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* llvmpipe: validate color outputs against key->nr_cbufsKeith Whitwell2010-10-151-1/+2
* llvmpipe: check shader outputs are non-null before usingKeith Whitwell2010-10-151-2/+2
* llvmpipe: fix non-sse build after recent changesKeith Whitwell2010-10-151-2/+2
* llvmpipe: use aligned loads/stores for plane valuesKeith Whitwell2010-10-152-9/+9
* llvmpipe: do plane calculations with intrinsicsKeith Whitwell2010-10-151-57/+148
* gallium: move some intrinsics helpers to u_sse.hKeith Whitwell2010-10-151-58/+0
* llvmpipe: don't store plane.ei value in binned dataKeith Whitwell2010-10-155-26/+8
* llvmpipe: slightly shrink the size of a binned triangleKeith Whitwell2010-10-1512-292/+316
* llvmpipe: don't pass frontfacing as a floatKeith Whitwell2010-10-159-13/+13
* llvmpipe: reintroduce SET_STATE binner commandKeith Whitwell2010-10-159-46/+100
* r600g: evergreen interpolation support.Dave Airlie2010-10-153-22/+149
* llvmpipe: code to dump bytecode to file (disabled)Brian Paul2010-10-141-0/+6
* r300g: clean up warning due to unknown cap.Dave Airlie2010-10-151-0/+1
* r600g: handle absolute modifier in shader translatorKeith Whitwell2010-10-151-5/+4
* r600g: emit hardware linewidthKeith Whitwell2010-10-151-1/+4
* llvmpipe: don't try to emit non-existent color outputsKeith Whitwell2010-10-141-8/+9
* r600g: select linear interpolate if tgsi input requests itDave Airlie2010-10-141-0/+3
* r600g: fixup typo in macro nameDave Airlie2010-10-141-1/+1
* r600g: fixup pos/face ena/address properlyDave Airlie2010-10-141-8/+17
* r600g: only pick centroid coordinate when asked.Dave Airlie2010-10-142-1/+4
* r600g: Fix texture sampling with swizzled coordsFredrik Höglund2010-10-141-1/+1
* r600g: drop unused context membersDave Airlie2010-10-141-2/+0
* llvmpipe: Generalize the x8z24 fast path to all depth formats.José Fonseca2010-10-131-111/+82
* llvmpipe: Unbreak Z32_FLOAT.José Fonseca2010-10-133-64/+93
* r600g: fix stencil export for evergreen harderDave Airlie2010-10-132-3/+3
* r600g: fix relative addressing when splitting constant accessesStephan Schmid2010-10-131-0/+2
* r600g: add missing eg reg definitionDave Airlie2010-10-131-0/+3
* r600g: evergreen add stencil export bitDave Airlie2010-10-131-0/+5
* r600g: use blitter for hw copy regionDave Airlie2010-10-131-2/+31
* r600g: drop all use of unsigned longDave Airlie2010-10-132-11/+11
* r600g: fix transfer stride.Dave Airlie2010-10-131-0/+3
* r600g: remove bpt and start using pitch_in_bytes/pixels.Dave Airlie2010-10-134-12/+20
* r600g: rename pitch in texture to pitch_in_bytesDave Airlie2010-10-134-14/+14
* r600g: use common texture object create functionDave Airlie2010-10-131-33/+41
* r600g: split out miptree setup like r300gDave Airlie2010-10-131-12/+43
* r600g: add copy into tiled textureDave Airlie2010-10-131-3/+22
* r600g: the vs/ps const arrays weren't actually being used.Dave Airlie2010-10-132-16/+0
* r600g: reduce size of context structure.Dave Airlie2010-10-132-4/+35
* r600g: store samplers/views across blit when we need to modify themDave Airlie2010-10-134-31/+66
* r600g: fix scissor/cliprect confusionDave Airlie2010-10-132-100/+10
* r600g: fix depth0 settingDave Airlie2010-10-131-2/+2
* draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELSBrian Paul2010-10-121-3/+3
* r600g: add shader stencil export support.Dave Airlie2010-10-133-2/+18
* r600g: add support for S8, X24S8 and S8X24 sampler formats.Dave Airlie2010-10-131-0/+8
* softpipe: add support for shader stencil export capabilityDave Airlie2010-10-135-12/+67
* gallium/tgsi: add support for stencil writes.Dave Airlie2010-10-131-2/+10
* llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSEKeith Whitwell2010-10-121-40/+42
* llmvpipe: improve mm_mullo_epi32José Fonseca2010-10-121-4/+3
* Revert "llvmpipe: try to keep plane c values small"Keith Whitwell2010-10-122-24/+17
* r600g: add missing file to sconscriptKeith Whitwell2010-10-121-0/+1