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* radeonsi: add checks for a NULL pixel shaderMarek Olšák2015-10-242-32/+42
* radeonsi: add support for Stoney asics (v3)Samuel Li2015-10-233-0/+8
* nvc0: respect edgeflag attribute widthIlia Mirkin2015-10-231-7/+33
* vc4: Convert blending to being done in 4x8 unorm normally.Eric Anholt2015-10-235-51/+276
* vc4: Add QIR/QPU support for the 8-bit vector instructions.Eric Anholt2015-10-234-0/+45
* vc4: Don't try to CSE non-SSA instructions.Eric Anholt2015-10-231-0/+1
* vc4: Add dumping of VC4_PACKET_GL_INDEXED_PRIMITIVE.Eric Anholt2015-10-231-1/+22
* vc4: Add a workaround for HW-2116 (state counter wrap fails).Eric Anholt2015-10-233-6/+40
* vc4: Fix missing \n in a perf_debug().Eric Anholt2015-10-231-1/+1
* vc4: Use Rob's NIR-based user clip lowering.Eric Anholt2015-10-234-69/+14
* vc4: Also dump the decimation mode for resolved stores.Eric Anholt2015-10-231-2/+4
* vc4: Use VC4_GET_FIELD and other defines in dumping VC4_RENDER_CONFIG.Eric Anholt2015-10-231-10/+10
* vc4: Add a sentinel after simulator buffers for buffer overflow detection.Eric Anholt2015-10-231-1/+11
* ilo: add support for scratch spacesChia-I Wu2015-10-2310-16/+133
* ilo: fix scratch space setup in coreChia-I Wu2015-10-2311-133/+327
* virgl/vtest: add vtest driverDave Airlie2015-10-231-1/+2
* virgl: add driver for virtio-gpu 3D (v2)Dave Airlie2015-10-2318-0/+4492
* svga: Condition preemptive flush on draw emissionSinclair Yeh2015-10-223-0/+15
* svga: try to avoid index generation for some primitive typesBrian Paul2015-10-221-0/+14
* svga: avoid provoking vertex conversion when possibleBrian Paul2015-10-221-1/+14
* svga: detect constant color writes in fragment shadersBrian Paul2015-10-225-2/+77
* radeon/uvd: don't expose HEVC on old UVD hw (v3)Alex Deucher2015-10-221-32/+18
* ilo: make sure there is HiZ before resolvingChia-I Wu2015-10-221-2/+4
* ilo: fix max thread count for HS on Gen8Chia-I Wu2015-10-221-3/+5
* svga: fix clip plane regression after recent tgsi_scan changeBrian Paul2015-10-211-2/+2
* svga: add switch case for PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTBrian Paul2015-10-201-0/+2
* gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINTMarek Olšák2015-10-2011-0/+32
* vc4: Switch our vertex attr lowering to being NIR-based.Eric Anholt2015-10-202-143/+200
* vc4: Add limited support for ibfe/ubfe.Eric Anholt2015-10-201-0/+42
* radeonsi: enable BC_OPTIMIZE if centroid isn't usedMarek Olšák2015-10-201-1/+5
* radeonsi: fix the export_prim_id field size in the shader keyMarek Olšák2015-10-201-2/+2
* radeonsi: support thread-safe shaders shared by multiple contextsMarek Olšák2015-10-209-199/+224
* gallium: add PIPE_CAP_SHAREABLE_SHADERSMarek Olšák2015-10-2013-0/+13
* radeonsi: add support for ARB_texture_viewMarek Olšák2015-10-202-7/+22
* vc4: Use nir_foreach_variableBoyan Ding2015-10-203-7/+7
* svga: fix incorrect round-down arithmeticBrian Paul2015-10-191-1/+1
* ilo: set VME for 3DSTATE_PSChia-I Wu2015-10-181-1/+6
* ilo: ignore prefer_linear_threshold when zeroChia-I Wu2015-10-182-3/+3
* ilo: remove some unused kernel paramsChia-I Wu2015-10-182-22/+0
* ilo: remove unused ilo_shader_get_type()Chia-I Wu2015-10-182-12/+0
* ilo: remove u_debug.h inclusion from ilo_core.hChia-I Wu2015-10-182-1/+2
* ilo: remove u_memory.h inclusion from ilo_core.hChia-I Wu2015-10-183-1/+3
* nvc0: do not bind input params at compute state init on FermiSamuel Pitoiset2015-10-181-8/+0
* radeonsi: don't use the AMDGPU intrinsic for CMPMarek Olšák2015-10-171-9/+22
* radeonsi: use LRP from gallivmMarek Olšák2015-10-171-2/+0
* radeonsi: don't emit AMDGPU intrinsics for integer abs, min, maxMarek Olšák2015-10-171-10/+50
* radeonsi: don't emit AMDGPU intrinsics for EX2, ROUND, TRUNCMarek Olšák2015-10-171-3/+3
* radeonsi: initialize output, temp, and address registers to "undef"Marek Olšák2015-10-171-4/+15
* radeonsi: implement vertex color clampingMarek Olšák2015-10-175-4/+52
* radeonsi: implement fragment color clampingMarek Olšák2015-10-176-2/+18