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* r600g/compute: Accept LDS size from the LLVM backendTom Stellard2013-06-285-20/+44
* r600g/compute: Move compute_shader_create() function into evergreen_compute.cTom Stellard2013-06-283-37/+23
* svga: pass svga_compile_key by reference instead of valueBrian Paul2013-06-281-7/+7
* svga: use switch statement in svga_shader_type()Brian Paul2013-06-281-5/+10
* ilo: clean up states that use ilo_view_surfaceChia-I Wu2013-06-281-13/+10
* ilo: remove ilo_cbuf_state::countChia-I Wu2013-06-284-17/+12
* ilo: clean up ilo_set_constant_buffer()Chia-I Wu2013-06-281-29/+44
* ilo: clean up states that take a start_slotChia-I Wu2013-06-281-73/+99
* ilo: use shorter names for dirty flagsChia-I Wu2013-06-287-141/+138
* ilo: track if primitive restart has changedChia-I Wu2013-06-283-1/+8
* ilo: avoid potential dangling pointer dereferenceChia-I Wu2013-06-281-0/+3
* llvmpipe: handle offset_clampRoland Scheidegger2013-06-273-2/+24
* llvmpipe: remove never reached code for timestamp queries.Roland Scheidegger2013-06-271-2/+0
* llvmpipe: fix a bug in opaque optimizationRoland Scheidegger2013-06-273-14/+20
* radeonsi/compute: Fix memory leak in radeonsi_launch_grid.Vinson Lee2013-06-271-0/+1
* ilo: plug a potential index buffer leakChia-I Wu2013-06-271-0/+1
* softpipe: honor predication for clear_render_target and clear_depth_stencilRoland Scheidegger2013-06-261-2/+40
* llvmpipe: add support for nested / overlapping queriesRoland Scheidegger2013-06-2610-40/+45
* llvmpipe: rework query logicRoland Scheidegger2013-06-267-81/+92
* nvc0: set rsvd_kick correctlyMaarten Lankhorst2013-06-261-0/+1
* nvc0: fix push_space checks for video decodingMaarten Lankhorst2013-06-264-9/+10
* ilo: Remove max_threads dead code path.Vinson Lee2013-06-261-3/+0
* ilo: use a bitmask for enabled constant buffersChia-I Wu2013-06-262-11/+14
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-269-36/+97
* ilo: make pipe_draw_info a context stateChia-I Wu2013-06-269-39/+33
* ilo: support PIPE_CAP_USER_CONSTANT_BUFFERSChia-I Wu2013-06-265-23/+88
* svga: allow 3D transfers in svga_texture_transfer_map()Brian Paul2013-06-251-4/+3
* svga: use new svga_define_texture_level() helperBrian Paul2013-06-252-2/+15
* svga: fix layer/level mix-up in svga_mark_surface_dirty()Brian Paul2013-06-251-1/+1
* svga: use new svga_age_texture_view() helperBrian Paul2013-06-252-1/+14
* svga: add array index assertion in svga_validate_sampler_view()Brian Paul2013-06-251-0/+1
* svga: use svga_texture() helper instead of castingBrian Paul2013-06-251-1/+1
* nvc0: do not set tiled mode on gart bo when fence debugging is usedMaarten Lankhorst2013-06-254-9/+15
* ilo: honor render condition in blitterChia-I Wu2013-06-254-8/+23
* ilo: remove ilo_shader_internal.h from GEN6 pipelineChia-I Wu2013-06-253-38/+55
* ilo: remove ilo_shader_internal.h from GEN7 pipelineChia-I Wu2013-06-251-11/+6
* ilo: speed up ilo_shader_select_kernel_routing() a bitChia-I Wu2013-06-252-4/+32
* ilo: move SBE setup code to ilo_shader.cChia-I Wu2013-06-256-155/+237
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-256-107/+44
* ilo: map SO registers at shader compile timeChia-I Wu2013-06-256-37/+72
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-258-154/+255
* ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu2013-06-255-15/+17
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-257-62/+141
* ilo: use ilo_shader_cso for GSChia-I Wu2013-06-257-145/+225
* ilo: introduce ilo_shader_cso for VSChia-I Wu2013-06-257-42/+102
* ilo: add functions to query shadersChia-I Wu2013-06-252-0/+152
* ilo: clean up finalize_shader_states()Chia-I Wu2013-06-254-62/+79
* ilo: use multiple entry points for shader creationChia-I Wu2013-06-256-32/+96
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-2513-183/+226
* gallium: Fix llvmpipe on big-endian machinesAdam Jackson2013-06-242-28/+21