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* softpipe: re-order drawing functions to get rid of prototypeBrian Paul2010-07-151-108/+102
* llvmpipe: Remove redundant statement.José Fonseca2010-07-151-1/+0
* llvmpipe: delete lp_test_*.o files with make cleanBrian Paul2010-07-141-0/+3
* llvmpipe: Remove redundant alignments.José Fonseca2010-07-142-3/+1
* llvmpipe: Addi ssse3 swizzling for B8G8R8A8_UNORM.Chris Li2010-07-143-3/+231
* llvmpipe: fix comment typoRoland Scheidegger2010-07-131-2/+2
* llvmpipe: move rasterizer to screen instead of setup contextRoland Scheidegger2010-07-134-13/+22
* llvmpipe: Align texture data to the cache line.José Fonseca2010-07-131-2/+5
* llvmpipe: eliminate the set_state rasterizer commandKeith Whitwell2010-07-138-92/+22
* llvmpipe: pass mask into fragment shaderKeith Whitwell2010-07-1314-790/+901
* llvmpipe: move fences from per-bin to per-threadKeith Whitwell2010-07-138-29/+58
* llvmpipe: Always swizzle/unswizzle whole tiles.José Fonseca2010-07-133-18/+18
* llvmpipe: Ignores!Jakob Bornecrantz2010-07-131-0/+1
* r300g: do not advertise half_float_vertex on rv3x0Marek Olšák2010-07-131-2/+2
* r300g: extend and clean up debug loggingMarek Olšák2010-07-135-17/+23
* r300g/swtcl: do not emit texcoords if they are also stuffed in GAMarek Olšák2010-07-131-3/+6
* r300g: rework the draw_rectangle hookMarek Olšák2010-07-131-89/+23
* r300g: Remove unnecessary header.Vinson Lee2010-07-121-1/+0
* llvmpipe: Re-enable threading on windows.José Fonseca2010-07-121-6/+0
* os, rbug: remove PIPE_THREAD_HAVE_CONDVARnobled2010-07-122-14/+0
* r300g: implement fast color clearMarek Olšák2010-07-1210-13/+178
* r300g: clear and copy a resource with a rectangular point spriteMarek Olšák2010-07-122-3/+152
* r300g: do not use immediate mode if there is a VBO in VRAMMarek Olšák2010-07-122-4/+5
* r300g: ugly fix of a hardlock in the cubestorm xscreensaverMarek Olšák2010-07-122-3/+5
* r300g: allow the GTT domain for samplersMarek Olšák2010-07-092-5/+12
* r300g/swtcl: fix out-of-bounds writeMarek Olšák2010-07-091-1/+1
* r300g: fix texturing with negative lod biasMarek Olšák2010-07-091-1/+1
* r300g: store/return the stride for winsys_handle in winsysMarek Olšák2010-07-082-12/+10
* r300g: fix transfering compressed texturesMarek Olšák2010-07-081-1/+1
* r300g: add a function for marking framebuffer atoms as dirtyMarek Olšák2010-07-083-11/+32
* r300g: minor fixupsMarek Olšák2010-07-085-7/+7
* llvmpipe: Don't build lp_test_round when using MSVC.Vinson Lee2010-07-061-1/+3
* llvmpipe: Add lp_test_round to SCons build.Vinson Lee2010-07-061-0/+1
* llvmpipe: add test program for round(), trunc(), floor(), ceil()Brian Paul2010-07-062-0/+278
* llvmpipe: disconnect vertex texture sampling from the setupZack Rusin2010-07-068-89/+85
* draw: implement vertex texture sampling using llvmZack Rusin2010-07-066-4/+96
* r300/compiler: Implement KILP opcode.Tom Stellard2010-07-061-1/+1
* llvmpipe: ensure all bins are reset avoids memory corruption.Alan Hourihane2010-07-061-2/+2
* llvmpipe: wait for queries being finished when asked for it or before deletionRoland Scheidegger2010-07-051-6/+26
* i915g: Remove unnecessary header.Vinson Lee2010-07-041-1/+0
* i915g: Minor cleanupsJakob Bornecrantz2010-07-042-9/+16
* i915g: Make batchbuffer flush function not be inlineJakob Bornecrantz2010-07-043-15/+28
* i915g: Rename texture state to map stateJakob Bornecrantz2010-07-041-23/+23
* i915g: Move fragment state to its own fileJakob Bornecrantz2010-07-046-17/+64
* i915g: Move static state to its own fileJakob Bornecrantz2010-07-044-18/+50
* i915g: Don't dirty dynamic state if it hasn't changedJakob Bornecrantz2010-07-041-1/+4
* i915g: Don't flush after blitJakob Bornecrantz2010-07-041-2/+0
* i915g: Don't flush empty batchbuffersJakob Bornecrantz2010-07-041-2/+0
* r300g: fix warningsMarek Olšák2010-07-031-2/+5
* r300/compiler: Use hardware flow control instructions for loops on r500.Tom Stellard2010-07-031-1/+2