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* gk110/ir: fix emitting constbuf file indexIlia Mirkin2014-06-071-2/+3
* gk110/ir: emit saturate flag on fadd when neededIlia Mirkin2014-06-061-0/+1
* gk110/ir: fix slct emissionIlia Mirkin2014-06-061-1/+1
* gk110/ir: fix interp mode emissionIlia Mirkin2014-06-061-1/+2
* gk110/ir: fix ISAD emission with register argsIlia Mirkin2014-06-061-1/+1
* gk110/ir: fix quadon opcode emissionIlia Mirkin2014-06-061-1/+1
* nvc0: don't bother trying to set up compute for gk110+Ilia Mirkin2014-06-061-3/+3
* gk110: add in forgotten code for gk110 isaIlia Mirkin2014-06-061-0/+13
* gk110/ir: emit texbar the same way that the blob doesIlia Mirkin2014-06-061-1/+1
* i915g: Remove 4444 and 5551 formatsStéphane Marchesin2014-06-052-4/+2
* nvc0/ir: Handle OP_POPCNT when folding constant expressionsTobias Klausmann2014-06-061-0/+13
* nvc0/ir: Handle OP_BFIND when folding constant expressionsTobias Klausmann2014-06-061-0/+17
* nvc0/ir: Handle reverse subop for OP_EXTBF when folding constant expressionsTobias Klausmann2014-06-061-2/+6
* nv50/ir: clear subop when folding constant expressionsTobias Klausmann2014-06-061-0/+1
* radeon/vce: implement h264 profile supportLeo Liu2014-06-041-1/+4
* r600g,radeonsi: don't use hardware MSAA resolve if dst is fast-clearedMarek Olšák2014-06-032-2/+4
* radeonsi: BlitFramebuffer should follow render conditionMarek Olšák2014-06-031-5/+6
* r600g: BlitFramebuffer should follow render conditionMarek Olšák2014-06-031-5/+6
* r300g: BlitFramebuffer should follow render conditionMarek Olšák2014-06-031-3/+4
* r600g,radeonsi: disable fast clear if render condition is onMarek Olšák2014-06-031-0/+3
* radeonsi: enable ARB_sample_shadingMarek Olšák2014-06-021-1/+1
* radeonsi: implement SAMPLEMASK fragment shader outputMarek Olšák2014-06-021-3/+15
* radeonsi: interpolate varyings at sample when full sample shading is enabledMarek Olšák2014-06-023-12/+15
* radeonsi: implement SAMPLEPOS fragment shader inputMarek Olšák2014-06-025-0/+76
* radeonsi: implement SAMPLEID fragment shader inputMarek Olšák2014-06-021-1/+17
* radeonsi: implement set_min_samplesMarek Olšák2014-06-024-2/+36
* radeon: add basic register setup for per-sample shadingMarek Olšák2014-06-024-9/+13
* radeon: split cayman_emit_msaa_state into 2 functionsMarek Olšák2014-06-024-14/+22
* r600g: use TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-029-9/+72
* gallium: create TGSI_PROPERTY to disable viewport and clippingChristoph Bumiller2014-06-0212-0/+13
* r600g: remove assert on draw with count == 0Christoph Bumiller2014-06-021-1/+0
* r600g: HW bug workaround for TGSI_OPCODE_BREAKCChristoph Bumiller2014-06-023-4/+22
* r600g: implement TGSI_OPCODE_BREAKCChristoph Bumiller2014-06-021-1/+24
* r600g: support all channels of TGSI_FILE_ADDRESSChristoph Bumiller2014-06-021-28/+58
* r600g: check for PIPE_BIND_BLENDABLE in is_format_supportedChristoph Bumiller2014-06-022-0/+18
* r600g: handle PIPE_QUERY_GPU_FINISHEDChristoph Bumiller2014-06-021-0/+9
* llvmpipe: (trivial) drop "unswizzled" from some function namesRoland Scheidegger2014-05-312-28/+30
* llvmpipe: fix crash when not all attachments are populated in a fbRoland Scheidegger2014-05-311-3/+9
* softpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
* llvmpipe: honor the render_condition_enable bit in blits.Roland Scheidegger2014-05-311-0/+3
* svga: use svga_shader_too_large() in compile_vs()Brian Paul2014-05-311-8/+36
* svga: use svga_shader_too_large() in compile_fs()Brian Paul2014-05-311-3/+1
* svga: added svga_shader_too_large() helperBrian Paul2014-05-311-0/+21
* i915g: Support B5G5R5A1 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Support R4G4B4A4 render targets and texturesStéphane Marchesin2014-05-281-0/+2
* i915g: Fix copy region codeStéphane Marchesin2014-05-281-34/+14
* nvc0/ir: use SM35 ISA with GK20AAlexandre Courbot2014-05-273-7/+12
* nvc0: add GK20A 3D classAlexandre Courbot2014-05-272-1/+9
* radeon/vce: implement non-referenced framesLeo Liu2014-05-272-3/+5
* i915g: Fix shader disasm codeStéphane Marchesin2014-05-261-1/+0