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* r300g: fix hiz/zmask offset emissions.Dave Airlie2010-08-091-2/+2
* nouveau: fix maps with PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCKLuca Barbieri2010-08-091-3/+2
* r300g: remove a flushMarek Olšák2010-08-081-1/+0
* r300g: flush zmasks of zbuffers we are going to use as samplersMarek Olšák2010-08-084-7/+58
* r300g: do not allocate a zmask block for 3D textures and cubemapsMarek Olšák2010-08-081-0/+6
* r300g: take hiz/zmask offsets into a/c when clearing.Dave Airlie2010-08-081-0/+4
* r300g: fix cbzb clears when hyperz is offMarek Olšák2010-08-075-10/+11
* nouveau: fix potential NULL-ptr dereference in nouveau_stateobj.hMaarten Maathuis2010-08-061-6/+4
* r600g: add PA_CL_CLIP_CNTL definitionJerome Glisse2010-08-061-0/+55
* r600g: fix rendering, only enable target we write tooJerome Glisse2010-08-061-2/+2
* r600g: really fix multi target supportJerome Glisse2010-08-064-46/+26
* gallium: remove stray semicolonsBrian Paul2010-08-061-1/+1
* r600g: finish multi target rendering supportJerome Glisse2010-08-065-32/+68
* r600g: fix color format, indentation, definesJerome Glisse2010-08-063-89/+93
* Revert "r600g: don't use dynamic state allocation for states"Jerome Glisse2010-08-066-297/+346
* r300g: Remove unnecessary headers.Vinson Lee2010-08-051-2/+0
* r600g: start to fix up multiple targets.Dave Airlie2010-08-063-17/+50
* r600g: add SRGB support.Dave Airlie2010-08-063-4/+23
* r600g: fixup z format translations.Dave Airlie2010-08-062-20/+24
* r600g: fix targetmask to work correctly.Dave Airlie2010-08-061-2/+1
* r600g: improve supported format selection.Dave Airlie2010-08-066-142/+212
* r600g: add bo wait after map.Dave Airlie2010-08-061-0/+2
* r300g: do not emit GB_Z_PEQ_CONFIG on non-r500 if DRM < 2.6.0Marek Olšák2010-08-062-2/+6
* llvmpipe: Only get no rast option onceJakob Bornecrantz2010-08-051-1/+5
* nvfx: fix nv30 vertex program scalar opcodesLuca Barbieri2010-08-061-1/+7
* nvfx: shut up unknown cap 64 warningLuca Barbieri2010-08-061-0/+2
* r600g: don't use dynamic state allocation for statesJerome Glisse2010-08-056-356/+296
* r300g: fix fb_state atom sizeMarek Olšák2010-08-051-2/+6
* r300g: always emit hyperz state atom.Dave Airlie2010-08-051-5/+2
* r300g: disable hiz on rv530 for now.Dave Airlie2010-08-051-1/+1
* r300g: implement hyper-z support. (v4)Dave Airlie2010-08-0518-47/+640
* r600g: force flush on map as temporary fix to readpixelJerome Glisse2010-08-041-0/+2
* r600g: always perform texture perspective divide + fix blendingJerome Glisse2010-08-044-65/+88
* r300/compiler: r500 hw support for break and continue in loops.Tom Stellard2010-08-031-2/+7
* r300g: disable multisample visuals until the state tracker bits catch up.Dave Airlie2010-08-041-0/+3
* r600g: add polygon offset supportJerome Glisse2010-08-033-7/+62
* r600g: flush and resubmit if we reach limitJerome Glisse2010-08-034-37/+13
* r600g: fix color target maskJerome Glisse2010-08-031-2/+1
* r600g: fix stencilJerome Glisse2010-08-032-8/+7
* r600g: fix LIT + fix multiple constant one ALU + fix ALU block splittingJerome Glisse2010-08-035-113/+207
* r300g: handle polygon offset correctlyMarek Olšák2010-08-031-5/+5
* r600g: split alu block to conform to limit + RCP opcodeJerome Glisse2010-08-022-2/+4
* r600g: add autogenerated reg definition + debug print cleanupJerome Glisse2010-08-026-173/+194
* r300g: fix hardlock when using more than one stuffed sprite coordsMarek Olšák2010-08-022-19/+21
* r600g: add stencil op/func translationDave Airlie2010-08-022-3/+66
* r600g: initial alpha test stateDave Airlie2010-08-021-5/+13
* r600g: add initial blend state.Dave Airlie2010-08-025-20/+262
* r600g: set correct tex coord type for rect textures.Dave Airlie2010-08-021-4/+6
* r600g: make r600_db_format static.Dave Airlie2010-08-021-1/+1
* r300g: fix microtiling on RS6xxMarek Olšák2010-08-011-4/+18