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* r300-gallium: Don't flush textures more than necessary.Corbin Simpson2009-03-111-2/+7
* r300-gallium: Fix texture filters.Corbin Simpson2009-03-111-3/+12
* r300-gallium: r500-fs: More texture fixes.Corbin Simpson2009-03-113-17/+30
* r300-gallium: r500-fs: Add shader dumper and more tex work.Corbin Simpson2009-03-115-13/+335
* r300-gallium: Fix CS count for texture emit.Corbin Simpson2009-03-111-1/+1
* r300-gallium: r500-fs: Add SWZ.Corbin Simpson2009-03-111-11/+32
* r300-gallium: Fix CS count in fb state emit.Corbin Simpson2009-03-111-1/+1
* r300-gallium: Start swizzles.Corbin Simpson2009-03-112-7/+43
* r300-gallium: Begin R500 fragment shader assembler.Corbin Simpson2009-03-112-3/+144
* trace: Fixup trace a bitJakob Bornecrantz2009-03-111-7/+18
* r300-gallium: Initial, broken, query setup.Corbin Simpson2009-03-106-2/+120
* r300-gallium: Unbreak fallback in surface_fill.Corbin Simpson2009-03-101-6/+3
* r300-gallium: Fix a handful of compiler warnings.Corbin Simpson2009-03-103-2/+17
* r300-gallium: First stab at texture support.Corbin Simpson2009-03-104-4/+87
* r300-gallium: Moar fixes in the register file.Corbin Simpson2009-03-101-6/+9
* r300-gallium: Unbreak trivial/point.Corbin Simpson2009-03-081-2/+0
* r300-gallium: Correct vertex format setup, cleanup regs and debugging.Corbin Simpson2009-03-074-17/+13
* r300-gallium: Clean up RS.Corbin Simpson2009-03-072-14/+56
* r300-gallium: Move a few registers.Corbin Simpson2009-03-072-15/+17
* r300-gallium: Typo in assert.Corbin Simpson2009-03-071-1/+1
* r300-gallium: Emit vertex size.Corbin Simpson2009-03-071-1/+3
* r300-gallium: A bit more vertex format fixup.Corbin Simpson2009-03-075-54/+57
* nv50: simplify tesla object selectionBen Skeggs2009-03-071-18/+8
* nouveau: make stateobjs start off with refcount of 1Ben Skeggs2009-03-0726-2/+45
* Fix nv50_screen_create()Victor Stinner2009-03-071-17/+18
* r300-gallium: Fix masking on vertex formats.Corbin Simpson2009-03-061-2/+2
* r300-gallium: Remove unknown regs.Corbin Simpson2009-03-061-11/+0
* r300-gallium: Actually do framebuffer setup.Corbin Simpson2009-03-061-1/+6
* r300-gallium: Make sure registers are inside BEGIN/END CS.Corbin Simpson2009-03-061-1/+2
* r300-gallium: Separate out fog block.Corbin Simpson2009-03-062-9/+9
* r300-gallium: GA enhancements.Corbin Simpson2009-03-062-3/+14
* r300-gallium: Flat/smooth shading state.Corbin Simpson2009-03-066-17/+32
* r300-gallium: Pick up a few more bits of rs_state.Corbin Simpson2009-03-065-14/+23
* r300-gallium: Move RS block setup to CSO.Corbin Simpson2009-03-053-30/+26
* r300-gallium: Move scissor state.Corbin Simpson2009-03-051-5/+5
* r300-gallium: Fix up vertex count.Corbin Simpson2009-03-051-6/+13
* r300-gallium: Use only one CS section for vertex_format.Corbin Simpson2009-03-051-3/+1
* Revert "softpipe: added null ptr check for align_free() call in vbuf code"Brian Paul2009-03-051-2/+1
* softpipe: added null ptr check for align_free() call in vbuf codeBrian Paul2009-03-051-1/+2
* r300-gallium: C++ compat fix.Corbin Simpson2009-03-051-4/+4
* i965: add software fallback for conformant 3D textures and GL_CLAMPRobert Ellison2009-03-041-1/+1
* r300-gallium: Add unaccelerated surface_copy.Corbin Simpson2009-03-041-0/+62
* nouveau: oops, forgot to keep the NV10_SIFM objectPatrice Mandin2009-03-041-0/+4
* nouveau: Use proper SIFM object on NV30Patrice Mandin2009-03-041-6/+10
* cell: update cell driver after gallium reference count changesBrian Paul2009-03-042-6/+3
* gallium: Remove some superfluous instances of #include "p_inlines.h".Michel Dänzer2009-03-0410-11/+0
* gallium: Unify reference counting.Michel Dänzer2009-03-0439-565/+295
* r300-gallium, radeon-gallium: Continue migration to DRI2 state_tracker, part 2.Corbin Simpson2009-03-033-0/+30
* r300-gallium, radeon-gallium: Begin migration to DRI2 state tracker, part 1.Corbin Simpson2009-03-035-14/+13
* nouveau: Grab correct surface from temp texture for transfers.Younes Manton2009-03-025-5/+5