* nv50: small cleanupBen Skeggs2008-06-291-11/+16
* nv50: DPH, XPD, some TODOsBen Skeggs2008-06-291-0/+61
* nv50: fix EX2.. somehowBen Skeggs2008-06-291-1/+12
* nv50: big fuckup, fix itBen Skeggs2008-06-291-15/+60
* nv50: some fixes + MIN/MAXBen Skeggs2008-06-291-9/+39
* nv50: checkpoint: shader code now exceeds caps of "old" codeBen Skeggs2008-06-291-7/+272
* nv50: remove hardcoded fp stuffBen Skeggs2008-06-291-37/+8
* nv50: start using interpreter for fragprog too, not hardcoded passthroughBen Skeggs2008-06-293-14/+92
* nv50: drop the majority of the old shader code, reimplement, only MOV so far.Ben Skeggs2008-06-291-265/+146
* nv50: split code/data upload out, fp will use it later onBen Skeggs2008-06-291-15/+27
* nv50: DPHBen Skeggs2008-06-291-0/+12
* nv50: implement SUBBen Skeggs2008-06-291-19/+44
* nv50: fucking horrible hack, I really hate G8x shaders..Ben Skeggs2008-06-291-1/+10
* nv50: use "real" constbufs for shaders + tcb uploadsBen Skeggs2008-06-297-45/+90
* nv50: import current "state of the art" nv50 codeBen Skeggs2008-06-299-13/+1017
* nouveau: adapt to cpp->pf_block changesBen Skeggs2008-06-299-33/+58
* Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-2917-388/+253
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| * i915: Fix the last of the stride/pitch changesJakob Bornecrantz2008-06-271-9/+9
| * cell: Update for cpp removal.José Fonseca2008-06-272-63/+18
| * gallium: Drop pipe_texture->cpp and pipe_surface->cpp.José Fonseca2008-06-2714-320/+229
| * scons: Fix i965/xlib build.José Fonseca2008-06-271-0/+1
* | nv30: add context valuePatrice Mandin2008-06-241-0/+2
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-259-38/+79
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| * gallium: remove bad assertionBrian Paul2008-06-241-1/+0
| * i915: Added texture_blanket functionJakob Bornecrantz2008-06-241-0/+34
| * gallium: in softpipe_get_tex_surface() use the pitch specified in the softpip...Brian Paul2008-06-231-1/+1
| * i915: Add render and texture support for tiled texture and buffersJakob Bornecrantz2008-06-234-7/+16
| * gallium: change surface_copy()'s do_flip to booleanBrian Paul2008-06-234-4/+4
| * gallium: fix bad srcy coord if do_flipBrian Paul2008-06-233-3/+3
| * gallium: fix bad srcy coord if do_flipBrian Paul2008-06-231-4/+10
| * i915: Removed level_offset from i915_textureJakob Bornecrantz2008-06-232-19/+12
* | nv30: add state zsa, based on nv40 onePatrice Mandin2008-06-233-0/+24
* | nv30: add state viewport, based on nv40 onePatrice Mandin2008-06-233-0/+73
* | nv30: add state stipple, based on nv40 onePatrice Mandin2008-06-233-0/+42
* | nv30: add state scissor, based on nv40 onePatrice Mandin2008-06-233-0/+39
* | nv30: add state rasterizer, based on nv40 onePatrice Mandin2008-06-233-0/+25
* | nouveau: update for interface changes + hack around gallium x86_64 bustageBen Skeggs2008-06-2310-17/+26
* | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs2008-06-2331-451/+1024
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| * gallium: fix invalid call to draw_set_mapped_constant_buffer()Brian Paul2008-06-202-3/+3
| * gallium: fix some surface usage bugsBrian Paul2008-06-203-2/+21
| * i915: Fixed cubemap layoutsJakob Bornecrantz2008-06-191-3/+19
| * i915: Refractored and clean up i915_texture.cJakob Bornecrantz2008-06-191-128/+141
| * i915: Fix for s8_z24 textures not being shownJakob Bornecrantz2008-06-181-1/+1
| * i915: Max and Min lod now worksJakob Bornecrantz2008-06-173-17/+79
| * i915: Improved the not used tile codeJakob Bornecrantz2008-06-132-18/+36
| * i915: Fix offsets not being used for surface targetsJakob Bornecrantz2008-06-131-2/+2
| * i915: Fix most of the clear problemsJakob Bornecrantz2008-06-132-0/+2
| * i915: Messed up lineloop now worksJakob Bornecrantz2008-06-131-3/+3
| * i915: Support all primtive types in vbuf pathJakob Bornecrantz2008-06-131-2/+42