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* llvmpipe: Handle PIPE_CAP_GUARD_*.José Fonseca2010-05-121-0/+5
* llvmpipe: Use RAST_WHOLE/EDGE_TEST in more places.José Fonseca2010-05-124-7/+8
* llvmpipe: Move the opaque flag computation into the variant.José Fonseca2010-05-122-14/+15
* svga: Advertise shader limits.José Fonseca2010-05-121-0/+51
* llvmpipe: Advertise (gallivm's) shader limits.José Fonseca2010-05-121-0/+32
* softpipe: Adverstise (tgsi_exec's) shader limits.José Fonseca2010-05-121-0/+31
* gallium: Make PIPE_CAP_xxx enums.José Fonseca2010-05-1211-22/+22
* llvmpipe: fix texture image size calculationBrian Paul2010-05-111-1/+1
* llvmpipe: add a simple resource tracking/debug featureBrian Paul2010-05-112-0/+58
* llvmpipe: remove trailing whitespace, rewrap commentBrian Paul2010-05-111-3/+2
* scons: Export shouldn't be part of the if stanza.José Fonseca2010-05-111-1/+1
* llvmpipe: enable PIPE_CAP_INDEP_BLEND_ENABLEBrian Paul2010-05-101-1/+1
* llvmpipe: fix up indexing of blend/colormask state for render targetsBrian Paul2010-05-105-24/+47
* llvmpipe: update image dump/debug codeBrian Paul2010-05-101-16/+17
* llvmpipe: add, update, rewrap commentsBrian Paul2010-05-102-6/+16
* gallivm/llvmpipe: move an old comment to a better locationBrian Paul2010-05-101-11/+0
* svga: Fill in is_resource_referenced callback.José Fonseca2010-05-101-0/+1
* i965g: fix resource creation recursion bugRoland Scheidegger2010-05-101-1/+1
* i965g: add brw_state_debug.c to SConscriptRoland Scheidegger2010-05-101-1/+1
* gallivm: Add an alternative to LLVMDumpValue that works with Windows GUI apps.José Fonseca2010-05-081-2/+2
* r300g: follow pipe_rasterizer_state::light_twosideMarek Olšák2010-05-083-5/+27
* r300g: follow pipe_rasterizer_state::point_size_per_vertexMarek Olšák2010-05-081-4/+15
* r300g: move GA_POINT_MINMAX back to rs_stateMarek Olšák2010-05-083-6/+17
* r300g: fix glean/pointSprite using lodbias correctionMarek Olšák2010-05-081-1/+1
* r300g: pass depth texture swizzle to the compiler if compare mode is enabledMarek Olšák2010-05-086-68/+111
* r300g: respect compare mode regardless of sampler typeMarek Olšák2010-05-081-0/+2
* r300/compiler: generalize depth texture mode to support arbitrary swizzlesMarek Olšák2010-05-081-2/+2
* r300g: consolidate common render code into one functionMarek Olšák2010-05-084-85/+95
* llvmpipe: Cover more formats in unit test.José Fonseca2010-05-081-29/+38
* llvmpipe: Match p_screen.h's function prototype.José Fonseca2010-05-081-1/+1
* llvmpipe: Remove unnecessary header.Vinson Lee2010-05-081-1/+0
* gallivm: Require SSE2 for draw_llvm/llvmpipe due to LLVM PR6960.Török Edwin2010-05-061-1/+10
* softpipe: fix dangling references to shaders in the TGSI executorBrian Paul2010-05-064-20/+22
* llvmpipe: Fix fence wait.José Fonseca2010-05-061-1/+4
* llvmpipe: implement occlusion queryQicheng Christopher Li2010-05-0614-50/+277
* gallium: rename draw() to draw_elements() in vbuf codeBrian Paul2010-05-055-23/+23
* llvmpipe: update driver's provoking vertex codeBrian Paul2010-05-052-93/+179
* gallium: rework provoking vertex codeBrian Paul2010-05-052-115/+198
* llvmpipe: added a new assertion as a hint to CoverityBrian Paul2010-05-051-0/+1
* nouveau: only advertise PIPE_FORMAT_DXT* if s3tc availableXavier Chantry2010-05-053-8/+27
* svga: Remove unnecessary header.Vinson Lee2010-05-041-1/+0
* llvmpipe: Remove unnecessary headers.Vinson Lee2010-05-042-2/+0
* r300g: Fix memory leak on error path.Vinson Lee2010-05-041-0/+1
* llvmpipe: predicate LLVMDumpModule() on DEBUG_JITBrian Paul2010-05-041-3/+2
* llvmpipe: fix broken compressed cube mapsBrian Paul2010-05-041-27/+47
* llvmpipe: do some null pointer checkingBrian Paul2010-05-041-17/+22
* llvmpipe: add some tests for malloc() returning NULL.Brian Paul2010-05-042-22/+38
* r300g: advertise S3TC only when it's available in GalliumMarek Olšák2010-05-041-0/+5
* gallivm: Proper implementation of TXL opcode.José Fonseca2010-05-041-2/+4
* gallivm: Implement TXD.José Fonseca2010-05-041-3/+4