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* ilo: Remove max_threads dead code path.Vinson Lee2013-06-261-3/+0
* ilo: use a bitmask for enabled constant buffersChia-I Wu2013-06-262-11/+14
* ilo: support PIPE_CAP_USER_INDEX_BUFFERSChia-I Wu2013-06-269-36/+97
* ilo: make pipe_draw_info a context stateChia-I Wu2013-06-269-39/+33
* ilo: support PIPE_CAP_USER_CONSTANT_BUFFERSChia-I Wu2013-06-265-23/+88
* svga: allow 3D transfers in svga_texture_transfer_map()Brian Paul2013-06-251-4/+3
* svga: use new svga_define_texture_level() helperBrian Paul2013-06-252-2/+15
* svga: fix layer/level mix-up in svga_mark_surface_dirty()Brian Paul2013-06-251-1/+1
* svga: use new svga_age_texture_view() helperBrian Paul2013-06-252-1/+14
* svga: add array index assertion in svga_validate_sampler_view()Brian Paul2013-06-251-0/+1
* svga: use svga_texture() helper instead of castingBrian Paul2013-06-251-1/+1
* nvc0: do not set tiled mode on gart bo when fence debugging is usedMaarten Lankhorst2013-06-254-9/+15
* ilo: honor render condition in blitterChia-I Wu2013-06-254-8/+23
* ilo: remove ilo_shader_internal.h from GEN6 pipelineChia-I Wu2013-06-253-38/+55
* ilo: remove ilo_shader_internal.h from GEN7 pipelineChia-I Wu2013-06-251-11/+6
* ilo: speed up ilo_shader_select_kernel_routing() a bitChia-I Wu2013-06-252-4/+32
* ilo: move SBE setup code to ilo_shader.cChia-I Wu2013-06-256-155/+237
* ilo: use ilo_shader_state exclusively in GPEChia-I Wu2013-06-256-107/+44
* ilo: map SO registers at shader compile timeChia-I Wu2013-06-256-37/+72
* ilo: use ilo_shader_cso for FSChia-I Wu2013-06-258-154/+255
* ilo: use ilo_rasterizer_state exclusively in GPEChia-I Wu2013-06-255-15/+17
* ilo: convert pipe_rasterizer_state to ilo_rasterizer_wmChia-I Wu2013-06-257-62/+141
* ilo: use ilo_shader_cso for GSChia-I Wu2013-06-257-145/+225
* ilo: introduce ilo_shader_cso for VSChia-I Wu2013-06-257-42/+102
* ilo: add functions to query shadersChia-I Wu2013-06-252-0/+152
* ilo: clean up finalize_shader_states()Chia-I Wu2013-06-254-62/+79
* ilo: use multiple entry points for shader creationChia-I Wu2013-06-256-32/+96
* ilo: move internal shader interface to a new headerChia-I Wu2013-06-2513-183/+226
* gallium: Fix llvmpipe on big-endian machinesAdam Jackson2013-06-242-28/+21
* llvmpipe: fix wrong results for queries not in a sceneRoland Scheidegger2013-06-221-12/+9
* svga: minor cleanups, comments in svga_tgsi_insn.cBrian Paul2013-06-221-8/+19
* svga: add null ptr check in svga_get_tex_sampler_view()Brian Paul2013-06-221-0/+3
* trace: Dump result of create_stream_output_targetJosé Fonseca2013-06-221-0/+2
* freedreno/a3xx/compiler: ensure min # of cycles after bary instrRob Clark2013-06-211-2/+13
* freedreno/a3xx/compiler: add TGSI_OPCODE_ABSRob Clark2013-06-211-6/+14
* freedreno/a3xx/compiler: add TGSI_OPCODE_DPHRob Clark2013-06-211-3/+18
* freedreno/a3xx/compiler: fix for replicating instructionsRob Clark2013-06-211-24/+18
* trace: Don't dump texture transfers.José Fonseca2013-06-213-10/+19
* ilo: replace a boolean by boolChia-I Wu2013-06-201-1/+1
* ilo: rename cache_seqno to uploadedChia-I Wu2013-06-202-6/+6
* llvmpipe: use 64bit counter for occlusion queriesRoland Scheidegger2013-06-193-5/+10
* llvmpipe: handle more queriesRoland Scheidegger2013-06-197-14/+67
* softpipe: handle all queries, and change for the new disjoint semanticsRoland Scheidegger2013-06-191-11/+28
* gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINTRoland Scheidegger2013-06-192-8/+6
* trace: Dump pipe_rasterizer_state::clip_halfz.José Fonseca2013-06-191-0/+1
* svga: add some comments about primitive conversionBrian Paul2013-06-192-11/+26
* svga: reindent svga_tgsi.cBrian Paul2013-06-191-63/+65
* svga: whitespace, comment, formatting fixes in svga_tgsi_emit.hBrian Paul2013-06-191-42/+56
* svga: move some svga/tgsi functionsBrian Paul2013-06-193-125/+149
* svga: formatting fixes in svga_tgsi_insn.cBrian Paul2013-06-191-260/+395