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* r600g: allow vs to write to gl_ViewportIndexIlia Mirkin2014-07-031-0/+17
* svga: Don't unnecessarily reemit BindGBShader commands v2Thomas Hellstrom2014-07-033-20/+8
* radeon/llvm: Allocate space for kernel metadata operandsAaron Watry2014-07-031-3/+7
* svga: add switch cases for PIPE_SHADER_CAP_DOUBLESBrian Paul2014-07-031-0/+4
* Revert "radeonsi: Use dma_copy when possible for si_blit."Michel Dänzer2014-07-031-19/+0
* gallium: Add PIPE_SHADER_CAP_DOUBLESTom Stellard2014-07-022-0/+7
* gallium/radeon: Only print a message for LLVM diagnostic errorsTom Stellard2014-07-021-2/+4
* radeon/llvm: Use the llvm.rsq.clamped intrinsic for RSQTom Stellard2014-07-021-1/+1
* r600g: allow viewport index/layer to be sent to psIlia Mirkin2014-07-021-2/+20
* nvc0: add missed PIPE_CAP_DRAW_INDIRECTIlia Mirkin2014-07-011-0/+1
* llvmpipe: get rid of llvmpipe_get_texture_tile_linearRoland Scheidegger2014-07-023-107/+17
* llvmpipe: get rid of llvmpipe_get_texture_imageRoland Scheidegger2014-07-022-52/+1
* llvmpipe: get rid of llvmpipe_get_texture_image_allRoland Scheidegger2014-07-024-65/+7
* llvmpipe: allocate regular texture memory upfrontRoland Scheidegger2014-07-021-0/+7
* llvmpipe: get rid of linear_img structRoland Scheidegger2014-07-024-33/+19
* llvmpipe: (trivial) rename linear_mip_offsets to mip_offsetsRoland Scheidegger2014-07-024-6/+6
* gallium: add facilities for indirect drawingChristoph Bumiller2014-07-0212-0/+26
* nvc0: expose 4 vertex streams, use stream ids in xfbIlia Mirkin2014-07-015-2/+5
* nvc0/ir: only merge emit/restart for identical streamsIlia Mirkin2014-07-011-3/+10
* nvc0/ir: avoid creating restarts with non-0 streamIlia Mirkin2014-07-011-3/+7
* nvc0/ir: fix emitting vertex streamIlia Mirkin2014-07-011-7/+8
* gallium: add a cap for max vertex streamsIlia Mirkin2014-07-0112-0/+18
* gallium: add an index argument to create_queryIlia Mirkin2014-07-0118-22/+36
* gallium: add support for stream in so infoIlia Mirkin2014-07-011-0/+1
* radeonsi: Use dma_copy when possible for si_blit.Axel Davy2014-07-011-0/+19
* nv50: fix dri3 prime buffer creationAxel Davy2014-06-271-2/+6
* nvc0: fix dri3 prime buffer creationDave Airlie2014-06-271-1/+1
* softpipe: use last_level from sampler view, not from the resourceRoland Scheidegger2014-06-261-19/+20
* llvmpipe: Fix zero-division in llvmpipe_texture_layout()Takashi Iwai2014-06-251-1/+1
* r600g/compute: Defer the creation of the temporary resourceBruno Jiménez2014-06-242-20/+28
* r600g/compute: Handle failures in compute_memory_pool_finalizeJan Vesely2014-06-241-1/+4
* r600g/compute: Fix possible endless loop in compute_memory_pool allocations.Jan Vesely2014-06-241-2/+5
* r600: Fix use after free in compute_memory_promote_item.Jan Vesely2014-06-241-1/+2
* nvc0: allow VIEWPORT_INDEX and LAYER to be used as input semanticsIlia Mirkin2014-06-231-0/+2
* nv50/ir: allow gl_ViewportIndex to work on non-provoking verticesTobias Klausmann2014-06-232-2/+30
* freedreno: use util_copy_framebuffer_state()Rob Clark2014-06-221-12/+1
* freedreno/a3xx: WFI fixes/cleanupRob Clark2014-06-225-48/+41
* scons: avoid building any piece of i915Emil Velikov2014-06-211-12/+0
* r600g/compute: Use gallium util functions for double listsBruno Jiménez2014-06-202-111/+46
* r600g/compute: Map only against intermediate buffersBruno Jiménez2014-06-201-6/+4
* r600g/compute: Implement compute_memory_demote_itemBruno Jiménez2014-06-202-0/+54
* r600g/compute: Avoid problems when promoting items mapped for readingBruno Jiménez2014-06-201-4/+8
* r600g/compute: Only move to the pool the buffers marked for promotingBruno Jiménez2014-06-202-60/+91
* r600g/compute: divide the item list in twoBruno Jiménez2014-06-202-51/+49
* r600g/compute: Add statuses to the compute_memory_itemsBruno Jiménez2014-06-202-1/+18
* r600g/compute: Add an util function to know if an item is in the poolBruno Jiménez2014-06-201-0/+5
* r600g/compute: Add an intermediate resource for OpenCL buffersBruno Jiménez2014-06-203-6/+41
* radeon/llvm: Adapt to AMDGPU.rsq intrinsic change in LLVM 3.5Michel Dänzer2014-06-191-0/+4
* nv30: hack to avoid errors on unexpected color/zeta combinationsIlia Mirkin2014-06-191-0/+17
* nv30: tidy screen caps, add missing onesIlia Mirkin2014-06-191-16/+17